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May 12, 2016:

4:08 PM Changeset [11187] by plehmann
added a MoveToTask TODO implement the update function
4:07 PM Changeset [11186] by binderm
LevelStatus and levelmanager in two files, LevelStatus saves and …
4:03 PM Changeset [11185] by sagerj
fix the charging during reloadtime, the hudchargebar working so far…
4:02 PM Changeset [11184] by tgidron
New Pickup + try to create ground from separate tiles
3:28 PM Changeset [11183] by plehmann
moved the task classes to the scriptTasks folder. modified the …
2:40 PM pps/main edited by zifloria
(diff)
1:45 PM Changeset [11182] by tgidron
New Pickup

May 10, 2016:

12:29 PM Changeset [11181] by binderm
some minor changes
12:09 PM Changeset [11180] by binderm
logic to show only certain levels and not all together, also not all …

Apr 28, 2016:

4:09 PM Changeset [11179] by plehmann
added the stringOutTask for scriptcontroller
4:08 PM Changeset [11178] by plehmann
scriptcontroller task system doesnt work. it seems like queue is the …
4:04 PM Changeset [11177] by tgidron
New Pickups (speed); Level Counter and Crate spawn (not working)
3:45 PM Changeset [11176] by fvultier
Added a debug console command that allows visualization of the weaponSlots.
3:09 PM Changeset [11175] by sagerj
overwritten many fire functions now only need to implement timer/charges

Apr 21, 2016:

4:47 PM Changeset [11174] by sagerj
everything beneath weaponmode changed to push/release - wm modified …
4:05 PM Changeset [11173] by binderm
Campaignmenu improved, it's now possible to only show single levels …
4:02 PM Changeset [11172] by plehmann
updated some files so NewScriptController lua binds are created. added …
3:37 PM Changeset [11171] by tgidron
Pickups work; Lives Counter and Total Flag Counter
3:33 PM Changeset [11170] by sagerj
running backup
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