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Changes between Version 4 and Version 5 of pps/Topics2006


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Timestamp:
Apr 12, 2006, 12:33:19 PM (18 years ago)
Author:
patrick
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  • pps/Topics2006

    v4 v5  
    2727== Topics ==
    2828
    29 ===Framework===
     29=== Framework ===
    3030|| Network                    || #xx  || 
    3131|| BSP World Model            || #133 || 
     
    3434|| Mission Manager            || #91  ||
    3535
    36 === Graphics ===
     36=== Graphics Engine ===
    3737|| Weather Effects Manager    || #135 ||
    3838|| Alternative Model Format   || #136 ||
    3939|| Ingame GUI                 || #104 ||
     40|| Advanced OpenGL Topics and Shaders || ||
    4041
    4142
     
    4344|| Creating Models, Textures and Artwork || ||
    4445|| Creating Concept Paper for Orx        ||#129 ||
    45 
    46 
    47 || Power-UPs                  || #112 || (-)          || (-)      || A way to let the player pick up some power-ups ||
    48  (++)         || (++)     || A manager that checks if the game goals have been reached ||
    49 || GUNS                       || #92  || (=)          || (=)      || Add some wicked guns to the game ||
    50 || Scriptng Engine            || #xx, #105 || (+++)   || (++)     || An engine that enables the game developer to designe interactive scenes ||
    51 || Fog Effects                || #51  || (--)         || (-)      || Add some atmospheric fog to the levels ||
    52 || Phyics Engine              || #82  || (- ++)       || (+)      || An engine that simulates physical reactions ||
    53 || Height Map                 || #17  || (+)          || (-)      || A way how the terrain is been saved ||
    54 || Animated Textures (movie-player) || #50 || (=)     || (-)      || Add the ability to play movies in Orxonox or make some animated textures ||
    55 || Art Concept Paper and Modeling ||  || (+)          || (-)      || Define the Orxonox Art standards and make some example artwork ||
    56 || Terrain Collision Detection || #100 || (+)         || (=)      || Add collision detection with the terrain ||
    57 || Orxonox homepage reimplementation   ||      || (+)          || (=)      || Redesign the Orxonox webpage and make it more modular ||
    58 || MD3 Model Loading          || #62  || (++)         || (=)      || Load models saved in the Quake3 model format ||
    59 || 3ds Model Loader           || #36  || (+)          || (-)      || Load models saved in the famous 3DMax format ||
    60 || Shaders                    ||      || (=)          || (=)      || Make some vertex/pixel shaders ||
    61 || More Tickets               || {1}  || ()           || ()       || Choose from many other tickets ||
    62 || More ideas?                || [https://www.orxonox.net/cgi-bin/trac.cgi/newticket New Ticket] || () || () || make your topic yourself||
     46|| Orxonox homepage reimplementation   ||      ||
    6347
    6448