Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Timeline


and

Feb 1, 2014:

6:01 PM Changeset [9992] by jo
The end of Area51UnderFire is ok. Unfortunately the explosion could …

Jan 31, 2014:

11:27 PM Changeset [9991] by jo
Removing an error concerning the NotificationQueu in EscapeTheBasterds.

Jan 27, 2014:

7:54 PM Changeset [9990] by jo
Some level improvements and clean up. Not finished yet. The quests …

Jan 21, 2014:

10:49 AM pps/main edited by jo
rearranging the open tickets (diff)
10:45 AM pps/main edited by jo
partly update (diff)
9:08 AM ~archive/News edited by jo
(diff)
9:08 AM WikiStart edited by jo
(diff)
9:06 AM WikiStart edited by jo
(diff)
9:04 AM WikiStart edited by jo
(diff)

Jan 20, 2014:

8:15 PM Changeset [9989] by jo
Some details added.

Jan 19, 2014:

11:05 PM Changeset [9988] by jo
Making the level more interesting. Now the player can actually fail to …

Jan 5, 2014:

11:59 PM Changeset [9987] by jo
Improving the portal handling, such that the way to go after passing …
2:39 PM Changeset [9986] by jo
Improving the first mission. Two fixes are needed to make it well …
10:40 AM Changeset [9985] by jo
Ending missionOne.
12:03 AM Changeset [9984] by landauf
tab → spaces

Jan 4, 2014:

11:49 PM Changeset [9983] by landauf
detail
11:48 PM Changeset [9982] by landauf
added option to force the arguments which are defined in the …
11:25 PM Changeset [9981] by landauf
I think that was a bug - why should a command not be added if it has …
11:20 PM Changeset [9980] by jo
Adding delay timer to show the main menu after a game ended automatically.
9:53 PM Changeset [9979] by landauf
simplified the boost command in HumanController by using the new …
9:48 PM Changeset [9978] by landauf
added new keybind mode 'OnPressAndRelease' which triggers both when a …
9:42 PM Changeset [9977] by jo
So far so good. Unfortunately I did not figure out what is wrong with …
9:06 PM Changeset [9976] by jo
new tetris preview image
5:29 PM Changeset [9975] by landauf
details
3:51 PM Changeset [9974] by landauf
docking should take actual control, not just temporary. this also …
2:56 PM Changeset [9973] by landauf
several (potential) bugfixes in SpaceRaceController: * check if there …
2:28 PM Changeset [9972] by jo
Something went wrong. I will correct the error later. So far just this …
2:20 PM Changeset [9971] by landauf
return reference instead of copy. this also fixes a crash in …
2:15 PM Changeset [9970] by jo
Adjusting the Miscellaneaus menu to turn off the auto-end feature.
2:14 PM Changeset [9969] by jo
Automatically show the menu for gametypes that call Gametype::end() - …
12:59 AM Changeset [9968] by landauf
fixed crash while loading lastManStanding.oxw (BigExplosion is now a …

Jan 3, 2014:

10:14 PM Changeset [9967] by landauf
call by reference instead of value
10:05 PM Changeset [9966] by landauf
moved declarations to follow our formatting guidelines. no changes in code
9:57 PM Changeset [9965] by landauf
simplified algorithm. turns out this code actually tries to find the …
9:44 PM Changeset [9964] by landauf
removed unused code (some of the code was after a 'return' statement …
9:29 PM Changeset [9963] by landauf
removed unused variable. RaceCheckPoint is a WorldEntity itself, so it …
9:28 PM Changeset [9962] by landauf
fixed warnings (msvc)
9:20 PM Changeset [9961] by landauf
fixed warnings (msvc)
8:57 PM Changeset [9960] by landauf
fixed warning (msvc): the cast affected only '50' and not the whole …
8:49 PM Changeset [9959] by landauf
don't re-initialize the random number generator - we already do this …
8:29 PM Changeset [9958] by landauf
user lower-case for all module names
8:28 PM Changeset [9957] by landauf
fixed a number of linker warnings with msvc
8:13 PM Changeset [9956] by landauf
fixed build with msvc (it seems to use c++98 which has 3 overloads of …
3:58 PM Changeset [9955] by landauf
removed temporary files and added them to the ignore list
3:54 PM Changeset [9954] by landauf
moved all invader enemy templates into one file. fixed warning about …
3:45 PM Changeset [9953] by landauf
fixed error when starting Invaders.oxw
3:41 PM Changeset [9952] by landauf
neither ParticleSpawner nor the explosion_ object need to be …
3:30 PM Changeset [9951] by landauf
details
3:25 PM Changeset [9950] by landauf
ParticleEmitter should be a StaticEntity just like every other …
3:14 PM Changeset [9949] by landauf
removed duplicate code. there is no need for a second constructor. if …
3:09 PM Changeset [9948] by landauf
comment
3:03 PM Changeset [9947] by landauf
bugfix: explosion-sound was always positioned at world-coordinates …
2:46 PM Changeset [9946] by landauf
removed debug output
1:50 PM Changeset [9945] by landauf
replaced tabs with spaces. no changes in code
1:29 PM Changeset [9944] by landauf
no Thilo, we don't want to call preDestroy() made documentation of …
12:45 PM Changeset [9943] by landauf
eol-style native
Note: See TracTimeline for information about the timeline view.