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source: code/branches/core5/src/libraries/util/Scope.h @ 5850

Last change on this file since 5850 was 5850, checked in by rgrieder, 15 years ago

Moved the singleton creation/destruction mess to the Core class by using just two possible Scopes:

  • ScopeID::Root for singletons that may always persists
  • ScopeID::Graphics for singletons that only work when graphics was loaded
  • Property svn:eol-style set to native
File size: 5.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef __Util_Scope_H__
30#define __Util_Scope_H__
31
32#include "UtilPrereqs.h"
33
34#include <cassert>
35#include <map>
36#include <set>
37#include "Debug.h"
38
39namespace orxonox
40{
41    namespace ScopeID
42    {
43        /**
44            @brief A list of available scopes for the Scope template.
45        */
46        enum Value
47        {
48            Root,
49            Graphics
50        };
51    }
52
53    // Forward declarations
54    class ScopeListener;
55    class Clock;
56
57    /**
58        @brief The ScopeManager stores the variables of the scope templates in a statically linked context.
59    */
60    class _UtilExport ScopeManager
61    {
62        template <ScopeID::Value scope>
63        friend class Scope;
64        friend class ScopeListener;
65
66        private:
67            static std::map<ScopeID::Value, int> instanceCounts_s;                  //!< Counts the number of active instances (>0 means active) for a scope
68            static std::map<ScopeID::Value, std::set<ScopeListener*> > listeners_s; //!< Stores all listeners for a scope
69    };
70
71    /**
72        @brief ScopeListeners register themselves in the corresponding scope and wait for notifications.
73    */
74    class _UtilExport ScopeListener
75    {
76        template <ScopeID::Value scope>
77        friend class Scope;
78
79        protected:
80            //! Constructor: Registers the instance.
81            ScopeListener(ScopeID::Value scope) : scope_(scope)
82                { ScopeManager::listeners_s[this->scope_].insert(this); }
83            //! Destructor: Unregisters the instance.
84            virtual ~ScopeListener()
85                { ScopeManager::listeners_s[this->scope_].erase(this); }
86
87            //! Gets called if the scope is activated
88            virtual void activated() = 0;
89            //! Gets called if the scope is deactivated
90            virtual void deactivated() = 0;
91            //! Gets called if the scope is updated
92            virtual void updated(const Clock& time) = 0;
93
94        private:
95            ScopeID::Value scope_; //!< Store the scope to unregister on destruction
96    };
97
98    /**
99        @brief A scope for a given template argument is either active or not.
100
101        Objects inheriting from a ScopeListener are registered in a list (different for each scope).
102        If the scope gets activated or deactivated, all objects in this list are notified.
103    */
104    template <ScopeID::Value scope>
105    class Scope
106    {
107        public:
108            //! Constructor: Increases the instance counter and activates the scope if the count went from 0 to 1. Counts >1 don't change anything.
109            Scope()
110            {
111                ScopeManager::instanceCounts_s[scope]++;
112                assert(ScopeManager::instanceCounts_s[scope] > 0);
113                if (ScopeManager::instanceCounts_s[scope] == 1)
114                {
115                    for (typename std::set<ScopeListener*>::iterator it = ScopeManager::listeners_s[scope].begin(); it != ScopeManager::listeners_s[scope].end(); )
116                        (*(it++))->activated();
117                }
118            }
119
120            //! Destructor: Decreases the instance counter and deactivates the scope if the count went from 1 to 0. Counts >0 don't change anything.
121            ~Scope()
122            {
123                ScopeManager::instanceCounts_s[scope]--;
124
125                // This shouldn't happen but just to be sure: check if the count is positive
126                assert(ScopeManager::instanceCounts_s[scope] >= 0);
127                if (ScopeManager::instanceCounts_s[scope] < 0)
128                    ScopeManager::instanceCounts_s[scope] = 0;
129
130                if (ScopeManager::instanceCounts_s[scope] == 0)
131                {
132                    for (typename std::set<ScopeListener*>::iterator it = ScopeManager::listeners_s[scope].begin(); it != ScopeManager::listeners_s[scope].end(); )
133                        (*(it++))->deactivated();
134                }
135            }
136
137            //! Returns true if the scope is active.
138            static bool isActive()
139            {
140                return (ScopeManager::instanceCounts_s[scope] > 0);
141            }
142
143            //! Update method for the ScopeListeners (to implement singleton updates)
144            static void update(const Clock& time)
145            {
146                if (isActive())
147                {
148                    for (typename std::set<ScopeListener*>::iterator it = ScopeManager::listeners_s[scope].begin(); it != ScopeManager::listeners_s[scope].end(); )
149                        (*(it++))->updated(time);
150                }
151            }
152    };
153}
154
155#endif /* __Util_Scope_H__ */
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