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Changes between Version 12 and Version 13 of code/doc/Input


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Timestamp:
May 29, 2010, 4:52:33 PM (14 years ago)
Author:
dafrick
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  • code/doc/Input

    v12 v13  
    33
    44This page describes how various user input (keyboard, mouse or joy stick) is being processed. Our goal was to develop a generic implementation that allows to use the input in many different and independent ways. As an example it should not matter to a program whether a mouse button or a key has been pressed. [[br]]
    5 In order to capture input in the first place, we decided not to reinvent the wheel and use a cross platform library instead: [wiki:OIS]. It provides all the features we need to steear a 3D game.
     5In order to capture input in the first place, we decided not to reinvent the wheel and use a cross platform library instead: [wiki:OIS]. It provides all the features we need to steer a 3D game.
    66
    77== Wiki articles ==