| [513] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  * | 
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 | 4 |  * | 
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 | 5 |  *   License notice: | 
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 | 6 |  * | 
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 | 7 |  *   This program is free software; you can redistribute it and/or | 
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 | 8 |  *   modify it under the terms of the GNU General Public License | 
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 | 9 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 10 |  *   of the License, or (at your option) any later version. | 
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 | 11 |  * | 
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 | 12 |  *   This program is distributed in the hope that it will be useful, | 
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 | 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 15 |  *   GNU General Public License for more details. | 
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 | 16 |  * | 
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 | 17 |  *   You should have received a copy of the GNU General Public License | 
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 | 18 |  *   along with this program; if not, write to the Free Software | 
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 | 19 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 20 |  * | 
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 | 21 |  *   Author: | 
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 | 22 |  *      ... | 
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 | 23 |  *   Co-authors: | 
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 | 24 |  *      ... | 
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 | 25 |  * | 
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 | 26 |  */ | 
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 | 27 |  | 
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| [497] | 28 | #include <string> | 
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 | 29 | #include <sstream> | 
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 | 30 |  | 
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 | 31 | #include "WorldEntity.h" | 
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 | 32 | #include "../core/CoreIncludes.h" | 
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| [614] | 33 | #include "../Orxonox.h" | 
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| [583] | 34 | #include "../../tinyxml/tinyxml.h" | 
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 | 35 | #include "../../misc/Tokenizer.h" | 
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 | 36 | #include "../../misc/String2Number.h" | 
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| [497] | 37 |  | 
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 | 38 | namespace orxonox | 
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 | 39 | { | 
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 | 40 |     CreateFactory(WorldEntity); | 
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 | 41 |  | 
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 | 42 |     unsigned int WorldEntity::worldEntityCounter_s = 0; | 
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 | 43 |  | 
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 | 44 |     WorldEntity::WorldEntity() | 
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 | 45 |     { | 
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 | 46 |         RegisterObject(WorldEntity); | 
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 | 47 |  | 
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| [554] | 48 |         if (Orxonox::getSingleton()->getSceneManager()) | 
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| [497] | 49 |         { | 
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 | 50 |             std::ostringstream name; | 
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 | 51 |             name << (WorldEntity::worldEntityCounter_s++); | 
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 | 52 |             this->setName("WorldEntity" + name.str()); | 
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| [586] | 53 |             node_ = Orxonox::getSingleton()->getSceneManager()->getRootSceneNode()->createChildSceneNode(this->getName()); | 
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| [497] | 54 |         } | 
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 | 55 |  | 
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 | 56 |         this->bStatic_ = true; | 
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 | 57 |         this->velocity_ = Vector3(0, 0, 0); | 
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 | 58 |         this->acceleration_ = Vector3(0, 0, 0); | 
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 | 59 |         this->rotationAxis_ = Vector3(0, 1, 0); | 
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 | 60 |         this->rotationRate_ = 0; | 
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 | 61 |         this->momentum_ = 0; | 
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 | 62 |     } | 
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 | 63 |  | 
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 | 64 |     WorldEntity::~WorldEntity() | 
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 | 65 |     { | 
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 | 66 |     } | 
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 | 67 |  | 
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 | 68 |     void WorldEntity::tick(float dt) | 
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 | 69 |     { | 
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 | 70 |         if (!this->bStatic_) | 
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 | 71 |         { | 
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 | 72 |             this->velocity_ += (dt * this->acceleration_); | 
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 | 73 |             this->translate(dt * this->velocity_); | 
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 | 74 |  | 
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 | 75 |             this->rotationRate_ += (dt * this->momentum_); | 
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 | 76 |             this->rotate(this->rotationAxis_, dt * this->rotationRate_); | 
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 | 77 |         } | 
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 | 78 |     } | 
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| [583] | 79 |  | 
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 | 80 |     void WorldEntity::loadParams(TiXmlElement* xmlElem) | 
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 | 81 |     { | 
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 | 82 |         BaseObject::loadParams(xmlElem); | 
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 | 83 |  | 
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| [622] | 84 |         if (xmlElem->Attribute("name")) | 
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 | 85 |         { | 
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 | 86 |             this->setName(xmlElem->Attribute("mesh")); | 
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 | 87 |         } | 
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| [589] | 88 |  | 
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| [622] | 89 |         if (xmlElem->Attribute("position")) | 
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 | 90 |         { | 
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 | 91 |             std::vector<std::string> pos = tokenize(xmlElem->Attribute("position"),","); | 
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 | 92 |             float x, y, z; | 
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 | 93 |             String2Number<float>(x, pos[0]); | 
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 | 94 |             String2Number<float>(y, pos[1]); | 
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 | 95 |             String2Number<float>(z, pos[2]); | 
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 | 96 |             this->setPosition(x, y, z); | 
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 | 97 |         } | 
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| [589] | 98 |  | 
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| [622] | 99 |         if (xmlElem->Attribute("direction")) | 
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 | 100 |         { | 
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 | 101 |             std::vector<std::string> pos = tokenize(xmlElem->Attribute("direction"),","); | 
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 | 102 |             float x, y, z; | 
