| Last change
                  on this file since 690 was
                  673,
                  checked in by rgrieder, 18 years ago | 
        
          | deleted obsolete classes: BaseEntity, Entity, Light and SceneNode (please complain if not agreed)
improved include guard naming consistency
 | 
        | File size:
            457 bytes | 
      
      
        
  | Line |  | 
|---|
| 1 | #ifndef _AudioBuffer_H__ | 
|---|
| 2 | #define _AudioBuffer_H__ | 
|---|
| 3 |  | 
|---|
| 4 | #include "AudioIncludes.h" | 
|---|
| 5 |  | 
|---|
| 6 | namespace audio | 
|---|
| 7 | { | 
|---|
| 8 | class AudioBuffer | 
|---|
| 9 | { | 
|---|
| 10 | public: | 
|---|
| 11 | AudioBuffer(std::string fileName); | 
|---|
| 12 | ~AudioBuffer(); | 
|---|
| 13 | private: | 
|---|
| 14 | // Buffers hold sound data. | 
|---|
| 15 | ALuint buffer; | 
|---|
| 16 | // Identifier | 
|---|
| 17 | std::string name; | 
|---|
| 18 | // True if AL was able to load data | 
|---|
| 19 | ALboolean loaded; | 
|---|
| 20 |  | 
|---|
| 21 | ALenum format; | 
|---|
| 22 | ALsizei size; | 
|---|
| 23 | ALvoid* data; | 
|---|
| 24 | ALsizei freq; | 
|---|
| 25 | ALboolean loop; | 
|---|
| 26 | }; | 
|---|
| 27 | } | 
|---|
| 28 |  | 
|---|
| 29 | #endif /* _AudioBuffer_H__ */ | 
|---|
       
      
      Note: See 
TracBrowser
        for help on using the repository browser.