Changes between Version 11 and Version 12 of content/tools/MappingForOrxonox
- Timestamp:
- Apr 15, 2017, 12:11:55 AM (8 years ago)
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content/tools/MappingForOrxonox
v11 v12 19 19 The "maps" folder contains all map- and bsp-files.[[br]] 20 20 21 The "baseq3" folder must contain the "orxonox_common_textures.pk3" file ([ https://dev.orxonox.net/wiki/MappingForOrxonox#common read more]). We need it to include the common-textures like caulk, nodraw or invisible into GTK-Radiant.21 The "baseq3" folder must contain the "orxonox_common_textures.pk3" file ([#common read more]). We need it to include the common-textures like caulk, nodraw or invisible into GTK-Radiant. 22 22 23 23 … … 48 48 Restart GTK-Radiant to make the changes take effect. 49 49 50 Click on Textures and verify whether at least the "common" textures are available ([ https://dev.orxonox.net/wiki/MappingForOrxonox#common read more]).50 Click on Textures and verify whether at least the "common" textures are available ([#common read more]). 51 51 52 52 … … 114 114 The "orxonox_common_textures.pk3" package contains several common textures for GTK-Radiant. With them you can realize special things in your maps like invisible walls or cubes without collision. 115 115 116 If you don't have "orxonox_common_textures.pk3" in your ...orxonox/data/levels/baseq3 folder, download it from [ https://dev.orxonox.net/attachment/wiki/MappingForOrxonox/orxonox_common_textures.pk3?format=rawhere].[[br]]116 If you don't have "orxonox_common_textures.pk3" in your ...orxonox/data/levels/baseq3 folder, download it from [attachment:orxonox_common_textures.pk3 here].[[br]] 117 117 If you got the package, but the textures dont't appear in GTK-Radiant, unzip the package (it's a zip folder) and move the textures to your ...orxonox/data/levels/baseq3/textures/common folder and the common.shader file into the scripts folder. Now they should be available in GTK-Radiant. 118 118