| 13 | | * [ticket:4 Animation Player] to display explosions... |
| 14 | | * [ticket:13 Particle Engine] to calculate big explosions - really fancy stuff |
| 15 | | * [ticket:18 Sky Box] to display the sky around our world |
| 16 | | * [ticket:22 HUD] to display and design a Heads Up Display |
| 17 | | * [ticket:19 SoundEngine] to make the choir of angels sing |
| 18 | | * [ticket:21 Clipping/Culling] to draw nothing, that we aren't looking at right now - implement it in c++, octrees etc. |
| 19 | | * [ticket:24 shooting] reimplementation |
| | 13 | * Hardcode Development Tasks: |
| | 14 | * [ticket:4 Animation Player] to display explosions... |
| | 15 | * [ticket:13 Particle Engine] to calculate big explosions - really fancy stuff |
| | 16 | * [ticket:19 SoundEngine] to make the choir of angels sing |
| | 17 | * [ticket:21 Clipping/Culling] to draw nothing, that we aren't looking at right now - implement it in c++, octrees etc. |
| | 18 | * [ticket:27 Physics Engine] implementation and integraten - quite a big project and very important |
| | 19 | * [ticket:26 Material Class] - to have all the material effects like shiny, textures, blending etc. |
| | 20 | * Development Extensions (less work, straight forward) |
| | 21 | * [ticket:18 Sky Box] to display the sky around our world |
| | 22 | * [ticket:22 HUD] to display and design a Heads Up Display |
| | 23 | * [ticket:24 Shooting] reimplementation |