1 | <LevelInfo |
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2 | name = "SOOOOOOOOOOOB" |
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3 | description = "Jump as high as you can. Use the mouse to guide the jumper." |
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4 | tags = "minigame" |
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5 | screenshot = "jump.png" |
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6 | /> |
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7 | |
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8 | <?lua |
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9 | include("HUDTemplates3.oxo") |
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10 | include("jumpHUD.oxo") |
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11 | include("stats.oxo") |
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12 | include("templates/lodInformation.oxt") |
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13 | include("overlays/SOBHUD.oxo") |
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14 | ?> |
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15 | |
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16 | |
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17 | <Template name=mushroom defaults=0> |
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18 | <SOBMushroom collisionType="dynamic" speed=30> |
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19 | <attached> |
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20 | <Model mesh="Pilz.mesh" position="0,0,21" scale=3 pitch=90/> |
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21 | </attached> |
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22 | <collisionShapes> |
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23 | <BoxCollisionShape position="0,0,20" halfExtents="5,5,5" /><!-- 1 --> |
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24 | </collisionShapes> |
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25 | </SOBMushroom> |
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26 | </Template> |
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27 | |
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28 | |
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29 | |
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30 | <Template name=sobfigurecameras defaults=0> |
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31 | <SOBFigure> |
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32 | <camerapositions> |
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33 | <CameraPosition position="0,-150,30" absolute=true mouselook=false drag=false direction="0,1,0"/> |
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34 | </camerapositions> |
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35 | </SOBFigure> |
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36 | </Template> |
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37 | |
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38 | |
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39 | |
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40 | |
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41 | |
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42 | <Template name=sobFigureTemplate> |
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43 | <SOBFigure camerapositiontemplate=sobfigurecameras collisionType="dynamic" position="0,0,30"> |
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44 | <attached> |
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45 | <Model mesh="Orxo.mesh" scale=2.5 pitch=0 roll=90 yaw=90/> |
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46 | <ParticleSpawner source="Orxonox/fire4" startdelay=0 position="-4,0,0" visible="false"/> |
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47 | </attached> |
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48 | |
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49 | <collisionShapes> |
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50 | <BoxCollisionShape position="-2,0,2" halfExtents="3,1,10" /> |
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51 | <!-- <SphereCollisionShape yaw="20" pitch="20" roll="20" radius="10" position="0,0,10" /> --> |
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52 | </collisionShapes> |
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53 | |
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54 | |
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55 | </SOBFigure> |
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56 | </Template> |
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57 | |
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58 | <Level |
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59 | plugins = "superorxobros" |
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60 | gametype = "SOB" |
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61 | >- |
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62 | |
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63 | |
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64 | <templates> |
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65 | <Template link=lodtemplate_default /> |
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66 | </templates> |
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67 | <?lua include("includes/notifications.oxi") ?> |
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68 | |
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69 | <WorldAmbientSound source="Ganymede.ogg" looping="true" playOnLoad="true"/> |
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70 | |
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71 | |
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72 | <Scene ambientlight="1.0, 1.0, 1.0" skybox="Orxonox/skyBoxBasic"> |
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73 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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74 | <SpawnPoint position="991.729, -110.11, 435.404" orientation="0.534038, 0.563456, 0.212168, 0.593553" /> |
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75 | |
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76 | |
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77 | |
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78 | |
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79 | |
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80 | |
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81 | |
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82 | <MovableEntity > |
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83 | <attached> |
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84 | <SOBCenterpoint name=jumpcenter cameraOffset="10" figureTemplate=sobFigureTemplate> |
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85 | <attached> |
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86 | </attached> |
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87 | </SOBCenterpoint> |
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88 | |
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89 | </attached> |
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90 | </MovableEntity> |
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91 | |
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92 | |
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93 | |
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94 | |
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95 | |
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96 | <!-- <?lua |
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97 | for i = 0, 100, 1 |
