Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/FICN/src/orxonox/core/DebugLevel.h @ 729

Last change on this file since 729 was 729, checked in by rgrieder, 16 years ago
  • fixed multiple template instantiation problem under windows
  • removed some warnings by introducing explicit casts
File size: 2.4 KB
RevLine 
[682]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Fabian 'x3n' Landau
23 *   Co-authors:
24 *      ...
25 *
26 */
27
[684]28/*!
29    @file DebugLevel.h
30    @brief Definition of the DebugLevel class.
31
32    The DebugLevel class is a singleton, only used to configure the amount of debug
[699]33    output (see Debug.h) into the console and the logfile (see OutputHandler.h).
[684]34*/
35
[562]36#ifndef _DebugLevel_H__
37#define _DebugLevel_H__
[682]38
39#include "CorePrereqs.h"
[708]40
[695]41#include "OrxonoxClass.h"
[699]42#include "OutputHandler.h"
[729]43#include "CoreIncludes.h"
[562]44
45namespace orxonox
[684]46{
47    //! The DebugLevel class is a singleton, only used to configure the amount of debug output.
[695]48    class _CoreExport DebugLevel : public OrxonoxClass
[699]49    {
[562]50        public:
[699]51            static int getSoftDebugLevel(OutputHandler::OutputDevice device = OutputHandler::LD_All);
[695]52            void setConfigValues();
53
[562]54        private:
[695]55            explicit DebugLevel(bool& bReturnSoftDebugLevel);
[684]56            DebugLevel(const DebugLevel& dl) {} // don't copy
[704]57            virtual ~DebugLevel() {}            // don't delete
[684]58
[687]59            int softDebugLevel_;                            //!< The debug level
[699]60            int softDebugLevelConsole_;                     //!< The debug level for the console
61            int softDebugLevelLogfile_;                     //!< The debug level for the logfile
62            int softDebugLevelShell_;                       //!< The debug level for the ingame shell
[687]63            ConfigValueContainer* softDebugLevelContainer_; //!< The config value container for the debug level
[562]64    };
[729]65    ExportAbstractClass(DebugLevel, Core);
[562]66}
67
[673]68#endif /* _DebugLevel_H__ */
Note: See TracBrowser for help on using the repository browser.