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Changes between Version 6 and Version 7 of content/tools/PlanetCreation


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Timestamp:
Dec 3, 2008, 3:45:22 PM (15 years ago)
Author:
runom
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  • content/tools/PlanetCreation

    v6 v7  
    2828In the next step we'll increase the vertexcount of the cube and map it to a sphere.
    2929
    30 ||Press '''F9''' and '''TAB''' to get into edit mode. Click on Subdive in order to increase the vertex count, about 1538 vertexes should be enough||test||
    31 ||Next make sure that your space cursor lies in the origin. If not, just press "SHIFT + C" to reset it.||test||
    32 ||Click on '''To Sphere''', make sure it's on 100 and press ok.||test||
    33 ||Now we need to resize the sphere's radius to 1 so that the scaling in-game works properly. Make sure the whole sphere is selected and press '''S'''. Scale it to 1.||test||
     30||Press '''F9''' and '''TAB''' to get into edit mode. Click on Subdive in order to increase the vertex count, about 1538 vertexes should be enough||[[Image(subdivide.png)]]||
     31||Next make sure that your space cursor lies in the origin. If not, just press "SHIFT + C" to reset it.||[[Image(cursor.png)]]||
     32||Click on '''To Sphere''', make sure it's on 100 and press ok.||[[Image(tosphere.png)]]||
     33||Now we need to resize the sphere's radius to 1 so that the scaling in-game works properly. Make sure the whole sphere is selected and press '''S'''. Scale it to 1.||[[Image(resize.png)]]||
    3434
    3535== 4th Step ==