Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/WorldMap_HS18/src/orxonox/controllers/StoryModeController.cc @ 12101

Last change on this file since 12101 was 12101, checked in by linggj, 5 years ago

12

File size: 2.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "StoryModeController.h"
30
31#include "core/CoreIncludes.h"
32#include "worldentities/ControllableEntity.h"
33
34namespace orxonox
35{
36    RegisterClass(StoryModeController);
37
38   StoryModeController::StoryModeController(Context* context) : Pawn(context)
39    {
40        RegisterObject(StoryModeController);
41        moveRight_ = false;
42        moveLeft_ = false;
43        //this->setAccuracy(50);
44    }
45
46    StoryModeController::~StoryModeController()
47    {
48        /*for (WorldEntity* waypoint : this->waypoints_)
49        {
50            if(waypoint)
51                waypoint->destroy();
52        }*/
53
54    }
55
56    void StoryModeController::tick(float dt)
57    {
58        orxout(internal_error) << "Hi" << endl;
59       
60        /*if (!this->isActive())
61            return;
62
63        if (this->waypoints_.size() == 0 || !this->getControllableEntity())
64            return;
65
66        if (false /* this->waypoints_[this->currentWaypoint_]->getWorldPosition().squaredDistance(this->getControllableEntity()->getPosition()) <= this->squaredaccuracy_*///)
67            //this->currentWaypoint_ = (this->currentWaypoint_ + 1) % this->waypoints_.size();
68
69        //this->moveToPosition(this->waypoints_[this->currentWaypoint_]->getWorldPosition());
70    }
71
72    void StoryModeController::moveFrontBack(const Vector2& value)
73    {
74        orxout(internal_error) << "FrontBack" << endl;
75
76           
77    }
78    void StoryModeController::moveRightLeft(const Vector2& value)
79    {
80        orxout(internal_error) << "RightLeft" << endl; 
81        if (value.x>0){
82            moveRight_ =false;
83            moveLeft_ =true;
84
85        } 
86
87    }
88
89    void StoryModeController::rotateYaw(const Vector2& value){}
90    void StoryModeController::rotatePitch(const Vector2& value){}
91    void StoryModeController::rotateRoll(const Vector2& value){}
92    void StoryModeController::fire(unsigned int a){}
93    void StoryModeController::fired(unsigned int b){}
94    void StoryModeController::boost(bool bBoost){}
95}
Note: See TracBrowser for help on using the repository browser.