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Changes between Version 3 and Version 4 of code/doc/Questsystem


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Timestamp:
Nov 26, 2008, 9:01:55 AM (15 years ago)
Author:
dafrick
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  • code/doc/Questsystem

    v3 v4  
    2121|| '''17. dec. 2008''' || '''Orxonox Presentation''' ||
    2222
     23== Classtree ==
     24[[Image(questsystem2.png)]]
     25
    2326== More details ==
    2427The project essentially consists of the Quest entity which is the quest itself (and sub- or helper-entities, such as QuestHint (hints for quest) or QuestDescription (descriptions for quests and hints, to separate content from function)) and the QuestEffect entity which is is the only tool for quests to have an influence on the world. By enabling quests to have QuestEffects their are able to (for example) fail or complete other quests, activate hints give rewards or even trigger quests.
    2528The QuestEffectBeacon is the physical entity which finally makes quests available fot the player in the game, by being able to activate a QuestEffect on a player (under some conditions).
    2629
    27 == Images / Diagrams ==
    28 [[Image(questsystem.png)]]
     30== Creating Quests ==
     31