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98 | do |
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99 | j = math.random() |
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100 | ?> |
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101 | |
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102 | <SOBItem position="<?lua print(i*10) ?>,0,-20" collisionType="static"> |
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103 | <attached> |
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104 | <Model mesh="MarioCube.mesh" scale="10" /> |
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105 | </attached> |
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106 | |
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107 | </SOBItem> |
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108 | |
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109 | <?lua |
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110 | end |
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111 | ?> |
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112 | --> |
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113 | |
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114 | |
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115 | //erster Boden |
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116 | |
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117 | |
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118 | |
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119 | |
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120 | <Model mesh="Cube2.12.mesh" position="0,0,-30" scale=10 Pitch=90/> <!-- B1.1 --> |
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121 | <Model mesh="Cube2.12.mesh" position="120,0,-30" scale=10 Pitch=90/> <!-- B1.2--> |
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122 | <Model mesh="Cube2.12.mesh" position="240,0,-30" scale=10 Pitch=90/> <!-- B1.3 --> |
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123 | <Model mesh="Cube2.12.mesh" position="360,0,-30" scale=10 Pitch=90/> <!-- B1.4 --> |
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124 | <Model mesh="Cube2.12.mesh" position="480,0,-30" scale=10 Pitch=90/> <!-- B1.5 --> |
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125 | <Model mesh="Cube2.6.mesh" position="600,0,-30" scale=10 Pitch=90/> <!-- B1.6 --> |
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126 | <Model mesh="Cube2.3.mesh" position="660,0,-30" scale=10 Pitch=90/> <!-- B1.7 --> |
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127 | |
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128 | |
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129 | <StaticEntity collisionType="static"> |
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130 | <collisionShapes> |
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131 | <BoxCollisionShape position="340,0,-20" halfExtents="345,5,5" /> |
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132 | </collisionShapes> |
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133 | </StaticEntity> |
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134 | |
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135 | //Luft1 |
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136 | |
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137 | |
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138 | |
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139 | <!-- BLOCK 1 in der LUFT - alle analog wie diesen :) --> |
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140 | <!-- Sobald ein QBlock von unten gehittet wird, wechselt die Visibility von allen attached Models. Hier wuerde also Cube1.1 invisible und Cube2.12 visible. Die Collisionshape wird ja sowieso beibehalten. --> |
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141 | <SOBQBlock collisionType="static" type="Mushroom" position="170,0,20"> <!-- L1.1 pitch=90--> |
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142 | <attached> |
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143 | <Model mesh="QCube.mesh" scale=10 pitch=90 /> |
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144 | </attached> |
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145 | <collisionShapes> |
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146 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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147 | </collisionShapes> |
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148 | </SOBQBlock> |
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149 | |
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150 | <SOBQBlock collisionType="static" type="Mushroom" position="230,0,60" > |
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151 | <attached> |
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152 | <Model mesh="QCube.mesh" scale=10 pitch=90/> <!-- L1.2 --> |
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153 | |
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154 | </attached> |
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155 | <collisionShapes> |
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156 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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157 | </collisionShapes> |
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158 | </SOBQBlock> |
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159 | |
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160 | <Model mesh="Cube1.1.mesh" position="210,0,20" scale=10 /> <!-- L1.3 --> |
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161 | |
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162 | |
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163 | <SOBQBlock collisionType="static" type="Mushroom" position="220,0,20"><!--ITEM--> |
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164 | <attached> |
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165 | <Model mesh="QCube.mesh" scale=10 pitch=90/> <!-- L1.4 --> |
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166 | |
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167 | </attached> |
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168 | <collisionShapes> |
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169 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /><!-- 3 --> |
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170 | </collisionShapes> |
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171 | </SOBQBlock> |
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172 | |
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173 | <Model mesh="Cube1.1.mesh" position="230,0,20" scale=10/> <!-- L1.5 --> |
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174 | |
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175 | <SOBQBlock collisionType="static" type="Mushroom" position="240,0,20"><!-- ? Block --> |
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176 | <attached> |
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177 | <Model mesh="QCube.mesh" scale=10 pitch=90/> <!-- L1.6 --> |
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178 | |
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179 | </attached> |
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180 | <collisionShapes> |
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181 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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182 | </collisionShapes> |
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183 | </SOBQBlock> |
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184 | |
