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source: code/branches/SuperOrxoBros_FS17/src/modules/superorxobros/SOB.cc @ 11405

Last change on this file since 11405 was 11405, checked in by jkindle, 7 years ago

Added a HUD and type to QBlocks

File size: 3.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file Pong.cc
31    @brief Implementation of the Pong class.
32*/
33
34#include "SOB.h"
35
36#include "core/CoreIncludes.h"
37#include "core/EventIncludes.h"
38#include "core/command/Executor.h"
39#include "core/config/ConfigValueIncludes.h"
40
41#include "gamestates/GSLevel.h"
42#include "chat/ChatManager.h"
43#include "infos/PlayerInfo.h"
44
45#include "SOBCenterpoint.h"
46
47#include "SOBFigure.h"
48#include "graphics/Camera.h"
49
50namespace orxonox
51{
52
53    RegisterUnloadableClass(SOB);
54
55    /**
56    @brief
57        Constructor. Registers and initializes the object.
58    */
59    SOB::SOB(Context* context) : Deathmatch(context)
60    {
61        RegisterObject(SOB);
62        camera = nullptr;
63
64        this->center_ = nullptr;
65        figure_ = nullptr;
66        setHUDTemplate("SOBHUD");
67        coins_=0;
68        points_=0;
69        timeLeft_=400.0;
70
71    }
72
73    /**
74    @brief
75        Destructor. Cleans up, if initialized.
76    */
77    SOB::~SOB()
78    {
79        if (this->isInitialized())
80            this->cleanup();
81    }
82
83    void SOB::cleanup()
84    {
85        camera = nullptr;
86    }
87
88        void SOB::start()
89    {
90        if (center_ != nullptr) // There needs to be a SOBCenterpoint, i.e. the area the game takes place.
91        {
92            if (figure_ == nullptr)
93            {
94                figure_ = new SOBFigure(center_->getContext());
95                figure_->addTemplate(center_->getFigureTemplate());
96               // figure_->InitializeAnimation(center_->getContext()); //@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
97            }
98
99            center_->attach(figure_);
100            figure_->setPosition(0, 0, 0);
101        }
102        else // If no centerpoint was specified, an error is thrown and the level is exited.
103        {
104            orxout(internal_error) << "SOB: No Centerpoint specified." << endl;
105            GSLevel::startMainMenu();
106            return;
107        }
108
109        // Call start for the parent class.
110        Gametype::start();
111
112        if (figure_ != nullptr)
113        {
114            camera = figure_->getCamera();
115        }
116
117    }
118
119    void SOB::end()
120    {
121        cleanup();
122        GSLevel::startMainMenu();
123
124        Deathmatch::end();
125    }
126
127    void SOB::spawnPlayer(PlayerInfo* player)
128    {
129        assert(player);
130
131        if (figure_->getPlayer() == nullptr)
132        {
133            player->startControl(figure_);
134            players_[player].state_ = PlayerState::Alive;
135        }
136    }
137
138    PlayerInfo* SOB::getPlayer() const
139    {
140        if (this->figure_ != nullptr)
141        {
142            return this->figure_->getPlayer();
143        }
144        else
145        {
146            return nullptr;
147        }
148    }
149
150void SOB::tick(float dt)
151    {
152        SUPER(SOB, tick, dt);
153
154        if (this->figure_ != nullptr && figure_->dead_)
155            orxout() << "DEED" << endl;
156       
157
158       timeLeft_-=dt*2.5;
159    }
160
161
162}
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