| 17 | | * 20. Dec 06: '''Implementation stop, review in teams and design resync (1day)''' |
| 18 | | 1. Show what you did, and how it will go on |
| 19 | | 1. Are you sill in your development schedule? |
| 20 | | * 20. Dec 06: '''Continue implementation (3 weeks)''' |
| 21 | | 1. From now on the media files will me created (models, textures, worlds, films,...) |
| 22 | | 1. The source implementation will continue and finish as fast as possible |
| 23 | | * 07.06.06: '''Project freeze: debug and documentation session (1 week)''' |
| 24 | | 1. Use GDB |
| 25 | | 1. Use Valgrind |
| 26 | | 1. Document with doxygen |
| 27 | | 1. Write a Module description on the wiki |
| 28 | | * 14.06.06: '''Code finished and working perfectly''' |
| 29 | | * 28.06.06: '''Content finished: all models work, the world is playable''' |
| 30 | | * 05.07.06: '''Convention and big show''' |
| | 17 | * 20.Dec 06: '''Implementation stop, review in teams and design resync (1day)''' |
| | 18 | 1. show what you did, and how it will go on |
| | 19 | 1. are you sill in your development schedule? |
| | 20 | * 20.Dec 06: '''Continue implementation/ content creation (2 weeks)''' |
| | 21 | 1. the source implementation will continue and finish as fast as possible |
| | 22 | 1. the content created should be finished as soon as possible too. |
| | 23 | * 10.Jan 07: '''Project freeze: debug, documentation and testing phase (1 week)''' |
| | 24 | 1. use GDB |
| | 25 | 1. use Valgrind |
| | 26 | 1. document with doxygen |
| | 27 | 1. write a module description on the wiki |
| | 28 | 1. write a model/content description on the wiki |
| | 29 | * 24.Jan 07: '''Code finished and working perfectly''' |
| | 30 | * 31.Jan 07: '''Convention and big show''' |
| 36 | | || Network || #132 || Chrigi || |
| 37 | | || BSP World Model || #133 || Claudio || |
| 38 | | || Reflective Water || || Stefan || |
| 39 | | || Artificial Intelligence || #134 || |
| 40 | | || Scripting Engine || #115 || Silvan || |
| 41 | | || Mission Manager || #91 || |
| | 39 | || Title || Difficulty || Ticket || |
| | 40 | || Module: Vertical Scroller Controls and Cut-Scenes || ++ |
| | 41 | || Module: Generic Consoles/Terminals for Shops/Dialogs/Mission Goals, Character System || |
| | 42 | || Module: Multiple Weapon Systems || |
| | 43 | || Module: Artificial Intelligence || |