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Changes between Initial Version and Version 1 of people/boenzlip/think_tank3


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Timestamp:
Sep 17, 2007, 11:33:14 PM (17 years ago)
Author:
patrick
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  • people/boenzlip/think_tank3

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     1
     2= Think Tank 3 =
     3
     4Please add your discussion topics here. Create a title and a detailed description (this will allow the other to prepare them-selfs for the discussions). At the Think Tank you will be asked to open the discussion for your topic.
     5
     6 = Proposals =
     7 - Build systems (patrick): So far we used automake to build Orxonox. But as we all know, automake makes our lives harder than it should. Let's change to another system. Suggestions (please add more):
     8   - SCons
     9   - GMake
     10 - Orxonox V2? (patrick): The game idea: If we take a third party game engine we are able to focus more on game-specific topics. Let's define a goal we want to reach over several years but more imporant: let's define a short time goal, that we will reach within the next semester. Let's work in iterations (each cycle creates a running game), let's focus on game development (instead of engine development).
     11 - Orxonox V2?
     12
     13
     14
     15= Topics from the Forum =
     16Owners: please add these topics to the 'proposal' section (with a nice description:D ):
     17 - The schedule of the PPS, because this semester will only have 13 weeks (last semester had 14, normal is 15) (x3n)
     18 - The rework of the World Entities (x3n)
     19 - Maybe some changes on the basic math-classes (vector and quaternion), because they are unpractical (I'll explain what I mean when I have time) (x3n)
     20 - More (self) teaching -> more efficiency -> better results -> better PPS -> more popularity? (beni)
     21 - Physics engine and Collision Model (bensch)