| 1 | /* | 
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| 2 | First try of a ControllerDirector. Target: An event occurs in the levelTry.oxw file, which is "heard" by an object of the type of this class. It then SHOULD (because it is not working) execute the party function. | 
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| 3 | */ | 
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| 4 |  | 
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| 5 | #include "ControllerDirector.h" | 
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| 6 | #include "core/CoreIncludes.h" | 
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| 7 |  | 
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| 8 | //#include "network/NetworkFunction.h" | 
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| 9 |  | 
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| 10 | #include "infos/HumanPlayer.h" | 
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| 11 | #include "interfaces/PlayerTrigger.h" | 
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| 12 | #include "worldentities/pawns/Pawn.h" | 
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| 13 | #include "LuaState.h" | 
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| 14 |  | 
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| 15 |  | 
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| 16 | namespace orxonox | 
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| 17 | { | 
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| 18 | RegisterClass(ControllerDirector); | 
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| 19 |  | 
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| 20 | ControllerDirector::ControllerDirector(Context* context) : ArtificialController(context) | 
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| 21 | { | 
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| 22 | //Working | 
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| 23 | RegisterObject(ControllerDirector); | 
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| 24 | orxout()<<"hello universe constructor"<< endl; | 
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| 25 |  | 
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| 26 | this->player_=NULL; | 
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| 27 | this->entity_=NULL; | 
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| 28 | this->pTrigger_=NULL; | 
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| 29 | } | 
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| 30 |  | 
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| 31 |  | 
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| 32 | void ControllerDirector::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 33 | { | 
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| 34 | SUPER(ControllerDirector, XMLPort, xmlelement, mode); | 
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| 35 |  | 
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| 36 |  | 
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| 37 | orxout()<<"ControllerDriector::XMLPort An instance of ControllerDirector has been created."<< endl; | 
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| 38 | } | 
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| 39 |  | 
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| 40 | void ControllerDirector::XMLEventPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 41 | { | 
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| 42 | SUPER(ControllerDirector, XMLEventPort, xmlelement, mode); | 
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| 43 |  | 
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| 44 | XMLPortEventSink(ControllerDirector, BaseObject, "takeControl", takeControl, xmlelement, mode); | 
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| 45 |  | 
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| 46 | } | 
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| 47 |  | 
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| 48 |  | 
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| 49 |  | 
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| 50 |  | 
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| 51 | void ControllerDirector::takeControl(Controller * controller, BaseObject * trigger) { | 
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| 52 |  | 
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| 53 | preparationToTakeControl(trigger); | 
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| 54 | setNewController(controller); | 
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| 55 | LuaState test = new Luastate(); | 
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| 56 | test.doFile("/tmp/myluahelloworld.lua"); | 
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| 57 |  | 
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| 58 | } | 
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| 59 |  | 
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| 60 |  | 
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| 61 | bool ControllerDirector::preparationToTakeControl(BaseObject * trigger) { | 
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| 62 |  | 
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| 63 | this->pTrigger_ = orxonox_cast<PlayerTrigger*>(trigger); | 
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| 64 | this->player_ = NULL; | 
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| 65 |  | 
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| 66 | orxout() << "Preparation to take Control!" << endl; | 
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| 67 | // Check whether it is a player trigger and extract pawn from it | 
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| 68 | if(this->pTrigger_ != NULL) | 
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| 69 | { | 
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| 70 |  | 
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| 71 | player_ = this->pTrigger_->getTriggeringPlayer();  //Get the object which triggered the event. | 
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| 72 | } | 
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| 73 | else | 
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| 74 | { | 
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| 75 | orxout() << "ControllerDirector::preparationToTakeControl Not a player trigger, can't extract pawn from it.." << endl; | 
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| 76 | return false; | 
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| 77 | } | 
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| 78 |  | 
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| 79 |  | 
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| 80 | this->entity_ = this->player_->getControllableEntity(); | 
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| 81 | assert(this->entity_); | 
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| 82 |  | 
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| 83 | return true; | 
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| 84 |  | 
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| 85 | } | 
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| 86 |  | 
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| 87 | void ControllerDirector::setNewController(Controller * controller) { | 
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| 88 |  | 
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| 89 |  | 
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| 90 | orxout() << "New Controller is going to be set!" << endl; | 
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| 91 |  | 
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| 92 | this->entity_->setDestroyWhenPlayerLeft(false); | 
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| 93 | this->player_->pauseControl(); | 
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| 94 | this->entity_->setController(controller); | 
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| 95 | this->setControllableEntity(this->entity_); | 
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| 96 |  | 
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| 97 |  | 
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| 98 |  | 
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| 99 | } | 
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| 100 |  | 
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| 101 |  | 
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| 102 |  | 
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| 103 | } | 
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| 104 |  | 
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| 105 |  | 
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| 106 |  | 
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| 107 |  | 
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