[580] | 1 | <?xml version="1.0"?> |
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| 2 | <orxonoxworld name="Orxonox sample level" image="textures/menu/moonstation_512x512.jpg"> |
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[581] | 3 | <description> |
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| 4 | This is an orxonox sample level. |
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| 5 | </description> |
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[580] | 6 | |
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[581] | 7 | <loading> |
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| 8 | <background color="000000" image="textures/load_screens/ambush.png" /> |
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| 9 | <bar top="200" left="50" width="300" height="20" image="textures/load_screens/ambush-loadbar.png" /> |
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| 10 | </loading> |
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[580] | 11 | |
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[590] | 12 | |
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[592] | 13 | |
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[590] | 14 | <!-- <audio> |
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| 15 | <ambient> |
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| 16 | <ogg src="allgorythm-lift_up" /> |
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| 17 | <ogg src="allgorythm-resonance_blaster" /> |
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| 18 | <ogg src="luke_grey_-_hypermode" /> |
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| 19 | <ogg src="task_horizon_-_menu1" /> |
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| 20 | <ogg src="tha_silent_partner_-_void" /> |
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[582] | 21 | </ambient> |
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[588] | 22 | </audio> --> |
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[580] | 23 | |
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[581] | 24 | <!-- Keep a minimum distance of >100 to the object, otherwise the camara thinks it's in the object --> |
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| 25 | <!-- the value has to negative, as we want the camara behind the object --> |
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| 26 | <world> |
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| 27 | <SceneNode name="OgreHeadNode" pos="0,0,0" /> |
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[584] | 28 | <Camera name="Camera" pos="0,50,-150" lookat="0,20,0" node="OgreHeadNode" /> |
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[581] | 29 | <Ambient colourvalue="1,1,1" /> |
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| 30 | <Skybox src="Orxonox/StarfieldSkyBox" /> |
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[580] | 31 | |
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[592] | 32 | |
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[580] | 33 | <SceneNode name="ShipNode" pos="0,0,0" node="OgreHeadNode" scale="10,10,10" yaw="-90" pitch="-90" /> |
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| 34 | <BaseEntity name="TheShip" src="assf2.mesh" node="ShipNode" /> |
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[590] | 35 | |
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[584] | 36 | <SceneNode name="ShipNode2" pos="200,0,500" scale="10,10,10" yaw="-90" pitch="-90" /> |
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| 37 | <BaseEntity name="TheShip2" src="assf2.mesh" node="ShipNode2" /> |
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[590] | 38 | |
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[584] | 39 | <SceneNode name="ShipNode3" pos="-200,0,500" scale="10,10,10" yaw="-90" pitch="-90" /> |
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| 40 | <BaseEntity name="TheShip3" src="assf2.mesh" node="ShipNode3" /> |
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[580] | 41 | |
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[592] | 42 | <<<<<<< .mine |
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| 43 | |
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| 44 | <SceneNode name="node1" pos="0,2000,0" scale="40,40,40" /> |
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| 45 | <Entity name="asteroid1" src="ast1.mesh" node="node1" /> |
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| 46 | |
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| 47 | <SceneNode name="node2" pos="2000,0,0" scale="20,20,20"/> |
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| 48 | <Entity name="asteroid2" src="ast2.mesh" node="node2" /> |
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| 49 | ======= |
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[591] | 50 | <Model position="0,2000,0" scale="40" mesh="ast1.mesh" /> |
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| 51 | <Model position="2000,0,0" scale="20" mesh="ast2.mesh" /> |
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| 52 | <Model position="0,0,2000" scale="20" mesh="ast3.mesh" /> |
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| 53 | <Model position="0,-2000,0" scale="20" mesh="ast4.mesh" /> |
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| 54 | <Model position="-2000,0,0" scale="20" mesh="ast5.mesh" /> |
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| 55 | <Model position="0,0,-2000" scale="20" mesh="ast6.mesh" /> |
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| 56 | <Model position="1000,1500,0" scale="50" mesh="ast1.mesh" /> |
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[592] | 57 | >>>>>>> .r591 |
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[590] | 58 | |
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[592] | 59 | <<<<<<< .mine |
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| 60 | <SceneNode name="node3" pos="0,0,2000" scale="20,20,20"/> |
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| 61 | <Entity name="aststeroid3" src="ast3.mesh" node="node3"/> |
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| 62 | |
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| 63 | <SceneNode name="node4" pos="0,-2000,0" scale="20,20,20"/> |
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| 64 | <Entity name="asteroid4" src="ast4.mesh" node="node4" /> |
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| 65 | |
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| 66 | <SceneNode name="node5" pos="-2000,0,0" scale="20,20,20"/> |
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| 67 | <Entity name="asteroid5" src="ast5.mesh" node="node5" /> |
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| 68 | |
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| 69 | <SceneNode name="node6" pos="0,0,-2000" scale="20,20,20"/> |
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| 70 | <Entity name="asteroid6" src="ast6.mesh" node="node6" /> |
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| 71 | |
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| 72 | <SceneNode name="node7" pos="1000,1500,0" scale="50,50,50" /> |
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| 73 | <Entity name="asteroid7" src="ast1.mesh" node="node7" /> |
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| 74 | |
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| 75 | |
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| 76 | ======= |
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| 77 | >>>>>>> .r591 |
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[581] | 78 | </world> |
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[580] | 79 | |
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[581] | 80 | <!-- Unused at the moment --> |
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| 81 | <SpaceshipSteeringObject node="OgreHeadNode" forward="500" rotateupdown="200" rotaterightleft="200" looprightleft="200" /> |
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[580] | 82 | |
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[581] | 83 | <scripts> |
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| 84 | <script file="intro.lua" /> |
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| 85 | </scripts> |
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[590] | 86 | </orxonoxworld> |
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