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source: code/branches/SuperOrxoBros_FS17/src/modules/superorxobros/SOB.cc @ 11402

Last change on this file since 11402 was 11402, checked in by jkindle, 7 years ago

Added mushrooms and deadzone

File size: 3.6 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file Pong.cc
31    @brief Implementation of the Pong class.
32*/
33
34#include "SOB.h"
35
36#include "core/CoreIncludes.h"
37#include "core/EventIncludes.h"
38#include "core/command/Executor.h"
39#include "core/config/ConfigValueIncludes.h"
40
41#include "gamestates/GSLevel.h"
42#include "chat/ChatManager.h"
43#include "infos/PlayerInfo.h"
44
45#include "SOBCenterpoint.h"
46
47#include "SOBFigure.h"
48#include "graphics/Camera.h"
49
50namespace orxonox
51{
52
53    RegisterUnloadableClass(SOB);
54
55    /**
56    @brief
57        Constructor. Registers and initializes the object.
58    */
59    SOB::SOB(Context* context) : Deathmatch(context)
60    {
61        RegisterObject(SOB);
62        camera = nullptr;
63
64        this->center_ = nullptr;
65        figure_ = nullptr;
66        setHUDTemplate("JumpHUD");
67
68    }
69
70    /**
71    @brief
72        Destructor. Cleans up, if initialized.
73    */
74    SOB::~SOB()
75    {
76        if (this->isInitialized())
77            this->cleanup();
78    }
79
80    void SOB::cleanup()
81    {
82        camera = nullptr;
83    }
84
85        void SOB::start()
86    {
87        if (center_ != nullptr) // There needs to be a SOBCenterpoint, i.e. the area the game takes place.
88        {
89            if (figure_ == nullptr)
90            {
91                figure_ = new SOBFigure(center_->getContext());
92                figure_->addTemplate(center_->getFigureTemplate());
93               // figure_->InitializeAnimation(center_->getContext()); //@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
94            }
95
96            center_->attach(figure_);
97            figure_->setPosition(0, 0, 0);
98        }
99        else // If no centerpoint was specified, an error is thrown and the level is exited.
100        {
101            orxout(internal_error) << "SOB: No Centerpoint specified." << endl;
102            GSLevel::startMainMenu();
103            return;
104        }
105
106        // Call start for the parent class.
107        Deathmatch::start();
108
109        if (figure_ != nullptr)
110        {
111            camera = figure_->getCamera();
112        }
113
114    }
115
116    void SOB::end()
117    {
118        cleanup();
119        GSLevel::startMainMenu();
120
121        Deathmatch::end();
122    }
123
124    void SOB::spawnPlayer(PlayerInfo* player)
125    {
126        assert(player);
127
128        if (figure_->getPlayer() == nullptr)
129        {
130            player->startControl(figure_);
131            players_[player].state_ = PlayerState::Alive;
132        }
133    }
134
135    PlayerInfo* SOB::getPlayer() const
136    {
137        if (this->figure_ != nullptr)
138        {
139            return this->figure_->getPlayer();
140        }
141        else
142        {
143            return nullptr;
144        }
145    }
146
147void SOB::tick(float dt)
148    {
149        SUPER(SOB, tick, dt);
150
151        if (this->figure_ != nullptr && figure_->dead_)
152            orxout() << "DEED" << endl;
153       
154    }
155
156
157}
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