[11593] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Florian Zinggeler |
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| 24 | * |
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| 25 | */ |
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| 26 | |
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[11608] | 27 | #include "Asteroids2DHUDinfo.h" |
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[11593] | 28 | |
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| 29 | #include "core/CoreIncludes.h" |
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| 30 | #include "core/XMLPort.h" |
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| 31 | #include "util/Convert.h" |
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[11608] | 32 | //#include "Asteroids2D.h" |
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[11593] | 33 | |
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| 34 | namespace orxonox |
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| 35 | { |
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[11608] | 36 | RegisterClass(Asteroids2DHUDinfo); |
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[11593] | 37 | |
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[11608] | 38 | Asteroids2DHUDinfo::Asteroids2DHUDinfo(Context* context) : OverlayText(context) |
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[11593] | 39 | { |
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[11608] | 40 | RegisterObject(Asteroids2DHUDinfo); |
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[11593] | 41 | |
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[11608] | 42 | this->Asteroids2DGame = nullptr; |
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[11645] | 43 | //this->Ship = nullptr; |
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[11593] | 44 | this->bShowPoints_ = true; |
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[11637] | 45 | this->bShowHealth_ = true; |
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[11593] | 46 | } |
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| 47 | |
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[11608] | 48 | void Asteroids2DHUDinfo::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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[11593] | 49 | { |
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[11608] | 50 | SUPER(Asteroids2DHUDinfo, XMLPort, xmlelement, mode); |
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[11593] | 51 | |
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[11608] | 52 | XMLPortParam(Asteroids2DHUDinfo,"showPoints", setShowPoints, getShowPoints, xmlelement, mode).defaultValues(false); |
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[11593] | 53 | } |
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| 54 | |
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[11608] | 55 | void Asteroids2DHUDinfo::tick(float dt) |
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[11593] | 56 | { |
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[11608] | 57 | SUPER(Asteroids2DHUDinfo, tick, dt); |
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[11593] | 58 | |
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| 59 | |
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| 60 | if(this->bShowPoints_) |
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| 61 | { |
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[11608] | 62 | const std::string& points = multi_cast<std::string>(this->Asteroids2DGame->getPoints()); |
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| 63 | if (this->Asteroids2DGame->lives <= 0) |
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[11593] | 64 | { |
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| 65 | setTextSize(0.2); |
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| 66 | setPosition(Vector2(0.1, 0.02)); |
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| 67 | this->setCaption("Final score:\n" + points); |
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| 68 | this->setColour(ColourValue(1, 0, 0, 1)); |
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| 69 | } |
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| 70 | else |
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| 71 | { |
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| 72 | setTextSize(0.04); |
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| 73 | setPosition(Vector2(0.14, 0.02)); |
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| 74 | this->setColour(ColourValue(1, 1, 1, 1)); |
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| 75 | this->setCaption(points); |
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| 76 | } |
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| 77 | } |
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[11637] | 78 | |
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| 79 | /*if(this->bShowHealth_) |
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| 80 | { |
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| 81 | const std::string& health = multi_cast<std::string>(this->Ship->getHealth()); |
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| 82 | if (this->Asteroids2DGame->lives <= 0) |
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| 83 | { |
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| 84 | setTextSize(0.2); |
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| 85 | setPosition(Vector2(0.1, 0.02)); |
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| 86 | this->setCaption("Final score:\n" + health); |
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| 87 | this->setColour(ColourValue(1, 0, 0, 1)); |
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| 88 | } |
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| 89 | else |
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| 90 | { |
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| 91 | setTextSize(0.04); |
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| 92 | setPosition(Vector2(0.2, 0.02)); |
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| 93 | this->setColour(ColourValue(1, 1, 1, 1)); |
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| 94 | this->setCaption(health); |
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| 95 | } |
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| 96 | }*/ |
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[11593] | 97 | } |
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| 98 | |
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[11608] | 99 | void Asteroids2DHUDinfo::changedOwner() |
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[11593] | 100 | { |
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[11608] | 101 | SUPER(Asteroids2DHUDinfo, changedOwner); |
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[11593] | 102 | |
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[11637] | 103 | if (this->getOwner() && this->getOwner()->getGametype())//&& this->getOwner->getPlayer()) |
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[11593] | 104 | { |
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[11608] | 105 | this->Asteroids2DGame = orxonox_cast<Asteroids2D*>(this->getOwner()->getGametype()); |
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[11637] | 106 | //this->Ship = orxonox_cast<Asteroids2DShip*>(this->getOwner()->getPlayer()); |
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[11593] | 107 | } |
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| 108 | else |
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| 109 | { |
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[11608] | 110 | this->Asteroids2DGame = nullptr; |
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[11593] | 111 | } |
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| 112 | } |
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| 113 | } |
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