| 1 | #ifndef PACKETMANAGER_H_ | 
|---|
| 2 | #define PACKETMANAGER_H_ | 
|---|
| 3 |  | 
|---|
| 4 | #include <string> | 
|---|
| 5 | #include <enet/enet.h> | 
|---|
| 6 | #include "PacketTypes.h" | 
|---|
| 7 |  | 
|---|
| 8 | #define CLIENTID_CLIENT -1 | 
|---|
| 9 |  | 
|---|
| 10 | //enum netowk generaly used to set the type ID of a packet | 
|---|
| 11 | namespace network{ | 
|---|
| 12 |    | 
|---|
| 13 |    | 
|---|
| 14 |  | 
|---|
| 15 |  | 
|---|
| 16 |  | 
|---|
| 17 | /* | 
|---|
| 18 |  * class to generate packets | 
|---|
| 19 |  *  | 
|---|
| 20 |  * @autor: Dumeni Manatschal | 
|---|
| 21 |  *  | 
|---|
| 22 | */  | 
|---|
| 23 | class PacketGenerator | 
|---|
| 24 | { | 
|---|
| 25 | public: | 
|---|
| 26 |         PacketGenerator(); | 
|---|
| 27 |         //call one of this functions out of an instance of PacketGenerator to create a packet | 
|---|
| 28 |         ENetPacket* acknowledgement( int state, int reliable = ENET_PACKET_FLAG_RELIABLE ); | 
|---|
| 29 |         ENetPacket* mousem( double x, double y, int reliable = ENET_PACKET_FLAG_RELIABLE ); | 
|---|
| 30 |         ENetPacket* keystrike( char press, int reliable = ENET_PACKET_FLAG_RELIABLE ); | 
|---|
| 31 |   ENetPacket* chatMessage( const char* message, int reliable = ENET_PACKET_FLAG_RELIABLE ); | 
|---|
| 32 |   ENetPacket* gstate( GameStateCompressed *states, int reliable = ENET_PACKET_FLAG_RELIABLE ); | 
|---|
| 33 |   ENetPacket* clid( int classid, std::string classname, int reliable = ENET_PACKET_FLAG_RELIABLE ); | 
|---|
| 34 | private: | 
|---|
| 35 | }; | 
|---|
| 36 |  | 
|---|
| 37 | /* | 
|---|
| 38 |  * class used to decode incoming packets | 
|---|
| 39 |  *  | 
|---|
| 40 |  * @autor: Dumeni Manatschal | 
|---|
| 41 |  *  | 
|---|
| 42 | */ | 
|---|
| 43 | class PacketDecoder | 
|---|
| 44 | { | 
|---|
| 45 | public: | 
|---|
| 46 |         PacketDecoder(); | 
|---|
| 47 |   virtual ~PacketDecoder(); | 
|---|
| 48 |         //call this function to decode, it calls the right decoding function below | 
|---|
| 49 |         bool elaborate( ENetPacket* packet, int clientId ); | 
|---|
| 50 | protected: | 
|---|
| 51 |      | 
|---|
| 52 |   virtual void processChat( chat *data, int clientId); | 
|---|
| 53 |          | 
|---|
| 54 |          | 
|---|
| 55 | private: | 
|---|
| 56 |          | 
|---|
| 57 |          | 
|---|
| 58 |          | 
|---|
| 59 |   void acknowledgement( ENetPacket* packet, int clientId = CLIENTID_CLIENT ); | 
|---|
| 60 |   void mousem( ENetPacket* packet, int clientId = CLIENTID_CLIENT ); | 
|---|
| 61 |   void keystrike( ENetPacket* packet, int clientId = CLIENTID_CLIENT ); | 
|---|
| 62 |   void chatMessage( ENetPacket* packet, int clientId = CLIENTID_CLIENT); | 
|---|
| 63 |   void gstate( ENetPacket* packet ); | 
|---|
| 64 |   void clid( ENetPacket *packet); | 
|---|
| 65 |          | 
|---|
| 66 |   //process data | 
|---|
| 67 |   //two functions are note yet implemented! | 
|---|
| 68 |   virtual void processGamestate(GameStateCompressed *state); | 
|---|
| 69 |   virtual void processAck( ack *data, int clientID); | 
|---|
| 70 |   void processClassid( classid *cid); | 
|---|
| 71 |   //virtual void processAck( ack *data); | 
|---|
| 72 |    | 
|---|
| 73 |         //print functions | 
|---|
| 74 |         void printAck( ack* data ); | 
|---|
| 75 |         void printMouse( mouse* data ); | 
|---|
| 76 |         void printKey( keyboard* data ); | 
|---|
| 77 |         void printChat( chat* data, int clientId ); | 
|---|
| 78 |         void printGamestate( GameStateCompressed *data ); | 
|---|
| 79 |   void printClassid( classid *cid); | 
|---|
| 80 | }; | 
|---|
| 81 | } | 
|---|
| 82 |  | 
|---|
| 83 | #endif /*PACKETMANAGER_H_*/ | 
|---|