Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changes between Version 11 and Version 12 of code/doc/Pickups


Ignore:
Timestamp:
Aug 23, 2010, 7:58:42 PM (14 years ago)
Author:
dafrick
Comment:

Legend:

Unmodified
Added
Removed
Modified
  • code/doc/Pickups

    v11 v12  
    1818 * The physical (or graphical) dimension of a pickup is called a PickupRepresentation (or in the following referred to as representation).
    1919 * The representation of a pickup and the pickup itself are linked to each other, meaning a representation can only represent one type of pickup.
    20  * The entity that actually gives a pickup to a carrier is called a PickupSpawner (in the following called spawner). A spawner creates (based on some parameters) pickups which can be picked up and how the spawner looks in the game is defined by the representation of the pickup it spawns.
     20 * The entity that actually gives a pickup to a carrier is called a PickupSpawner (in the following called spawner). A spawner creates (based on some parameters) pickups which can be picked up. How the spawner looks in the game is defined by the representation of the pickup it spawns.
    2121 * A type of pickup is a specific pickup class with values for all its relevant parameters. This means, that a pickup of the same class with the same values for all parameters except for one is a different type of pickup and will therefore have a different representation.
    2222