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May 24, 2015:

11:42 PM Changeset [10462] by landauf
some refactoring in ScopeManager. made it a singleton and added functions.
11:29 PM Changeset [10461] by landauf
moved ScopeManager into separate class
11:19 PM Changeset [10460] by landauf
StaticallyInitializedScopedSingletonWrapper registers …
1:48 PM Changeset [10459] by landauf
wrap ScopedSingletonWrapper in a …
11:51 AM Changeset [10458] by landauf
renamed ScopedSingletonManager to ScopedSingletonWrapper. removed …

May 23, 2015:

9:50 PM Changeset [10457] by frovelli
Remove training wheels
9:47 PM Changeset [10456] by frovelli
Transmit client count in LAN by evil hack
7:33 PM Changeset [10455] by meggiman

May 22, 2015:

11:06 AM Changeset [10454] by clangenb
Final Spaceship Files

May 21, 2015:

6:48 PM Changeset [10453] by clangenb
converted mesh
4:26 PM Changeset [10452] by maxima
Towerdefense merged to Presentation
4:10 PM Changeset [10451] by erbj
final version
3:58 PM Changeset [10450] by clangenb
new mesh
3:58 PM Changeset [10449] by liepatri
fertige Version des Aliens, das Alien ist in Blender animiert (kann …
3:51 PM content/tools/ParticleUniverse edited by gpregger
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3:50 PM content/tools/ParticleUniverse edited by gpregger
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3:48 PM content/tools/ParticleUniverse edited by gpregger
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3:24 PM content/tools/ParticleUniverse edited by gpregger
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3:20 PM content/tools/ParticleUniverse edited by gpregger
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3:19 PM content/tools/ParticleUniverse edited by gpregger
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3:18 PM content/tools/ParticleUniverse edited by gpregger
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3:17 PM content/tools/ParticleUniverse edited by gpregger
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3:14 PM content/tools/ParticleUniverse edited by gpregger
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3:14 PM content/tools/ParticleUniverse edited by gpregger
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3:12 PM SampleImplementationRocket.cc attached to content/tools/ParticleUniverse by gpregger
3:10 PM particleuniverse.zip attached to content/tools/ParticleUniverse by gpregger
3:01 PM content/tools/ParticleUniverse edited by gpregger
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2:57 PM content/tools/ParticleUniverse edited by gpregger
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2:55 PM content/tools/ParticleUniverse edited by gpregger
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2:55 PM Changeset [10448] by rgraczyk
Various changes, see comments in cpp file
2:55 PM content/tools/ParticleUniverse edited by gpregger
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2:54 PM content/tools/ParticleUniverse edited by gpregger
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2:53 PM content/tools/ParticleUniverse edited by gpregger
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2:52 PM content/tools/ParticleUniverse edited by gpregger
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2:48 PM content/tools/ParticleUniverse edited by gpregger
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2:48 PM WikiStart edited by maxima
Orxonox Convention announced (diff)
2:45 PM content/tools/ParticleUniverse edited by gpregger
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2:42 PM content/tools/ParticleUniverse edited by gpregger
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2:39 PM Changeset [10447] by frovelli
cleanup
2:10 PM dev/projects/ParticleEffects edited by gpregger
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2:07 PM content/tools/ParticleUniverse edited by gpregger
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2:05 PM dev/projects/ParticleEffects edited by gpregger
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2:05 PM content/tools/ParticleUniverse created by gpregger
page created
1:19 PM Changeset [10446] by frovelli
Display bugfix
12:57 PM Changeset [10445] by maxima
12:44 PM Changeset [10444] by maxima
New branch for the presentation.
12:39 PM pps/main edited by maxima
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May 19, 2015:

9:42 PM WikiStart edited by landauf
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9:42 PM WikiStart edited by landauf
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9:42 PM ~archive/News edited by landauf
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9:40 PM WikiStart edited by landauf
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9:40 PM ~archive/News edited by landauf
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9:34 PM orxonox-serveradmin.pdf attached to dev/Jobs by landauf
9:34 PM dev/Jobs created by landauf

May 17, 2015:

9:45 PM Changeset [10443] by landauf
fixed includes to make it compile without build units

May 14, 2015:

9:49 AM Changeset [10442] by clangenb

May 10, 2015:

11:00 PM Changeset [10441] by bknecht
Turned on c++11 flag in compiler and fixed a bug where boost couldn't …
6:49 PM Changeset [10440] by bknecht
Added include to make ois code compile under linux without build units
4:35 PM Changeset [10439] by bknecht
Creating C++11 branch

May 9, 2015:

2:34 AM Changeset [10438] by meggiman
Added sound-effects to bomb.

