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source: code/branches/campaignHS15/src/orxonox/controllers/CommonController.h @ 10871

Last change on this file since 10871 was 10871, checked in by gania, 8 years ago

Split up CommonController, so it is easier to debug

File size: 2.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _CommonController_H__
30#define _CommonController_H__
31
32
33#include "controllers/Controller.h"
34#include "worldentities/ControllableEntity.h"
35#include "worldentities/pawns/Pawn.h"
36#include "util/Math.h"
37
38#include "tools/Timer.h"
39#include "tools/interfaces/Tickable.h"
40#include <limits>
41#include <algorithm>
42#include "worldentities/Actionpoint.h"
43#include "worldentities/pawns/SpaceShip.h"
44
45namespace orxonox
46{
47    class _OrxonoxExport CommonController : public Controller, public Tickable
48    {
49
50        public:
51            static const float hardcoded_projectile_speed = 750;
52            static const float ACTION_INTERVAL = 1.0f;
53
54            CommonController(Context* context);
55            virtual ~CommonController();
56
57            virtual void tick(float dt); 
58
59            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
60               
61
62
63            virtual bool setWingman(CommonController* wingman);
64            virtual bool hasWingman();       
65
66
67            float randomInRange(float a, float b);
68            static float distance(ControllableEntity* entity1, ControllableEntity* entity2);
69            static bool sameTeam (ControllableEntity* entity1, ControllableEntity* entity2, Gametype* gt);
70            static bool isLooking( ControllableEntity* entityThatLooks, ControllableEntity* entityBeingLookedAt, float angle ) ;
71            static std::string getName( Pawn* entity ) ;
72
73        protected:
74           
75            bool bFirstTick_; 
76           
77           
78    };
79}
80
81#endif /* _CommonController_H__ */
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