1 | <?xml version="1.0"?> |
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2 | <orxonoxworld name="Orxonox sample level" image="textures/menu/moonstation_512x512.jpg"> |
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3 | <description> |
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4 | This is an orxonox sample level. |
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5 | </description> |
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6 | |
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7 | <loading> |
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8 | <background color="000000" image="textures/load_screens/ambush.png" /> |
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9 | <bar top="200" left="50" width="300" height="20" image="textures/load_screens/ambush-loadbar.png" /> |
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10 | </loading> |
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11 | |
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12 | |
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13 | |
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14 | <!-- <audio> |
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15 | <ambient> |
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16 | <ogg src="allgorythm-lift_up" /> |
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17 | <ogg src="allgorythm-resonance_blaster" /> |
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18 | <ogg src="luke_grey_-_hypermode" /> |
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19 | <ogg src="task_horizon_-_menu1" /> |
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20 | <ogg src="tha_silent_partner_-_void" /> |
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21 | </ambient> |
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22 | </audio> --> |
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23 | |
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24 | <!-- Keep a minimum distance of >100 to the object, otherwise the camara thinks it's in the object --> |
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25 | <!-- the value has to negative, as we want the camara behind the object --> |
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26 | <world> |
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27 | <SceneNode name="OgreHeadNode" pos="0,0,0" /> |
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28 | <Camera name="Camera" pos="0,50,-150" lookat="0,20,0" node="OgreHeadNode" /> |
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29 | <Ambient colourvalue="1,1,1" /> |
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30 | <Skybox src="Orxonox/StarfieldSkyBox" /> |
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31 | |
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32 | |
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33 | <SceneNode name="ShipNode" pos="0,0,0" node="OgreHeadNode" scale="10,10,10" yaw="-90" pitch="-90" /> |
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34 | <BaseEntity name="TheShip" src="assf2.mesh" node="ShipNode" /> |
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35 | |
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36 | <SceneNode name="ShipNode2" pos="200,0,500" scale="10,10,10" yaw="-90" pitch="-90" /> |
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37 | <BaseEntity name="TheShip2" src="assf2.mesh" node="ShipNode2" /> |
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38 | |
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39 | <SceneNode name="ShipNode3" pos="-200,0,500" scale="10,10,10" yaw="-90" pitch="-90" /> |
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40 | <BaseEntity name="TheShip3" src="assf2.mesh" node="ShipNode3" /> |
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41 | |
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42 | <<<<<<< .mine |
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43 | |
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44 | <SceneNode name="node1" pos="0,2000,0" scale="40,40,40" /> |
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45 | <Entity name="asteroid1" src="ast1.mesh" node="node1" /> |
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46 | |
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47 | <SceneNode name="node2" pos="2000,0,0" scale="20,20,20"/> |
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48 | <Entity name="asteroid2" src="ast2.mesh" node="node2" /> |
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49 | ======= |
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50 | <Model position="0,2000,0" scale="40" mesh="ast1.mesh" /> |
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51 | <Model position="2000,0,0" scale="20" mesh="ast2.mesh" /> |
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52 | <Model position="0,0,2000" scale="20" mesh="ast3.mesh" /> |
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53 | <Model position="0,-2000,0" scale="20" mesh="ast4.mesh" /> |
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54 | <Model position="-2000,0,0" scale="20" mesh="ast5.mesh" /> |
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55 | <Model position="0,0,-2000" scale="20" mesh="ast6.mesh" /> |
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56 | <Model position="1000,1500,0" scale="50" mesh="ast1.mesh" /> |
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57 | >>>>>>> .r591 |
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58 | |
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59 | <<<<<<< .mine |
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60 | <SceneNode name="node3" pos="0,0,2000" scale="20,20,20"/> |
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61 | <Entity name="aststeroid3" src="ast3.mesh" node="node3"/> |
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62 | |
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63 | <SceneNode name="node4" pos="0,-2000,0" scale="20,20,20"/> |
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64 | <Entity name="asteroid4" src="ast4.mesh" node="node4" /> |
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65 | |
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66 | <SceneNode name="node5" pos="-2000,0,0" scale="20,20,20"/> |
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67 | <Entity name="asteroid5" src="ast5.mesh" node="node5" /> |
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68 | |
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69 | <SceneNode name="node6" pos="0,0,-2000" scale="20,20,20"/> |
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70 | <Entity name="asteroid6" src="ast6.mesh" node="node6" /> |
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71 | |
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72 | <SceneNode name="node7" pos="1000,1500,0" scale="50,50,50" /> |
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73 | <Entity name="asteroid7" src="ast1.mesh" node="node7" /> |
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74 | |
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75 | |
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76 | ======= |
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77 | >>>>>>> .r591 |
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78 | </world> |
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79 | |
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80 | <!-- Unused at the moment --> |
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81 | <SpaceshipSteeringObject node="OgreHeadNode" forward="500" rotateupdown="200" rotaterightleft="200" looprightleft="200" /> |
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82 | |
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83 | <scripts> |
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84 | <script file="intro.lua" /> |
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85 | </scripts> |
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86 | </orxonoxworld> |
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