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 | 103 |             String2Number<float>(x, pos[0]); | 
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 | 104 |             String2Number<float>(y, pos[1]); | 
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 | 105 |             String2Number<float>(z, pos[2]); | 
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 | 106 |             this->setDirection(x, y, z); | 
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 | 107 |         } | 
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| [589] | 108 |  | 
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| [595] | 109 |         if (xmlElem->Attribute("yaw") || xmlElem->Attribute("pitch") || xmlElem->Attribute("roll")) | 
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 | 110 |         { | 
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 | 111 |             float yaw = 0.0, pitch = 0.0, roll = 0.0; | 
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 | 112 |             if (xmlElem->Attribute("yaw")) | 
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 | 113 |                 String2Number<float>(yaw,xmlElem->Attribute("yaw")); | 
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 | 114 |  | 
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 | 115 |             if (xmlElem->Attribute("pitch")) | 
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 | 116 |                 String2Number<float>(pitch,xmlElem->Attribute("pitch")); | 
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 | 117 |  | 
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 | 118 |             if (xmlElem->Attribute("roll")) | 
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 | 119 |                 String2Number<float>(roll,xmlElem->Attribute("roll")); | 
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 | 120 |  | 
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 | 121 |             this->yaw(Degree(yaw)); | 
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 | 122 |             this->pitch(Degree(pitch)); | 
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 | 123 |             this->roll(Degree(roll)); | 
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 | 124 |         } | 
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 | 125 |  | 
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| [622] | 126 |         if (xmlElem->Attribute("scale")) | 
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 | 127 |         { | 
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 | 128 |             std::string scaleStr = xmlElem->Attribute("scale"); | 
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 | 129 |             float scale; | 
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 | 130 |             String2Number<float>(scale, scaleStr); | 
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 | 131 |             this->setScale(scale); | 
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 | 132 |         } | 
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 | 133 |  | 
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 | 134 |         if (xmlElem->Attribute("rotationAxis")) | 
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 | 135 |         { | 
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 | 136 |             std::vector<std::string> pos = tokenize(xmlElem->Attribute("rotationAxis"),","); | 
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 | 137 |             float x, y, z; | 
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 | 138 |             String2Number<float>(x, pos[0]); | 
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 | 139 |             String2Number<float>(y, pos[1]); | 
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 | 140 |             String2Number<float>(z, pos[2]); | 
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 | 141 |             this->setRotationAxis(x, y, z); | 
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 | 142 |         } | 
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 | 143 |  | 
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 | 144 |         if (xmlElem->Attribute("rotationRate")) | 
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 | 145 |         { | 
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 | 146 |             float rotationRate; | 
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 | 147 |             String2Number<float>(rotationRate, xmlElem->Attribute("rotationRate")); | 
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 | 148 |             this->setRotationRate(Degree(rotationRate)); | 
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 | 149 |             if (rotationRate != 0) | 
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 | 150 |                 this->setStatic(false); | 
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 | 151 |         } | 
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 | 152 |  | 
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| [630] | 153 |         create(); | 
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 | 154 |          | 
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| [583] | 155 |     } | 
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 | 156 |  | 
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| [630] | 157 |     bool WorldEntity::create(){ | 
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| [631] | 158 |       registerAllVariables(); | 
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| [630] | 159 |       return true; | 
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 | 160 |     } | 
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 | 161 |      | 
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| [583] | 162 |     void WorldEntity::registerAllVariables() | 
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 | 163 |     { | 
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| [630] | 164 |       // register coordinates | 
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 | 165 |       registerVar( (void*) &(this->getPosition().x), sizeof(this->getPosition().x), network::DATA); | 
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 | 166 |       registerVar( (void*) &(this->getPosition().y), sizeof(this->getPosition().y), network::DATA); | 
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 | 167 |       registerVar( (void*) &(this->getPosition().z), sizeof(this->getPosition().z), network::DATA); | 
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 | 168 |       // register orientation | 
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 | 169 |       registerVar( (void*) &(this->getOrientation().w), sizeof(this->getOrientation().w), network::DATA); | 
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 | 170 |       registerVar( (void*) &(this->getOrientation().x), sizeof(this->getOrientation().x), network::DATA); | 
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 | 171 |       registerVar( (void*) &(this->getOrientation().y), sizeof(this->getOrientation().y), network::DATA); | 
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 | 172 |       registerVar( (void*) &(this->getOrientation().z), sizeof(this->getOrientation().z), network::DATA); | 
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 | 173 |       // not needed at the moment, because we don't have prediction yet | 
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 | 174 |       /*// register velocity_ | 
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 | 175 |       registerVar( (void*) &(this->getVelocity().x), sizeof(this->getVelocity().x), network::DATA); | 
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 | 176 |       registerVar( (void*) &(this->getVelocity().y), sizeof(this->getVelocity().y), network::DATA); | 
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 | 177 |       registerVar( (void*) &(this->getVelocity().z), sizeof(this->getVelocity().z), network::DATA); | 
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 | 178 |       // register rotationAxis/rate | 
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 | 179 |       registerVar( (void*) &(this->getRotationRate()), sizeof(this->getRotationRate()), network::DATA); | 
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 | 180 |       registerVar( (void*) &(this->getRotationAxis().x), sizeof(this->getRotationAxis().x), network::DATA); | 
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 | 181 |       registerVar( (void*) &(this->getRotationAxis().y), sizeof(this->getRotationAxis().y), network::DATA); | 
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 | 182 |       registerVar( (void*) &(this->getRotationAxis().z), sizeof(this->getRotationAxis().z), network::DATA);*/ | 
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| [565] | 183 |     } | 
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| [497] | 184 | } | 
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