| | 13 | |
| | 14 | === Asteroid field === |
| | 15 | As I write this wiki page we have a level with 226 asteroids in it. For each asteroid we need one line of XML code: |
| | 16 | {{{ |
| | 17 | ... |
| | 18 | <Model position="-9613,-4258,4537" scale="103" mesh="ast1.mesh" rotationAxis="0.820812,0.60695,0" rotationRate="13" /> |
| | 19 | <Model position="-6169,19264,-4878" scale="69" mesh="ast3.mesh" rotationAxis="0,0.585115,0.235653" rotationRate="32" /> |
| | 20 | <Model position="8717,-16685,9115" scale="37" mesh="ast4.mesh" rotationAxis="0.0512168,0.899599,0" rotationRate="15" /> |
| | 21 | ... |
| | 22 | }}} |
| | 23 | |
| | 24 | With the scripting engine we could generate those asteroids a lot easier: |
| | 25 | {{{ |
| | 26 | ... (has to be tested first) |
| | 27 | }}} |