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source: code/branches/core5/src/modules/objects/eventsystem/EventTarget.cc @ 5882

Last change on this file since 5882 was 5882, checked in by landauf, 15 years ago

Again some changes in the event-system:

  • Added "mainstate" event-state to BaseObject. It leads to the state which was defined with the mainstate attribute in XML.
  • Support event-forwarding to the mainstate of event-listeners.
  • The "targets" subsection of the EventDispatcher now supports all kinds of objects (not just EventTargets).
  • EventTarget now works in all places of the XML-file, not just in the "targets" section of EventDispatcher.

Added a sample XML-file which explains several aspects of the event-system.

  • Property svn:eol-style set to native
File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "EventTarget.h"
30#include "core/CoreIncludes.h"
31
32namespace orxonox
33{
34    CreateFactory(EventTarget);
35
36    EventTarget::EventTarget(BaseObject* creator) : BaseObject(creator)
37    {
38        RegisterObject(EventTarget);
39    }
40
41    EventTarget::~EventTarget()
42    {
43    }
44   
45    void EventTarget::processEvent(Event& event)
46    {
47        this->fireEvent(event);
48    }
49
50    void EventTarget::changedName()
51    {
52        SUPER(EventTarget, changedName);
53
54        for (ObjectList<BaseObject>::iterator it = ObjectList<BaseObject>::begin(); it != ObjectList<BaseObject>::end(); ++it)
55            if (it->getName() == this->getName())
56                this->addEventTarget(*it);
57    }
58
59    void EventTarget::loadedNewXMLName(BaseObject* object)
60    {
61        if (this->getName() == "")
62            return;
63
64        if (object->getName() == this->getName())
65            this->addEventTarget(object);
66    }
67
68    void EventTarget::addEventTarget(BaseObject* object)
69    {
70        if (object != static_cast<BaseObject*>(this))
71            object->addEventSource(this, "");
72    }
73}
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