[12060] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[12151] | 23 | * Joel Lingg |
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[12060] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #ifndef _StoryModeController_H__ |
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| 30 | #define _StoryModeController_H__ |
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| 31 | |
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| 32 | #include "OrxonoxPrereqs.h" |
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[12131] | 33 | #include "core/EventIncludes.h" |
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| 34 | #include "core/command/Executor.h" |
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| 35 | #include "core/config/ConfigValueIncludes.h" |
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| 36 | #include "core/XMLPort.h" |
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[12060] | 37 | #include <vector> |
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| 38 | #include "tools/interfaces/Tickable.h" |
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[12101] | 39 | #include "worldentities/ControllableEntity.h" |
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| 40 | #include "worldentities/pawns/SpaceShip.h" |
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[12151] | 41 | |
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| 42 | |
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| 43 | #include "core/CoreIncludes.h" |
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| 44 | |
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| 45 | #include "graphics/Camera.h" |
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[12110] | 46 | #include "SMCoord.h" |
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[12151] | 47 | //#include "core/XMLPort.h" |
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| 48 | //#include "gamestates/GSLevel.h" |
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[12060] | 49 | |
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[12131] | 50 | //#include <gtest/gtest.h> |
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| 51 | #include "core/class/Identifier.h" |
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| 52 | #include "core/class/IdentifierManager.h" |
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[12151] | 53 | //#include "core/command/ConsoleCommandIncludes.h" |
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[12131] | 54 | #include "core/command/CommandExecutor.h" |
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| 55 | #include "core/object/Destroyable.h" |
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| 56 | #include "core/module/ModuleInstance.h" |
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| 57 | |
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[12060] | 58 | namespace orxonox |
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| 59 | { |
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[12110] | 60 | class _OrxonoxExport StoryModeController : public SpaceShip |
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[12060] | 61 | { |
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| 62 | public: |
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[12151] | 63 | // Implementation of a Controller needs the two following lines |
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[12060] | 64 | StoryModeController(Context* context); |
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| 65 | virtual ~StoryModeController(); |
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[12151] | 66 | // As we extend SpaceShip but just are interested in the moment of function |
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| 67 | // calling, we mark all the functions of spaceship to be override |
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[12101] | 68 | virtual void tick(float dt) override; |
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| 69 | virtual void moveFrontBack(const Vector2& value) override; |
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| 70 | virtual void moveRightLeft(const Vector2& value) override; |
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| 71 | virtual void rotateYaw(const Vector2& value) override; |
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| 72 | virtual void rotatePitch(const Vector2& value) override; |
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| 73 | virtual void rotateRoll(const Vector2& value) override; |
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| 74 | void fire(unsigned int firemode); |
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| 75 | virtual void fired(unsigned int firemode) override; |
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| 76 | virtual void boost(bool bBoost) override; |
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[12151] | 77 | |
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[12131] | 78 | |
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[12151] | 79 | |
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| 80 | private: |
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| 81 | //Add to function to set and update the Position. As setPosition isn't available, we used setLocation |
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[12110] | 82 | virtual void setLocation(int index); |
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[12151] | 83 | virtual void updatePosition(); |
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| 84 | |
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| 85 | //According to the position, this function starts the game. |
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| 86 | virtual void chooseGame(); |
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| 87 | |
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| 88 | SMCoord* selectedPos_; |
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| 89 | |
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| 90 | //Variables to keep track of time |
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[12106] | 91 | float time_; |
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[12131] | 92 | int dtime_; |
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[12151] | 93 | |
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| 94 | //Bools which get true as soon as the event they are named after has occured |
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| 95 | bool moveRight_ ; |
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| 96 | bool moveLeft_ ; |
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[12106] | 97 | bool moveForward_; |
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| 98 | bool moveBackward_; |
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| 99 | bool boostPressed_; |
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[12151] | 100 | bool init_; |
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| 101 | |
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[12060] | 102 | |
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| 103 | }; |
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| 104 | } |
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| 105 | |
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| 106 | #endif /* _WaypointController_H__ */ |
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