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185 | <Model mesh="Cube1.1.mesh" position="250,0,20" scale=10/> <!-- L1.7 --> |
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186 | <!-- Rohre--> |
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187 | <Model mesh="Rohr.mesh" position="295,5,-35" scale=10 pitch=90 /> <!-- L1.8 --> |
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188 | <Model mesh="Rohr.mesh" position="395,5,-25" scale=10 pitch=90 /> <!-- L1.9 --> |
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189 | <Model mesh="Rohr.mesh" position="475,5,-15" scale=10 pitch=90 /> <!-- L1.10 --> |
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190 | <Model mesh="Rohr.mesh" position="585,5,-15" scale=10 pitch=90 /> <!-- L1.11 --> |
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191 | |
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192 | <SOBQBlock collisionType="static" type="Mushroom" position="650,0,30"> |
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193 | <attached> |
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194 | <Model mesh="QCube.mesh" scale=10 pitch=90/> <!-- L1.12 --> |
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195 | |
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196 | </attached> |
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197 | <collisionShapes> |
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198 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /><!-- 3 --> |
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199 | </collisionShapes> |
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200 | </SOBQBlock> |
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201 | |
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202 | |
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203 | |
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204 | |
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205 | |
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206 | |
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207 | <SOBMushroom collisionType="dynamic" speed=30> |
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208 | <attached> |
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209 | <Model mesh="Pilz.mesh" position="0,0,21" scale=3 pitch=90/> |
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210 | |
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211 | </attached> |
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212 | <collisionShapes> |
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213 | <BoxCollisionShape position="0,0,20" halfExtents="5,5,5" /> <!-- ?????? --> |
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214 | </collisionShapes> |
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215 | </SOBMushroom> |
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216 | |
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217 | |
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218 | |
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219 | <StaticEntity collisionType="static"><!-- ? Block --> |
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220 | <collisionShapes><!-- ?/S Block has his own collisionShape(1,3,5,6) --> |
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221 | |
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222 | <BoxCollisionShape position="210,0,20" halfExtents="5,5,5" /><!-- 1.3 --> |
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223 | <BoxCollisionShape position="230,0,20" halfExtents="5,5,5" /><!-- 1.5 --> |
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224 | <BoxCollisionShape position="250,0,20" halfExtents="5,5,5" /><!-- 1.7 --> |
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225 | |
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226 | |
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227 | |
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228 | </collisionShapes> |
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229 | </StaticEntity> |
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230 | |
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231 | |
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232 | |
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233 | |
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234 | |
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235 | |
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236 | |
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237 | //Boden2 |
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238 | <Model mesh="Cube2.12.mesh" position="710,0,-30" scale=10 Pitch=90/> <!-- B2.1 --> |
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239 | <Model mesh="Cube2.3.mesh" position="830,0,-30" scale=10 Pitch=90/> <!-- B2.2 --> |
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240 | |
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241 | <StaticEntity collisionType="static"> |
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242 | <collisionShapes> |
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243 | <BoxCollisionShape position="780,0,-20" halfExtents="75,5,5" /> |
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244 | </collisionShapes> |
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245 | </StaticEntity> |
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246 | |
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247 | |
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248 | |
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249 | |
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250 | |
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251 | //Luft2 |
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252 | <Model mesh="Cube1.1.mesh" position="770,0,20" scale=10/> <!-- L2.1 --> |
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253 | |
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254 | <SOBQBlock collisionType="static" type="Mushroom" position="780,0,20"> <!-- L2.2 --> |
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255 | <attached> |
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256 | <Model mesh="QCube.mesh" scale=10 pitch=90/> |
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257 | |
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258 | </attached> |
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259 | <collisionShapes> |
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260 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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261 | </collisionShapes> |
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262 | </SOBQBlock> |
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263 | |
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264 | <Model mesh="Cube1.1.mesh" position="790,0,20" scale=10/> <!-- L2.3 --> |
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265 | <Model mesh="Cube1.6.mesh" position="800,0,60" scale=10/> <!-- L2.4 --> |
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266 | <Model mesh="Cube1.1.mesh" position="860,0,60" scale=10/> <!-- L2.5 --> |
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267 | <Model mesh="Cube1.1.mesh" position="870,0,60" scale=10/> <!-- L2.6 --> |
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268 | |
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269 | <StaticEntity collisionType="static"> |
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270 | <collisionShapes> |
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271 | <BoxCollisionShape position="770,0,20" halfExtents="5,5,5" /> <!-- 2.1 --> |
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272 | |
