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Changes between Version 9 and Version 10 of code/doc/Input


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Timestamp:
Sep 18, 2008, 11:38:14 PM (16 years ago)
Author:
rgrieder
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  • code/doc/Input

    v9 v10  
    44
    55This page describes how various user input (keyboard, mouse or joy stick) is being processed. Our goal was to develop a generic implementation that allows to use the input in many different and independent ways. As an example it should not matter to a program whether a mouse button or a key has been pressed. [[br]]
    6 In order to capture input in the first place, we decided not to reinvent the wheel and use a cross platform library instead: [wiki: OIS]. It provides all the features we need to steear a 3D game.
     6In order to capture input in the first place, we decided not to reinvent the wheel and use a cross platform library instead: [wiki:OIS]. It provides all the features we need to steear a 3D game.
    77
    88== Wiki articles ==