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Changes between Version 10 and Version 11 of dev/DevelopmentResources


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Timestamp:
Jan 7, 2005, 4:18:30 PM (19 years ago)
Author:
simon
Comment:

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  • dev/DevelopmentResources

    v10 v11  
    1313
    1414 * Graphics
    15    * Generic OpenGL Stuff
    16       * [http://fly.srk.fer.hr/~unreal/theredbook/ OpenGL Programming Guide]
    17       * [http://cone3d.gamedev.net/cgi-bin/index.pl OpenGL and SDL Tutorials (how to set up OpenGL)]
    18       * [http://nehe.gamedev.net/ Good Tutorial about different OpenGL Features]
     15   * OpenGL
     16      * [http://cone3d.gamedev.net/cgi-bin/index.pl How to set up OpenGL and SDL]
    1917   * Fonts
    20       * [http://www.opengl.org/resources/features/fontsurvey/ a survey about pros/cons of diffrent font solutions]
    21       * [http://www.linux-games.com/sfont sfont library - probably the place to go...]
    22       * [http://nostatic.org/sfont/ sfont creation with gimp]
    23       * [http://www.gamedev.net/community/forums/topic.asp?topic_id=284259 using ttf files, code snippet]
     18      * [http://www.opengl.org/resources/features/fontsurvey/ A Survey about pros/cons of different font Solutions]
     19      * [http://www.linux-games.com/sfont sfont Library - probably the Place to go...]
     20      * [http://nostatic.org/sfont/ sfont Creation with The Gimp]
     21      * [http://www.gamedev.net/community/forums/topic.asp?topic_id=284259 Using .ttf Files (with Code Snippets)]
    2422   * Animations
    25       * [http://www.gametutorials.com/Tutorials/OpenGL/OpenGL_Pg5.htm 3DS animations, Q2 Animations, Q3 Animations]
    26       * [http://www.cyberloonies.com/animation.htm great tuto, that covers everything]
     23      * [http://www.gametutorials.com/Tutorials/OpenGL/OpenGL_Pg5.htm 3DS Animations, Q2 Animations, Q3 Animations]
     24      * [http://www.cyberloonies.com/animation.htm Great Tutorial, that covers everything]
    2725
    2826 * Sound
    2927   * SDL_Mixer
    30       * [http://www.kekkai.org/roger/sdl/mixer/index.html SDL_Mixer Tutorial]
     28      * [http://www.kekkai.org/roger/sdl/mixer/index.html SDL_Mixer Tutorial with Examples]
    3129      * [http://jcatki.no-ip.org/SDL_mixer/ SDL_mixer Documentation]
    3230
    33  * Game specific stuff
     31 * Game specific Stuff
    3432   * HUD
    35      * [http://www.gamedev.net/community/forums/topic.asp?topic_id=226725&whichpage=1&#1472586 HUD drawing tips, glOrtho]
     33     * [http://www.gamedev.net/community/forums/topic.asp?topic_id=226725&whichpage=1&#1472586 HUD drawing Tips, glOrtho]
    3634     * []
    3735   * Collision Detection
    38      * [http://v136403.dd7222.kasserver.com/websites/no-skill/jnrdev/en/jnrdev1/ 2D collision detection for jump'n'run]
    39      * [http://www.gamedev.net/community/forums/topic.asp?topic_id=290796 terrain collision detection - Level of Detail]
     36     * [http://v136403.dd7222.kasserver.com/websites/no-skill/jnrdev/en/jnrdev1/ 2D Collision Detection for Jump'n'Run]
     37     * [http://www.gamedev.net/community/forums/topic.asp?topic_id=290796 Terrain Collision Detection - Level of Detail]
    4038
    4139 * Data Formats
    4240   * [http://graphics.stanford.edu/~kekoa/q3/ Quake3 Map File Specs]
    4341
    44  * Usefull containers of all kind of informations:
    45    * [http://www.gamedev.net/reference/ Gamedev] - general game programming
    46    * [http://nehe.gamedev.net/ NEHE articles] - general openGL programming
    47    * [http://www.gametutorials.com/ gametutorials]
     42 * Useful Pages:
     43   * [http://www.gamedev.net/reference/ Gamedev - General Game programming]
     44   * [http://nehe.gamedev.net/ NEHE articles - General OpenGL programming]
     45   * [http://fly.srk.fer.hr/~unreal/theredbook/ The red Book - OpenGL Programming Guide]
     46   * [http://www.gametutorials.com/ Game Tutorials]
     47   * [http://gpwiki.org/index.php/Main_Page Game programming Wiki - Articles about SDL and OpenGL]