| 10 | | == XML level file syntax == |
| | 12 | Below there is a example for that file: |
| | 13 | {{{ |
| | 14 | #!xml |
| | 15 | <Campaign> |
| | 16 | <name>default</name> |
| | 17 | <identifier>0</identifier> |
| | 18 | <description>The one and only default debug campaign</description> |
| | 19 | <WorldList> |
| | 20 | |
| | 21 | <GameMenu> |
| | 22 | <identifier>0</identifier> |
| | 23 | <name>GameMenu</name> |
| | 24 | <path>levels/Menu.oxw</path> |
| | 25 | <nextid>1</nextid> |
| | 26 | </GameMenu> |
| | 27 | |
| | 28 | <SinglePlayerWorld> |
| | 29 | <identifier>1</identifier> |
| | 30 | <nextid>2</nextid> |
| | 31 | <name>Demo Mountain Lake</name> |
| | 32 | <path>levels/sp_demo_mountain_lake.oxw</path> |
| | 33 | <menu-entry>1</menu-entry> |
| | 34 | </SinglePlayerWorld> |
| | 35 | |
| | 36 | <MultiPlayerWorld> |
| | 37 | <identifier>2</identifier> |
| | 38 | <nextid>0</nextid> |
| | 39 | <path>levels/mp_level_arena.oxw</path> |
| | 40 | </MultiPlayerWorld> |
| | 41 | |
| | 42 | ... |
| | 43 | |
| | 44 | </WorldList> |
| | 45 | </Campaign> |
| | 46 | }}} |
| | 47 | Now to add your level you have to add an !SinglePlayerWorld (or !MultiPlayerWorld) entry to the !WorldList. Be sure to add an identifier a name and the most important: the path of your OXW-file. The number of the identifier and the menu-entry have to be incremented. Close every <tag> you open. |
| | 48 | |
| | 49 | == XML level file (OXW) syntax == |
| | 50 | |
| | 51 | Level files have the extension OXW (for '''O'''rxono'''X''' '''W'''orld). The order of the things you add does not matter. |
| 13 | | ... |
| | 54 | {{{ |
| | 55 | #!xml |
| | 56 | <WorldDataFile> |
| | 57 | <name>Meteroid</name> |
| | 58 | <screenshoot>pictures/menu/ss_meteroid_512x512.png</screenshoot> |
| | 59 | |
| | 60 | <LoadScreen> |
| | 61 | <BackgroundImage>pictures/load_screens/default.jpg</BackgroundImage> |
| | 62 | |
| | 63 | <ElementCount>16</ElementCount> |
| | 64 | <BackgroundPS>0,0,1.0,1</BackgroundPS> |
| | 65 | <BarPS>.65,.87,.3,.05</BarPS> |
| | 66 | <BarImage>pictures/load_screens/default_bar.png</BarImage> |
| | 67 | </LoadScreen> |
| | 68 | <WorldEntities> |
| | 69 | |
| | 70 | <TurbineHover> |
| | 71 | <name>Player</name> |
| | 72 | <abs-coor>522,-389,419</abs-coor> |
| | 73 | </TurbineHover> |
| | 74 | |
| | 75 | <SpaceShip> |
| | 76 | <name>Player2</name> |
| | 77 | <model>models/ships/reap_#.obj</model> |
| | 78 | <abs-coor>312.19, 172.36, 60.74</abs-coor> |
| | 79 | </SpaceShip> |
| | 80 | <SpaceShip> |
| | 81 | <name>Player10</name> |
| | 82 | <model>models/ships/reap_#.obj</model> |
| | 83 | <abs-coor>315.53, 185.09, 14.04</abs-coor> |
| | 84 | </SpaceShip> |
| | 85 | <SpaceShip> |
| | 86 | <name>Player6</name> |
| | 87 | <model>models/ships/reap_#.obj</model> |
| | 88 | <abs-coor>306.53, 190.09, 23.50</abs-coor> |
| | 89 | </SpaceShip> |
| | 90 | <SpaceShip> |
| | 91 | <name>Player14</name> |
| | 92 | <model>models/ships/reap_#.obj</model> |
| | 93 | <abs-coor>330.19, 172.36, 25.74</abs-coor> |
