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Changes between Version 2 and Version 3 of content/CC_guidelines


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Timestamp:
Mar 23, 2009, 4:16:55 PM (15 years ago)
Author:
FelixSchulthess
Comment:

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  • content/CC_guidelines

    v2 v3  
    1010 * The muzzle of the '''weapon must point in negative z-axis''' (see arrows in picture). This convention is due to Ogre's coordinate system, where the x-axis points to the left, the y-axis points upwards and the z-axis points out of the screen accordingly. By complying with this convention, we make sure that the weapons models do not have to be rotated when attached to the ship.
    1111 * The '''object center''' of the weapon model must be on top of the model in y-direction. In x-direction, it is centered and in z-direction is between the rear third and the center third of our maximum dimension bounding box (see red dot in the picture).
     12 * Be sure to include '''a plane surface''', where the weapon can be attached to the ships hull. The object center should be in this plane.