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Changes between Version 14 and Version 15 of content/models/SpaceStationInterior


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Timestamp:
Dec 1, 2006, 11:56:25 PM (17 years ago)
Author:
landauf
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  • content/models/SpaceStationInterior

    v14 v15  
    3737In accord with [wiki:SamBoegli Sam] and his [wiki:SpaceStationExterior exterior model] of the space station, i've done a first sketch on how I want to build the station.
    3838
     39===== Top View =====
    3940{{{
    4041#!html
    41 <a href="https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/sketch01.gif?format=raw" target="_blank"><img src="https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/sketch01.gif?format=raw" width="320" alt="Overview" /><br />
     42<a href="https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/sketch01.gif?format=raw" target="_blank"><img src="https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/sketch01.gif?format=raw" width="320" alt="Top View" /><br />
    4243<small>Click for larger image</small></a><br />
    4344}}}
     
    5051The hangars are separated, so each ship has its own hangar. The player will see through the door into the next hangar, but the way is locked. I don't want to confuse the player with 30 hangars.[[br]]
    5152Right behind the hangar you find the shop, where you can buy weapons and other equipment.
     53
     54
     55===== Tower =====
     56{{{
     57#!html
     58<a href="https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/sketch02.gif?format=raw" target="_blank"><img src="https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/sketch02.gif?format=raw" width="320" alt="Tower" /><br />
     59<small>Click for larger image</small></a><br />
     60}}}
     61
     62As described in the Top View, the Tower is hollow. In the middle are bridges and flying elevators, moving up and down. The rooms are arranged as a ring. If you look up or down the tower you see several other levels, fading out in the far.
     63The handrails are transparent, maybe red, which creates a futuristic look. In the middle is a hologram, changing periodically its shape.
     64
     65Most of the rooms will be locked and you won't be able to go to an upper or lower level. Door 2 is broken, you can only access Door 1. In the cinema, you will see some animated textures, but you can't enter. You can only enter the bar or your personal room.
     66As soon as you go through door 1, the screen fades out to black and the hangar appears.
     67
     68
     69===== Bar =====
     70{{{
     71#!html
     72<a href="https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/sketch03.gif?format=raw" target="_blank"><img src="https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/sketch03.gif?format=raw" width="320" alt="Bar" /><br />
     73<small>Click for larger image</small></a><br />
     74}}}
     75
     76In the bar you get jobs and you talk to NPCs. The main element in the bar is the framework, holding the ceiling. The ambiance is a bit mysterious, there are just some small lights. The walls are covered by a wallpaper, showing blocks of stone. On several places, the wallpaper is destroyed, so you see the rusty metal of the space station. There will be some other ancient requisits, but in the background are still some modern elements of the space station.
     77
     78
     79===== Hangar =====
     80{{{
     81#!html
     82<a href="https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/sketch04.gif?format=raw" target="_blank"><img src="https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/sketch04.gif?format=raw" width="320" alt="Hangar" /><br />
     83<small>Click for larger image</small></a><br />
     84}}}
     85
     86The hangar is linked with the tower through a long corridor. But to shorten the distance, you get teleported as soon as you enter the corridor. The teleporting is shown as a fadeout to black.
     87In the hangar, you park the ship. In the front, there's the sluice to the outer space. Vis-à-vis of the corridor you find the door to the next hangar, but its locked. But you can peep through a gap in the door. Behind the ship you can enter the shop, where you get new ships and equipment.
     88
     89The main element in the hangar are the four holes in the ground. Several pipes and tubes go into those holes. There are also several technical on the walls, like ventilators, flues, pipes, fences and ports. The ceiling is hold by several beams. The ceiling itself has no contact to the walls, there's a gap between the walls and the ceiling element, filled by tubes an pipes.
     90
     91I'll try to integrate some particle effects, to add steam and smoke, ascending from the holes in the ground and exhausting from pipes.
    5292
    5393----