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Changes between Initial Version and Version 1 of ~archive/ClassList


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Timestamp:
Nov 28, 2007, 12:04:13 AM (16 years ago)
Author:
landauf
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  • ~archive/ClassList

    v1 v1  
     1= !ClassList =
     2!ClassList is an extension to [wiki:archive/BaseObject BaseObject], with which one is able to retrieve information about Elements in existence in the game.
     3
     4source:/trunk/src/lib/class_list.h
     5
     6== Usage ==
     7Functions to __get Lists__ of Objects of type ClassID, or by Name
     8{{{
     9#!cpp
     10    static tList<BaseObject>*       getList(long classID = CL_NULL);
     11    static tList<BaseObject>*       getList(const char* className);
     12}}}
     13
     14function to __check if__ an Element __exists__ in a given List
     15{{{
     16#!cpp
     17    static bool                     exists(const BaseObject* object, long classID = CL_NULL);
     18}}}
     19
     20function to retrieve a __List of all known Classes__
     21{{{
     22#!cpp
     23    static const tList<const char>* getClassList();
     24}}}
     25
     26== Debug Information ==
     27to print out __nice information__ on what classes and how many objects are allocated visit:
     28{{{
     29    static void                     debug(unsigned int debugLevel = 0, long classID = CL_NULL);
     30}}}
     31
     32== Dependencies ==
     33 * [wiki:archive/BaseObject BaseObject]
     34 * [source:/trunk/src/defs/class_id.h#HEAD ClassID]