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source: code/branches/3DPacman_FS18/data/levels/3DPacman.oxw @ 11915

Last change on this file since 11915 was 11915, checked in by dreherm, 6 years ago

Game playable

File size: 2.7 KB
Line 
1<LevelInfo
2 name = "3DPacman"
3 description = "A 3DVersion of Pacman."
4 tags = "test"
5 screenshot = "emptylevel.png"
6/>
7
8<?lua
9  include("stats.oxo")
10  include("HUDTemplates3.oxo")
11  include("templates/lodInformation.oxt")
12?>
13
14<?lua
15  include("templates/PacmanGelb.oxt")
16?>
17
18<Level
19  plugins = pacman
20  gametype = Pacman
21>
22
23  <templates>
24    <Template link=lodtemplate_default />
25  </templates>
26  <?lua include("includes/notifications.oxi") ?>
27
28  <Scene
29    ambientlight = "0.8, 0.8, 0.8"
30    skybox       = "Orxonox/Starbox"
31  >
32
33    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
34    <SpawnPoint team=0 position="0,10,245" lookat="0,0,0" spawnclass=PacmanGelb pawndesign=PacmanGelb />
35
36
37<PacmanGhost position="135,10,15" resetposition="135,10,15">
38    <attached>
39        <Model position="0,0,0" mesh="PacmanGhostRed.mesh" scale="5" />
40    </attached>
41</PacmanGhost>
42
43<PacmanGhost position="135,10,15" resetposition="135,10,15">
44    <attached>
45        <Model position="0,0,0" mesh="PacmanGhostBlue.mesh" scale="5" />
46    </attached>
47</PacmanGhost>
48
49<PacmanGhost position="135,10,15" resetposition="135,10,15">
50    <attached>
51        <Model position="0,0,0" mesh="PacmanGhostOrange.mesh" scale="5" />
52    </attached>
53</PacmanGhost>
54
55<PacmanGhost position="135,10,15" resetposition="135,10,15">
56    <attached>
57        <Model position="0,0,0" mesh="PacmanGhostPink.mesh" scale="5" />
58    </attached>
59</PacmanGhost>
60
61<PacmanPointSphere position="0,10,0">
62    <attached>
63        <Model position="0,0,0" mesh="PacmanPointSphere.mesh" scale="5" />
64    </attached>
65</PacmanPointSphere>
66
67<PacmanPointSphere position="215,10,245">
68    <attached>
69        <Model position="0,0,0" mesh="PacmanPointSphere.mesh" scale="5" />
70    </attached>
71</PacmanPointSphere>
72
73<PacmanPointSphere position="215,10,195">
74    <attached>
75        <Model position="0,0,0" mesh="PacmanPointSphere.mesh" scale="5" />
76    </attached>
77</PacmanPointSphere>
78
79<StaticEntity position="0,0,25" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >
80    <attached>
81        <Model position="0,0,0" mesh="PacmanMap.mesh" scale="50" />
82    </attached>
83    <collisionShapes>
84
85        <BoxCollisionShape position="250,10,0" halfExtents="1,15,250" />
86        <BoxCollisionShape position="-250,10,0" halfExtents="1,15,250" />
87        <BoxCollisionShape position="0,10,250" halfExtents="250,15,1" />
88        <BoxCollisionShape position="0,10,-250" halfExtents="250,15,1" />
89 
90    </collisionShapes>
91</StaticEntity>
92
93<PortalEndPoint position="-240,10,0" id="1" distance="40" target="Pawn"/>
94<PortalEndPoint position="240,10,0" id="2" distance="40" target="Pawn"/>
95<PortalLink fromID="1" toID="2" />
96<PortalLink fromID="2" toID="1" />
97
98  </Scene>
99</Level>
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