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273 | <BoxCollisionShape position="790,0,20" halfExtents="5,5,5" /> <!-- 2.3 --> |
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274 | <BoxCollisionShape position="835,0,60" halfExtents="40,5,5" /> <!-- 2.4 to 2.6 --> |
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275 | |
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276 | |
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277 | |
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278 | |
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279 | </collisionShapes> |
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280 | </StaticEntity> |
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281 | |
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282 | |
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283 | //Luft3 |
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284 | <Model mesh="Cube1.3.mesh" position="910,0,60" scale=10/> <!-- L3.1 --> |
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285 | |
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286 | <SOBQBlock collisionType="static" type="Mushroom" position="940,0,60"> <!-- ? Block --> <!-- L3.2 --> |
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287 | <attached> |
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288 | <Model mesh="QCube.mesh" scale=10 pitch=90/> |
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289 | </attached> |
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290 | <collisionShapes> |
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291 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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292 | </collisionShapes> |
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293 | </SOBQBlock> |
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294 | |
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295 | <SOBQBlock collisionType="static" type="Mushroom" position="940,0,20"> <!-- 10er Block --> <!-- L3.3 --> |
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296 | <attached> |
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297 | <Model mesh="QCube.mesh" scale=10 pitch=90/> |
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298 | |
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299 | </attached> |
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300 | <collisionShapes> |
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301 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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302 | </collisionShapes> |
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303 | </SOBQBlock> |
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304 | |
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305 | <Model mesh="Cube1.1.mesh" position="1000,0,20" scale=10/> <!-- L3.4 --> |
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306 | |
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307 | |
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308 | <SOBQBlock collisionType="static" type="Mushroom" position="1010,0,20"> <!-- Stern Block --> <!-- L3.5 --> |
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309 | <attached> |
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310 | <Model mesh="QCube.mesh" scale=10 pitch=90/> |
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311 | </attached> |
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312 | <collisionShapes> |
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313 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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314 | </collisionShapes> |
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315 | </SOBQBlock> |
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316 | |
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317 | <SOBQBlock collisionType="static" type="Mushroom" position="1060,0,20"> <!-- ? Block --> <!-- L3.6 --> |
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318 | <attached> |
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319 | <Model mesh="QCube.mesh" scale=10 pitch=90/> |
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320 | </attached> |
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321 | <collisionShapes> |
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322 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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323 | </collisionShapes> |
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324 | </SOBQBlock> |
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325 | |
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326 | |
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327 | <SOBQBlock collisionType="static" type="Mushroom" position="1090,0,60"> <!-- Item Block --> <!-- L3.7 --> |
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328 | <attached> |
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329 | <Model mesh="QCube.mesh" scale=10 pitch=90/> |
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330 | </attached> |
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331 | <collisionShapes> |
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332 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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333 | </collisionShapes> |
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334 | </SOBQBlock> |
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335 | |
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336 | <SOBQBlock collisionType="static" type="Mushroom" position="1090,0,20"> <!-- ? Block --> <!-- L3.8 --> |
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337 | <attached> |
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338 | <Model mesh="QCube.mesh" scale=10 pitch=90/> |
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339 | </attached> |
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340 | <collisionShapes> |
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341 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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342 | </collisionShapes> |
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343 | </SOBQBlock> |
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344 | |
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345 | <SOBQBlock collisionType="static" type="Mushroom" position="1120,0,20"> <!-- ? Block --> <!-- L3.9 --> |
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346 | <attached> |
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347 | <Model mesh="QCube.mesh" scale=10 pitch=90/> |
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348 | </attached> |
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349 | <collisionShapes> |
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350 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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351 | </collisionShapes> |
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352 | </SOBQBlock> |
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353 | |
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354 | <Model mesh="Cube1.1.mesh" position="1180,0,20" scale=10/> <!-- L3.10 --> |
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355 | |
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356 | <Model mesh="Cube1.3.mesh" position="1210,0,60" scale=10/> <!-- L3.11 --> |
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357 | |
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358 | <Model mesh="Cube1.1.mesh" position="1280,0,60" scale=10/> <!-- L3.12 --> |
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359 | |