| | 94 | </SpaceShip> |
| | 95 | |
| | 96 | ... |
| | 97 | |
| | 98 | <MovieEntity> |
| | 99 | <abs-coor>413.5,183,36.3</abs-coor> |
| | 100 | <name>media/hero.mov</name> |
| | 101 | <fps>15</fps> |
| | 102 | <axis>90</axis> |
| | 103 | <size>75,38.5</size> |
| | 104 | </MovieEntity> |
| | 105 | |
| | 106 | <SpaceShip> |
| | 107 | <name>Player4</name> |
| | 108 | <model>models/ships/fighter.obj</model> |
| | 109 | <abs-coor>313,181,0</abs-coor> |
| | 110 | </SpaceShip> |
| | 111 | |
| | 112 | ... |
| | 113 | |
| | 114 | <TurbineHover> |
| | 115 | <name>Player5</name> |
| | 116 | <abs-coor>324,174,2</abs-coor> |
| | 117 | </TurbineHover> |
| | 118 | <TurbineHover> |
| | 119 | <name>Player9</name> |
| | 120 | <abs-coor>309,188,42</abs-coor> |
| | 121 | </TurbineHover> |
| | 122 | |
| | 123 | ... |
| | 124 | |
| | 125 | <SkyBox> |
| | 126 | <name>Sky</name> |
| | 127 | <Materialset>pictures/sky/simple_space</Materialset> |
| | 128 | <Size>10000</Size> |
| | 129 | </SkyBox> |
| | 130 | |
| | 131 | <ModelEntity> |
| | 132 | <name>comet</name> |
| | 133 | <abs-coor>300,50,-400</abs-coor> |
| | 134 | <model>models/comet.obj, 2.5</model> |
| | 135 | </ModelEntity> |
| | 136 | <ModelEntity> |
| | 137 | <name>comet2</name> |
| | 138 | <abs-coor>0,0,400</abs-coor> |
| | 139 | <model>models/comet.obj, 1</model> |
| | 140 | </ModelEntity> |
| | 141 | |
| | 142 | ... |
| | 143 | |
| | 144 | <Terrain> |
| | 145 | <name>Meteroit</name> |
| | 146 | <abs-coor>300,50,0</abs-coor> |
| | 147 | <model>models/environments/meteorit.obj, 2.5</model> |
| | 148 | </Terrain> |
| | 149 | |
| | 150 | </WorldEntities> |
| | 151 | |
| | 152 | <Music>sound/music/allgorythm-once_upon_a_time_in_a_small_club.ogg</Music> |
| | 153 | |
| | 154 | <LightManager> |
| | 155 | <Lights> |
| | 156 | <Light> |
| | 157 | <diffuse-color>1,1,1</diffuse-color> |
| | 158 | <abs-coor>300,800,0</abs-coor> |
| | 159 | </Light> |
| | 160 | <Light> |
| | 161 | <diffuse-color>1,1,1</diffuse-color> |
| | 162 | <abs-coor>100,200,50</abs-coor> |
| | 163 | </Light> |
| | 164 | </Lights> |
| | 165 | <ambient-color>1,1,1</ambient-color> |
| | 166 | </LightManager> |
| | 167 | |
| | 168 | <GraphicsEngine> |
| | 169 | <GraphicsEffect> |
| | 170 | <LenseFlare> |
| | 171 | <name>lense flare</name> |
| | 172 | <add-flare-texture>pictures/lense_flare/sun.png</add-flare-texture> |
| | 173 | <add-flare-texture>pictures/lense_flare/lens2.png</add-flare-texture> |
| | 174 | <add-flare-texture>pictures/lense_flare/lens1.png</add-flare-texture> |
| | 175 | <add-flare-texture>pictures/lense_flare/lens3.png</add-flare-texture> |
| | 176 | <add-flare-texture>pictures/lense_flare/lens4.png</add-flare-texture> |
| | 177 | <add-flare-texture>pictures/lense_flare/lens1.png</add-flare-texture> |
| | 178 | <add-flare-texture>pictures/lense_flare/lens3.png</add-flare-texture> |
| | 179 | </LenseFlare> |
| | 180 | </GraphicsEffect> |
| | 181 | </GraphicsEngine> |
| | 182 | |
| | 183 | </WorldDataFile> |
| | 184 | }}} |