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Changes between Version 3 and Version 4 of ~archive/ModulesDescription


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Timestamp:
Apr 11, 2017, 11:40:40 PM (3 years ago)
Author:
landauf
Comment:

fixed links

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  • ~archive/ModulesDescription

    v3 v4  
    22[[ArchivePage]]
    33
    4 [[TracNav(TracNav/TOC_Coding)]]
    5 
    64How to use certain modules in the Orxonox framework. This list is not complete, ask the programmers in named in the .cc files for more information.
    75[[br]]
    8 [wiki:archive/DevModTemplate Template for creating Module Descriptions]
     6[wiki:DevModTemplate Template for creating Module Descriptions]
    97
    108== Framework ==
    11  * [wiki:archive/BaseObject] ClassID and [wiki:archive/ObjectList] - (source:/trunk/src/lib/lang)
    12  * [wiki:archive/DebugOutput Debug Output] - ([source:/trunk/src/defs/debug.h#HEAD debug.h])
    13  * [wiki:archive/GenList Lists and Stacks] - using the List
    14  * [wiki:archive/ResourceManager Resource Manager] - ([source:/trunk/src/util/resource_manager.h#HEAD resource_manager.h])
    15  * [wiki:archive/EventHandler Event Handler] - the event-handling system of orxonox (lib/event)
    16  * [wiki:archive/NetworkManager Network Manager] - The network interface for the orxonox framework
    17  * [wiki:archive/CollisionDetection Collision Detection] - The module checking for collisions
    18  * [wiki:archive/CollisionReaction Collision Reaction] - The module registering collisions and reacting to them
    19  * [wiki:archive/ObjectManager Object Manager] - The Manager of all the Entitites in the world
     9 * [wiki:BaseObject] ClassID and [wiki:ObjectList] - (source:/trunk/src/lib/lang)
     10 * [wiki:DebugOutput Debug Output] - ([source:/trunk/src/defs/debug.h#HEAD debug.h])
     11 * [wiki:GenList Lists and Stacks] - using the List
     12 * [wiki:ResourceManager Resource Manager] - ([source:/trunk/src/util/resource_manager.h#HEAD resource_manager.h])
     13 * [wiki:EventHandler Event Handler] - the event-handling system of orxonox (lib/event)
     14 * [wiki:NetworkManager Network Manager] - The network interface for the orxonox framework
     15 * [wiki:CollisionDetection Collision Detection] - The module checking for collisions
     16 * [wiki:CollisionReaction Collision Reaction] - The module registering collisions and reacting to them
     17 * [wiki:ObjectManager Object Manager] - The Manager of all the Entitites in the world
    2018
    2119== Rendering ==
    22  * [wiki:archive/Render2D Render 2D] - (lib/graphics/render_2d) 
    23  * [wiki:archive/MD2Model MD2 Model] - (the md2 model class and functions: md2Model.cc, md2Model.h, abstract_model.h)
    24  * [wiki:archive/HeightMap Height Map] - (a Height map model)
    25  * [wiki:archive/TextEngine Text Engine] - ([source:/trunk/src/lib/graphics/text_engine text_engine])
    26  * [wiki:archive/AnimatedTextures Animated Textures] - animated textures for rendering movies
    27  * [wiki:archive/ParticleEngine Particle Engine] - (lib/particle)
    28  * [wiki:archive/SoundEngine Sound Engine] - (sound_engine.h)
    29  * [wiki:archive/AnimationPlayer Animation Player] - (animation_player.h, animation.h and derived classes)
    30  * [wiki:archive/PhysicsEngine Physics Engine] - (lib/physics)
    31  * [wiki:archive/BspModel] - (a QuakeIII level loader)
    32  * [wiki:archive/AtmosphericEngine Atmospheric Engine] - Manages the weather, sun etc
     20 * [wiki:Render2D Render 2D] - (lib/graphics/render_2d) 
     21 * [wiki:MD2Model MD2 Model] - (the md2 model class and functions: md2Model.cc, md2Model.h, abstract_model.h)
     22 * [wiki:HeightMap Height Map] - (a Height map model)
     23 * [wiki:TextEngine Text Engine] - ([source:/trunk/src/lib/graphics/text_engine text_engine])
     24 * [wiki:AnimatedTextures Animated Textures] - animated textures for rendering movies
     25 * [wiki:ParticleEngine Particle Engine] - (lib/particle)
     26 * [wiki:SoundEngine Sound Engine] - (sound_engine.h)
     27 * [wiki:AnimationPlayer Animation Player] - (animation_player.h, animation.h and derived classes)
     28 * [wiki:PhysicsEngine Physics Engine] - (lib/physics)
     29 * [wiki:BspModel] - (a QuakeIII level loader)
     30 * [wiki:AtmosphericEngine Atmospheric Engine] - Manages the weather, sun etc
    3331
    3432== Loading ==
    35  * [wiki:archive/IniParser INI Parser] - (an ini-file-parser ini_parser.h)
    36  * [wiki:archive/LoadParam Load Parameter] - (a fully featured loading engine load_param.h)
    37  * [wiki:archive/objImporter OBJ Importer] - module to import obj files (alias wavefront file format)
     33 * [wiki:IniParser INI Parser] - (an ini-file-parser ini_parser.h)
     34 * [wiki:LoadParam Load Parameter] - (a fully featured loading engine load_param.h)
     35 * [wiki:objImporter OBJ Importer] - module to import obj files (alias wavefront file format)
    3836
    3937== Graphical Interfaces ==
    40  * [wiki:archive/Shell Shell] - an Interface to the debug.h
    41  * [wiki:archive/UserInterface UserInterface] - the orxonox GUI framework
     38 * [wiki:Shell Shell] - an Interface to the debug.h
     39 * [wiki:UserInterface UserInterface] - the orxonox GUI framework
    4240
    4341== Game Modules ==
    44  * [wiki:archive/Weapon Weapon] shoot and load support
    45  * [wiki:archive/Control Spaceship Control] to control the Spaceship
    46  * [wiki:archive/PowerUpEngine Power-Up Engine] an engine that handles picked up items
    47  * [wiki:archive/ScriptingHowTo] How to use the scriptengine of orxonox
     42 * [wiki:Weapon Weapon] shoot and load support
     43 * [wiki:Control Spaceship Control] to control the Spaceship
     44 * [wiki:PowerUpEngine Power-Up Engine] an engine that handles picked up items
     45 * [wiki:ScriptingHowTo] How to use the scriptengine of orxonox