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source: code/branches/3DPacman_FS18/data/levels/3DPacman.oxw @ 11898

Last change on this file since 11898 was 11898, checked in by dreherm, 6 years ago

Improved player

File size: 2.4 KB
Line 
1<LevelInfo
2 name = "3DPacman"
3 description = "A 3DVersion of Pacman."
4 tags = "test"
5 screenshot = "emptylevel.png"
6/>
7
8<?lua
9  include("stats.oxo")
10  include("HUDTemplates3.oxo")
11  include("templates/lodInformation.oxt")
12?>
13
14<?lua
15  include("templates/PacmanGelb.oxt")
16?>
17
18<Level>
19
20  <templates>
21    <Template link=lodtemplate_default />
22  </templates>
23  <?lua include("includes/notifications.oxi") ?>
24
25  <Scene
26    ambientlight = "0.8, 0.8, 0.8"
27    skybox       = "Orxonox/Starbox"
28  >
29
30    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
31    <SpawnPoint team=0 position="0,10,245" lookat="0,0,0" spawnclass=PacmanGelb pawndesign=PacmanGelb />
32
33<PacmanGhost position="215,10,245" resetposition="215,10,220">
34    <attached>
35        <Model position="0,0,0" mesh="PacmanGhostRed.mesh" scale="5" />
36    </attached>
37</PacmanGhost>
38
39<PacmanGhost position="215,10,245" resetposition="215,10,220">
40    <attached>
41        <Model position="0,0,0" mesh="PacmanGhostBlue.mesh" scale="5" />
42    </attached>
43</PacmanGhost>
44
45<PacmanGhost position="215,10,245" resetposition="215,10,220">
46    <attached>
47        <Model position="0,0,0" mesh="PacmanGhostOrange.mesh" scale="5" />
48    </attached>
49</PacmanGhost>
50
51<PacmanGhost position="215,10,245" resetposition="215,10,220">
52    <attached>
53        <Model position="0,0,0" mesh="PacmanGhostPink.mesh" scale="5" />
54    </attached>
55</PacmanGhost>
56
57<PacmanPointSphere position="0,10,0" resetposition="0,10,0">
58    <attached>
59        <Model position="0,0,0" mesh="PacmanPointSphere.mesh" scale="5" />
60    </attached>
61</PacmanPointSphere>
62
63<StaticEntity position="0,0,25" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >
64    <attached>
65        <Model position="0,0,0" mesh="PacmanMap.mesh" scale="50" />
66    </attached>
67    <collisionShapes>
68
69        <BoxCollisionShape position="250,10,0" halfExtents="1,15,250" />
70        <BoxCollisionShape position="-250,10,0" halfExtents="1,15,250" />
71        <BoxCollisionShape position="0,10,250" halfExtents="250,15,1" />
72        <BoxCollisionShape position="0,10,-250" halfExtents="250,15,1" />
73 
74    </collisionShapes>
75</StaticEntity>
76
77<PortalEndPoint position="-240,10,0" id="1" distance="40" target="Pawn"/>
78<PortalEndPoint position="240,10,0" id="2" distance="40" target="Pawn"/>
79<PortalLink fromID="1" toID="2" />
80<PortalLink fromID="2" toID="1" />
81
82  </Scene>
83</Level>
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