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Changes between Version 75 and Version 76 of content/LevelHowTo


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Timestamp:
Jan 10, 2016, 12:19:14 PM (8 years ago)
Author:
fvultier
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  • content/LevelHowTo

    v75 v76  
    561561||<HealthPickup template=crazyhealthpickup />|| <HealthPickup template=hugehealthpickup /> ||<HealthPickup template=mediumhealthpickup />||<HealthPickup template=smallhealthpickup />||
    562562|| <SpeedPickup template=hugespeedpickup /> || <SpeedPickup template=mediumspeedpickup /> ||<SpeedPickup template=mediumspeedpickup />||<SpeedPickup template=smalljumppickup />||
     563|| <BoostPickup template=hugeboostpickup /> ||<BoostPickup template=mediumboostpickup />||<BoostPickup template=smallboostpickup />||
     564|| <DamageBoostPickup template=hugedamageboostpickup /> ||<DamageBoostPickup template=mediumdamageboostpickup />||<DamageBoostPickup template=smalldamageboostpickup />||
     565|| <MunitionPickup template=hugemunitionpickup /> ||<MunitionPickup template=mediummunitionpickup />||<MunitionPickup template=smallmunitionpickup />||
    563566|| <InvisiblePickup template=hugeinvisiblepickup /> ||<InvisiblePickup template=mediuminvisiblepickup />||<InvisiblePickup template=smallinvisiblepickup />||
    564567|| <MetaPickup metaType="use" /> || <MetaPickup metaType="drop" /> ||<MetaPickup metaType="destroy" />||<MetaPickup metaType="destroyCarrier" />||
    565 || <DronePickup template=dronepickup /> ||<PickupCollection template=triplehealthspeedinvisibilitypickup />||
    566 
     568|| <DronePickup template=dronepickup /> ||
     569||<PickupCollection template=triplehealthspeedinvisibilitypickup />||
    567570== Billboards ==
    568571Pickups are represented by billboards. Billboards are 2D images that are always facing the viewer. A 2D circle image seems to be a 3D sphere. E.g. The blinking lights on the assff wing are realized via billboards. Example of a static light sphere:
     
    574577    </attached>
    575578</MovableEntity>
     579}}}
     580
     581A child class of the Billboard class is the BlinkingBillboard:
     582
     583{{{
     584#!xml
     585<BlinkingBillboard position="0,0,0" frequency=2 amplitude=2 material="Flares/lensflare" colour="1,1,0.05" />
    576586}}}
    577587
     
    10901100<DistanceTrigger name="spawnparticle" position="0,0,0"  target="SpaceShip" distance=50 stayActive="true" />
    10911101}}}
    1092 
     1102 * Making pawns vulnerable:
     1103{{{
     1104#!xml
     1105<Pawn team=1 health=30 position="0,100,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box RVName = "Box 4" >
     1106    <events>
     1107      <vulnerability>
     1108        <DistanceTrigger name=disttrig position="0,0,0" distance=30 target="Pawn" />
     1109      </vulnerability>
     1110    </events>
     1111    <attached>
     1112        <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
     1113    </attached>
     1114    <collisionShapes>
     1115        <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
     1116    </collisionShapes>
     1117</Pawn>
     1118}}}
    10931119 * Executing '''ConsoleCommands''' (= executing code):
    10941120{{{