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Changes between Initial Version and Version 1 of people/boenzlip/graphicseffects


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Timestamp:
Oct 8, 2006, 12:21:30 AM (18 years ago)
Author:
patrick
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  • people/boenzlip/graphicseffects

    v1 v1  
     1
     2= Nice Graphics Effects =
     3
     4== Coulds and Sky ==
     5We now have a very nice cloud rendering engine for the sky-box, that satisfys all our needs. But if we would want to flight over the clouds, this solution wouldn't work anymore. So here are some other papers about this topic:
     6 * http://www.gamedev.net/community/forums/topic.asp?topic_id=413667 - gamdev discussion about crysis clouds. with many references
     7 * http://www.markmark.net/clouds/ - read time cloud rendering
     8 * http://niniane.org/clouds/ - Realistic and Fast Cloud Rendering
     9 * http://www.ati.com/developer/siggraph06/Wenzel-Real-time_Atmospheric_Effects_in_Games.pdf - ati atmpspheric effects from crysis itself