| Version 1 (modified by landauf, 18 years ago) (diff) |
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Quest Dialog
Author
Andreas Hejj
Goal
Goal of this project is the programming of a GUI (Graphical User Interface) for Quest receiving. In the end you should see a box with Picture of the Quest-giver, a story around the Quest and finally a short description and maybe pictures of the reward(s). Here's a picture of such a GUI, although ours will look much better:
http://wow.ogaming.com/gallery/albums/GUI/wow_01.sized.jpg
TODOs
- Create a basic design →Done
- Use the design to create a basic Quest-dialog GUI →Done
- Implement a Quest-Class which includes all the information about any Quest in a level
- Implement some features in the OrxGui which makes our Quest-dialog look nicer (border, scrollbar, …)
- Implement the GUI by designing a special Quest which fits into the story
- …
Road Map
| Date | What was done? |
| 16.11.2006 | Creating Wiki, Developer's journal, reading into source-code |
| 22.09.2006 | Trying out some basic things with the GLGui |
| 29.09.2006 | Thinking about the outline of the project, experimenting with GLGui |
| 06.12.2006 | Beginning with the main project, Implement a place for a picture and the parsing of the Q-dialogue |
| 13.12.2006 | Parsing picture & questdescription from XML-file and show it in a 1st view |
| 20.12.2006 | Implementing Quest-Class |
| 03.01.2007 | Get rid of the "border-problem", Making multiple-line text possible, arranging boxes (using thick border) |
| 10.01.2007 | Trying to implement a colored border; implement some features for the Quest-Class |
| 17.01.2007 | |
| 24.01.2007 | |
| 31.01.2007 |
—> Link to the Ticket:
Timetable
| Date | ToDo |
| 16.11.2006 | |
| 22.09.2006 | |
| 29.09.2006 | |
| 06.12.2006 | |
| 13.12.2006 | |
| 20.12.2006 | Implement Quest Class, Code better looking without touching OrxGui |
| 03.01.2007 | Edit OrxGui for better looking |
| 10.01.2007 | Edit OrxGui for better looking |
| 17.01.2007 | |
| 24.01.2007 | Debugging |
| 31.01.2007 | Presentation |