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360 | <SOBQBlock collisionType="static" position="1290,0,60"> <!-- ? Block --> <!-- L3.13 --> |
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361 | <attached> |
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362 | <Model mesh="QCube.mesh" type="Mushroom" scale=10 pitch=90/> |
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363 | </attached> |
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364 | <collisionShapes> |
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365 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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366 | </collisionShapes> |
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367 | </SOBQBlock> |
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368 | |
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369 | |
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370 | <SOBQBlock collisionType="static" position="1300,0,60"> <!-- ? Block --> <!-- L3.14 --> |
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371 | <attached> |
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372 | <Model mesh="QCube.mesh" type="Mushroom" scale=10 pitch=90/> |
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373 | </attached> |
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374 | <collisionShapes> |
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375 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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376 | </collisionShapes> |
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377 | </SOBQBlock> |
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378 | |
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379 | <Model mesh="Cube1.1.mesh" position="1310,0,60" scale=10/> <!-- L3.15 --> |
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380 | <Model mesh="Cube1.1.mesh" position="1290,0,20" scale=10/> <!-- L3.16 --> |
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381 | <Model mesh="Cube1.1.mesh" position="1300,0,20" scale=10/> <!-- L3.17 --> |
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382 | |
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383 | |
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384 | |
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385 | <Model mesh="Dreieck.mesh" position="1370,0,-10" scale=10 Roll=90 Pitch=90 yaw=90/> <!-- L3.18 --> |
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386 | <Model mesh="Dreieck.mesh" position="1400,0,-10" scale=10 Roll=90 Pitch=-90 yaw=90/> <!-- L3.19 --> |
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387 | <Model mesh="Dreieck+1.mesh" position="1510,0,-10" scale=10 Roll=90 Pitch=90 yaw=90/> <!-- L3.20 --> |
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388 | |
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389 | |
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390 | |
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391 | <StaticEntity collisionType="static"> |
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392 | <collisionShapes> |
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393 | <BoxCollisionShape position="920,0,60" halfExtents="15,5,5" /> <!-- 3.1 --> |
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394 | |
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395 | <BoxCollisionShape position="1000,0,20" halfExtents="5,5,5" /> <!-- 3.4 --> |
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396 | |
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397 | |
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398 | <BoxCollisionShape position="1180,0,20" halfExtents="5,5,5" /> <!-- 3.10 --> |
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399 | <BoxCollisionShape position="1220,0,60" halfExtents="15,5,5" /> <!-- 3.11 --> |
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400 | <BoxCollisionShape position="1280,0,60" halfExtents="5,5,5" /> <!-- 3.12 --> |
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401 | <BoxCollisionShape position="1310,0,60" halfExtents="5,5,5" /> <!-- 3.15 --> |
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402 | <BoxCollisionShape position="1300,0,20" halfExtents="10,5,5" /> <!-- 3.16 and 3.17--> |
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403 | |
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404 | |
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405 | |
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406 | |
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407 | <BoxCollisionShape position="1355,0,-10" halfExtents="20,5,5" /> <!-- 3.18 .....1080--> |
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408 | <BoxCollisionShape position="1360,0,0" halfExtents="15,5,5" /> |
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409 | <BoxCollisionShape position="1365,0,10" halfExtents="10,5,5" /> |
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410 | <BoxCollisionShape position="1370,0,20" halfExtents="5,5,5" /> |
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411 | |
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412 | <BoxCollisionShape position="1415,0,-10" halfExtents="20,5,5" /> <!-- 3.19--> |
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413 | <BoxCollisionShape position="1410,0,0" halfExtents="15,5,5" /> |
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414 | <BoxCollisionShape position="1405,0,10" halfExtents="10,5,5" /> |
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415 | <BoxCollisionShape position="1400,0,20" halfExtents="5,5,5" /> |
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416 | |
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417 | <BoxCollisionShape position="1500,0,-10" halfExtents="25,5,5" /> <!-- 3.20 --> |
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418 | <BoxCollisionShape position="1505,0,0" halfExtents="20,5,5" /> |
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419 | <BoxCollisionShape position="1510,0,10" halfExtents="15,5,5" /> |
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420 | <BoxCollisionShape position="1515,0,20" halfExtents="10,5,5" /> |
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421 | |
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422 | |
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423 | |
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424 | |
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425 | |
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426 | </collisionShapes> |
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427 | </StaticEntity> |
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428 | |
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429 | |
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430 | |
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431 | |
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432 | //Boden3 |
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433 | <Model mesh="Cube2.12.mesh" position="890,0,-30" scale=10 Pitch=90/> |
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434 | <Model mesh="Cube2.12.mesh" position="1010,0,-30" scale=10 Pitch=90/> |
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435 | <Model mesh="Cube2.12.mesh" position="1130,0,-30" scale=10 Pitch=90/> |
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436 | <Model mesh="Cube2.12.mesh" position="1250,0,-30" scale=10 Pitch=90/> |
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437 | |
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438 | <Model mesh="Cube2.12.mesh" position="1370,0,-30" scale=10 Pitch=90/> |
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439 | <Model mesh="Cube2.2.mesh" position="1490,0,-30" scale=10 Pitch=90/> |
