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source: code/branches/Masterserver_FS18/data/levels/testMultiplayerLevel.oxw @ 11858

Last change on this file since 11858 was 11858, checked in by varyo, 6 years ago

added 2nd multiplayer test map (Basically Last Team Standing, but all asteroids removed), fixed first one(removed comments in lua file, seemed to have messed with SpawnPoints), added few comments in Gamestate.cc

File size: 898 bytes
Line 
1<LevelInfo
2 name = "00 Test Multiplayer level"
3 description = "A level to test the multiplayer"
4 tags = "test"
5 screenshot = "emptylevel.png"
6/>
7
8<?lua
9  include("stats.oxo")
10  include("HUDTemplates3.oxo")
11  include("templates/lodInformation.oxt")
12  include("templates/spaceshipEscort.oxt")
13  include("templates/spaceshipPirate.oxt")
14  include("templates/spaceshipAssff.oxt")
15?>
16
17<Level
18 gametype = "TeamGametype"
19>
20  <templates>
21    <Template link=lodtemplate_default />
22  </templates>
23  <?lua include("includes/notifications.oxi") ?>
24
25  <Scene
26    ambientlight = "0.8, 0.8, 0.8"
27    skybox       = "Orxonox/Starbox"
28  >
29
30    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
31
32    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
33   
34  </Scene>
35</Level>
36
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