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Changes between Version 6 and Version 7 of dev/DevelopmentResources


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Timestamp:
Jan 6, 2005, 3:00:05 PM (19 years ago)
Author:
patrick
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  • dev/DevelopmentResources

    v6 v7  
    1212      * [http://www.gamedev.net/reference/list.asp?categoryid=28#160 Some articels about Vectors]
    1313
    14  * Data Formats
    15    * [http://graphics.stanford.edu/~kekoa/q3/ Quake3 Map File Specs]
    16 
    1714 * Graphics
    1815   * Fonts
     
    2522      * [http://www.cyberloonies.com/animation.htm great tuto, that covers everything]
    2623
    27  * Collision Detection
    28    * [http://v136403.dd7222.kasserver.com/websites/no-skill/jnrdev/en/jnrdev1/ 2D collision detection for jump'n'run]
    29 
    3024 * Game specific stuff
    3125   * HUD
    3226     * [http://www.gamedev.net/community/forums/topic.asp?topic_id=226725&whichpage=1&#1472586 HUD drawing tips, glOrtho]
     27   * Collision Detection
     28     * [http://v136403.dd7222.kasserver.com/websites/no-skill/jnrdev/en/jnrdev1/ 2D collision detection for jump'n'run]
     29     * [http://www.gamedev.net/community/forums/topic.asp?topic_id=290796 terrain collision detection - Level of Detail]
     30
     31 * Data Formats
     32   * [http://graphics.stanford.edu/~kekoa/q3/ Quake3 Map File Specs]
    3333
    3434 * Usefull containers of all kind of informations: