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source: code/branches/FICN/src/audio/AudioManager.cc @ 711

Last change on this file since 711 was 708, checked in by rgrieder, 17 years ago
  • added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String to the misc folder as header files (each of them contains #include <string> … typedef std::string String , etc.)
  • please use String from now on by including <misc/String.h"
  • removed #include <OgreVector3.h", etc. from "CoreIncludes.h" (adjusted all source files)
  • adjusted all the source files (except network, that keeps <string> for the moment) (what a mess..)
  • moved usleep hack to misc/Sleep.h
  • relative include paths for files from other root directories (like misc, network, etc.) (but it stills writes "../Orxonox.h" when in folder orxonox/objects)
  • "OgreSceneManager.h" —> <OgreSceneManager.h>
  • included OrxonoxPrereqs in every file in folder orxonox
  • moved HUD and ParticleInterface to namespace orxonox
  • removed some using namespace Ogre/std when appropriate
  • I hope I haven't forgotten important points..
File size: 3.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Nicolas Perrenoud <nicolape@ee.ethz.ch>
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28#include "AudioManager.h"
29#include "orxonox/core/Debug.h"
30
31namespace audio
32{
33        AudioManager::AudioManager()
34        {
35    ambientPath = "audio/ambient";
36
37    alutInit(NULL, 0);
38
39
40        }
41
42        AudioManager::~AudioManager()
43        {
44                for (unsigned int i=0;i<=bgSounds.size();i++)
45                {
46                        bgSounds[i].release();
47                }
48                alutExit();
49        }
50
51        void AudioManager::ambientStart()
52        {
53//              currentBgSound = 0;
54    currentBgSound = rand() % bgSounds.size();
55                if (bgSounds.size() > 0)
56                {
57                        if(!bgSounds[currentBgSound].playback())
58                        {
59                orxonox::Error("Ogg refused to play.");
60                        }
61                        else
62                        {
63                                COUT(3) << "Info: Started playing background sound" << std::endl;
64                        }
65                }
66
67        }
68
69        void AudioManager::ambientStop()
70        {
71                COUT(3) << "Info: Stopped playing background sound" << std::endl;
72        }
73
74        void AudioManager::ambientAdd(orxonox::String file)
75        {
76    orxonox::String path = ambientPath + "/" + file + ".ogg";
77                AudioStream tmp(path);
78                tmp.open();
79                if (tmp.isLoaded())
80                {
81                        bgSounds.push_back(tmp);
82                        COUT(3) << "Info: Added background sound " << file << std::endl;
83                }
84        }
85
86        void AudioManager::update()
87        {
88                if (bgSounds.size() > 0)
89                {
90                        if (bgSounds[currentBgSound].isLoaded())
91                        {
92                                bool playing = bgSounds[currentBgSound].update();
93                    if(!bgSounds[currentBgSound].playing() && playing)
94                    {
95                        if(!bgSounds[currentBgSound].playback())
96                            orxonox::Error("Ogg abruptly stopped.");
97                        else
98                            orxonox::Error("Ogg stream was interrupted.");
99
100                    }
101                                if (!playing)
102                                {
103//                                      if (currentBgSound < bgSounds.size()-1)
104//                                      {
105//                                              currentBgSound++;
106//                                      }
107//                                      else
108//                                      {
109//                                              currentBgSound=0;
110//                                      }
111          // switch to next sound in list/array
112          currentBgSound = ++currentBgSound % bgSounds.size();
113
114                                        if (!bgSounds[currentBgSound].isLoaded())
115                                        {
116                                                bgSounds[currentBgSound].release();
117                                                bgSounds[currentBgSound].open();
118                                        }
119                                        bgSounds[currentBgSound].playback();
120                                        COUT(3) << "Info: Playing next background sound" << std::endl;
121                                }
122                        }
123                }
124        }
125
126        void AudioManager::setPos(std::vector<float> newPosition)
127        {
128
129        }
130
131        void AudioManager::setSpeed(std::vector<float> newSpeed)
132        {
133
134        }
135
136        void AudioManager::setOri(std::vector<float> at, std::vector<float> up)
137        {
138
139        }
140}
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