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440 | <Model mesh="Cube2.2.mesh" position="1510,0,-30" scale=10 Pitch=90/> |
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441 | |
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442 | |
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443 | <StaticEntity collisionType="static"> |
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444 | <collisionShapes> |
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445 | <BoxCollisionShape position="1205,0,-20" halfExtents="320,5,5" /> |
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446 | </collisionShapes> |
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447 | </StaticEntity> |
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448 | |
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449 | |
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450 | |
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451 | |
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452 | |
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453 | //Luft4 |
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454 | <Model mesh="Dreieck.mesh" position="1560,0,-10" scale=10 Roll=90 Pitch=-90 yaw=90/> <!-- L4.1 --> |
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455 | |
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456 | <Model mesh="Rohr.mesh" position="1645,5,-35" scale=10 pitch=90 /> <!-- L4.2 --> |
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457 | |
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458 | <Model mesh="Cube1.1.mesh" position="1690,0,20" scale=10/> <!-- L4.3 --> |
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459 | <Model mesh="Cube1.1.mesh" position="1700,0,20" scale=10/> <!-- L4.4 --> |
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460 | |
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461 | <SOBQBlock collisionType="static" type="Mushroom" position="1710,0,20"> <!-- L4.5 --> |
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462 | <attached> |
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463 | <Model mesh="QCube.mesh" scale=10 pitch=90/> |
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464 | </attached> |
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465 | <collisionShapes> |
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466 | <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> |
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467 | </collisionShapes> |
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468 | </SOBQBlock> |
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469 | |
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470 | <Model mesh="Cube1.1.mesh" position="1720,0,20" scale=10/> <!-- L4.6 --> |
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471 | <Model mesh="Rohr.mesh" position="1805,5,-35" scale=10 pitch=90 /> <!-- L4.7 --> |
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472 | |
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473 | |
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474 | |
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475 | <Model mesh="Schloss.mesh" position="2050,40,60" scale=12 pitch=90/> |
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476 | <!--<Model mesh="Fahne.mesh" position="1900,0,20" scale=10 pitch=90/> |
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477 | <Model mesh="Fahnenstange.mesh" position="1970,0,0" scale=10/> |
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478 | <Model mesh="Fundament.mesh" position="1970,5,-10" scale=10 yaw=180/>--> |
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479 | |
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480 | |
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481 | |
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482 | <StaticEntity collisionType="static"> |
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483 | <collisionShapes> |
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484 | |
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485 | <BoxCollisionShape position="1575,0,-10" halfExtents="20,5,5" /> <!-- 4.1--> |
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486 | <BoxCollisionShape position="1570,0,0" halfExtents="15,5,5" /> |
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487 | <BoxCollisionShape position="1565,0,10" halfExtents="10,5,5" /> |
---|
488 | <BoxCollisionShape position="1560,0,20" halfExtents="5,5,5" /> |
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489 | |
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490 | |
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491 | <BoxCollisionShape position="1690,0,20" halfExtents="5,5,5" /> <!-- 4.2 --> |
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492 | <BoxCollisionShape position="1700,0,20" halfExtents="5,5,5" /> <!-- 4.3 --> |
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493 | <BoxCollisionShape position="1720,0,20" halfExtents="5,5,5" /> <!-- 4.5 --> |
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494 | |
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495 | |
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496 | |
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497 | |
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498 | |
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499 | |
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500 | |
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501 | </collisionShapes> |
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502 | </StaticEntity> |
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503 | |
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504 | |
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505 | |
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506 | |
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507 | |
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508 | |
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509 | //Boden4 |
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510 | <Model mesh="Cube2.12.mesh" position="1560,0,-30" scale=10 Pitch=90/> |
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511 | <Model mesh="Cube2.12.mesh" position="1680,0,-30" scale=10 Pitch=90/> |
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512 | <Model mesh="Cube2.12.mesh" position="1800,0,-30" scale=10 Pitch=90/> |
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513 | <Model mesh="Cube2.12.mesh" position="1920,0,-30" scale=10 Pitch=90/> |
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514 | <Model mesh="Cube2.12.mesh" position="2040,0,-30" scale=10 Pitch=90/> |
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515 | |
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516 | <StaticEntity collisionType="static"> |
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517 | <collisionShapes> |
---|
518 | <BoxCollisionShape position="1855,0,-20" halfExtents="300,5,5" /> |
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519 | </collisionShapes> |
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520 | </StaticEntity> |
---|
521 | |
---|
522 | |
---|
523 | |
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524 | |
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525 | |
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526 | |
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527 | |
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528 | |
---|
529 | |
---|
530 | </Scene> |
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531 | </Level> |
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