May 8, 2015:

12:17 AM Changeset [10437] by fvultier
Removed unnecessary output to console in kump minigame. Added a small …

May 7, 2015:

10:45 PM Changeset [10436] by meggiman
Fixed dangling pointer bug when GravityBomb was destroyed by tick of …
5:43 PM Changeset [10435] by meggiman
Added new models and fixed dammage bug. Bomb now fully working.
5:21 PM Changeset [10434] by frovelli
Implemented playercount in multiplayer lobby
5:01 PM Changeset [10433] by gpregger
New explosion effect for pawn.cc (still WIP)
5:00 PM Changeset [10432] by clangenb
new mesh
4:58 PM Changeset [10431] by fvultier
new particle effect for the gravity bomb
4:35 PM Changeset [10430] by erbj
added functionality: Waves with different combinations of spaceships, …
2:43 PM Changeset [10429] by gpregger
textures and materials for new explosion effect for rocket.cc
2:29 PM Changeset [10428] by gpregger
waste of time + New Explosion in 'rocket.cc' + old Rocket in …
2:22 PM Changeset [10427] by frovelli
Implemented custom servernames

May 6, 2015:

8:53 PM Changeset [10426] by fvultier
New models for the tower defense minigame. There are 5 different …

May 5, 2015:

12:03 AM Changeset [10425] by fvultier
Added models for the new weapon: Gravity bomb. There is one model for …

May 3, 2015:

8:37 PM Changeset [10424] by landauf
these Singletons are in fact required and not allowed to fail, …
5:14 PM Changeset [10423] by liepatri
creation of the alien mascot (current version is v0.4)
3:49 PM Changeset [10422] by landauf
details
3:48 PM Changeset [10421] by landauf
RealTimer was not registered in the framework
3:02 PM Changeset [10420] by landauf
use destroyLater() in Pawn and ShipPart. PawnManager and …
2:39 PM Changeset [10419] by landauf
added destroyLater() to Destroyable. This will destroy the object …
1:54 PM Changeset [10418] by landauf
improved documentation
1:31 PM Changeset [10417] by landauf
moved destruction of bullet collision shape to ~CollisionShape(). …
12:22 PM Changeset [10416] by landauf
i think it makes more sense to delete killed pawns and shipparts …
12:19 PM Changeset [10415] by landauf
added check to detect if a collision shape is destroyed during a …
11:47 AM Changeset [10414] by landauf
destroy all remaining ship parts if ModularSpaceShip is destroyed. …

May 2, 2015:

11:20 PM Changeset [10413] by landauf
use the generic UpdateListener interface to receive calls to …
10:41 PM Changeset [10412] by landauf
fixed crash: apparently these static maps get initialized later now …
5:09 PM Changeset [10411] by landauf
removed unnecessary macro + static variable
4:47 PM Changeset [10410] by landauf
SynchronisableVariableBase::state_ is not used anymore

Apr 30, 2015:

4:47 PM Changeset [10409] by meggiman
Started implementing Particle effect. Force Field explodes at end of life.
4:07 PM Changeset [10408] by erbj
added functionality to the TowerDefenseSelecter

Apr 27, 2015:

11:08 PM Changeset [10407] by landauf
moved Scope and ScopedSingletonManager from util to core. TODO I had …

Apr 26, 2015:

10:16 PM Changeset [10406] by fvultier
There is now a cube that can be moved on the playground using the …
8:49 PM Changeset [10405] by landauf
fixed some TODOs in tests and code by using the new unload() function
8:47 PM Changeset [10404] by landauf
added unload() function to StaticallyInitializedInstance
4:16 PM Changeset [10403] by landauf
added function to destroy the class hierarchy (i.e. reset all …
3:51 PM Changeset [10402] by landauf
fixed tests in util_test which failed when a different order of …
3:34 PM Changeset [10401] by landauf
fixed crash in tests with msvc & debug checks
3:22 PM Changeset [10400] by landauf
fixed tests. however there are some open issues: - the …
3:10 PM Changeset [10399] by landauf
use typeid(T) instead of typeid(T).name() to identify a class. this …
1:34 PM Changeset [10398] by landauf
improved output
12:29 PM Changeset [10397] by fvultier
Added missmissing #include _.h Now the program compiles without any …
10:24 AM Changeset [10396] by landauf
detail

Apr 25, 2015:

10:49 PM Changeset [10395] by landauf
create and initialize Identifiers explicitly via registerClass(). …

Apr 24, 2015:

9:08 AM Changeset [10394] by erbj
das File TowerDefenseSelecter.cc und .h geadded
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