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Version 2 (modified by snellen, 17 years ago) (diff)

Project Work

TracNav(TracNav/TOC_PPS)?

Scenario

The game starts on the spacestation. Suddenly we are attacked by vicious aliens and the player is ordered to help to defend the station. But the aliens are to strong so the player has to fly towards earth. The spaceship of the player crashes and the player is rescued by a navy vessel. Shortly after that the aliens arrive and start their invasion. So the player has to fight again against the aliens but this time on the surface of the earth.

Topics

Difficulty:

++ very advanced
+ advanced
+- moderate
- peace of cake

Overview:

Difficulty Ticket Owner Project Page
Framework
+
+-
++
Content Creation
Create a Spacegate +-
+
++



Milestones

  • 08.Nov 06: Choose the Project
  • 22.Nov 06: Project Plan Review (1 week)
    until now you have created on your project wiki-page:
    1. an UML-diagram of you module
    2. a timetable (similar to BspModel)
    3. started a developers journal (here for engine developers, here for content creators)
  • 22.Nov 06: Start of Implementation and Content Creation (5 weeks)
    1. write header files
    2. write the source itself
    3. collect reference materials
    4. make outlines (skizzen) of the objects you like to create
    5. generate content
  • 20.Dec 06: Implementation stop, review in teams and design resync (1day)
    1. show what you did, and how it will go on
    2. are you sill in your development schedule?
  • 20.Dec 06: Continue implementation/ content creation (2 weeks)
    1. the source implementation will continue and finish as fast as possible
    2. the content created should be finished as soon as possible too.
  • 10.Jan 07: Project freeze: debug, documentation and testing phase (1 week)
    1. use GDB
    2. use Valgrind
    3. document with doxygen
    4. write a module description on the wiki
    5. write a model/content description on the wiki
  • 24.Jan 07: Code finished and working perfectly
  • 31.Jan 07: Convention and big show