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Changes between Version 13 and Version 14 of code/doc/Input


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Timestamp:
Apr 12, 2017, 11:13:40 PM (3 years ago)
Author:
landauf
Comment:

fixed links

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  • code/doc/Input

    v13 v14  
    11= Input =
    2 [[TracNav(TracNav/TOC_Development)]]
    32
    43This page describes how various user input (keyboard, mouse or joy stick) is being processed. Our goal was to develop a generic implementation that allows to use the input in many different and independent ways. As an example it should not matter to a program whether a mouse button or a key has been pressed. [[br]]
    5 In order to capture input in the first place, we decided not to reinvent the wheel and use a cross platform library instead: [wiki:OIS]. It provides all the features we need to steer a 3D game.
     4In order to capture input in the first place, we decided not to reinvent the wheel and use a cross platform library instead: [wiki:libs/OIS OIS]. It provides all the features we need to steer a 3D game.
    65
    76== Wiki articles ==
     
    1211|| [wiki:InputState]   || Redistribution to InputHandlers ||
    1312|| [wiki:KeyBinder]    || Maps keys to commands ||
    14 || [wiki:OIS]          || Object Oriented input library ||
     13|| [wiki:libs/OIS]          || Object Oriented input library ||
    1514|| [wiki:InputBuffer] || Stores text input stream like ||
    1615
     
    2120So much about the overall concept. Read more in the corresponding sections, mostly classes though.[[br]][[br]]
    2221
    23 [[Image(Input:Distribution.png)]]
     22[[Image(Distribution.png)]]