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Dec 13, 2011:

11:20 PM Changeset [8971] by jo
Improved engine switching. Removed annoyance in the level.
10:50 PM Changeset [8970] by jo
Cleanup code. Functionallity remains unchanged.

Dec 12, 2011:

9:07 PM Changeset [8969] by mspaling
enemyhealthbar almost working.. just that damn mouse position..

Dec 8, 2011:

6:07 PM Changeset [8968] by eceline
added waypoint patrol controller to level, RaceCheckPoint::fire works now
5:01 PM Changeset [8967] by willis
added DEFEND behaviour, fixed some orientation issue

Dec 7, 2011:

6:33 PM Changeset [8966] by mspaling
worked on the enemyhealthbar again
4:00 PM Changeset [8965] by willis
added some Mode features, fixed a speed issue
3:22 PM Changeset [8964] by baermatt
Cleaned up the miscellaneous menu and added possibility to cancel.
3:08 PM Changeset [8963] by fmauro
removed bad levelinfo tag in asteroidField.oxw
3:03 PM Changeset [8962] by fmauro
added smoke billboard material and texture
3:02 PM Changeset [8961] by fmauro
added generateFog function
2:51 PM Changeset [8960] by eceline
RaceCheckPoint::fire doesn't work
2:38 PM Changeset [8959] by eceline
RaceCheckPoint::fire doesn't work
2:29 PM content/LevelHowTo edited by baermatt
(diff)
2:21 PM Changeset [8958] by baermatt
Removing unused Level attributes.
1:50 PM Changeset [8957] by willis
fixed a bug in searchnewMaster

Nov 30, 2011:

5:12 PM Changeset [8956] by jo
implementing first player control parameter.
4:57 PM Changeset [8955] by mspaling
worked on EnemyHealthBar
4:17 PM Changeset [8954] by eceline
DistanceMultiTrigger
4:09 PM Changeset [8953] by willis
added different Modes, debugging

Nov 29, 2011:

7:09 PM content/LevelHowTo edited by jo
(diff)
6:17 PM content/LevelHowTo edited by jo
to be continued (diff)

Nov 26, 2011:

6:22 PM Changeset [8952] by dafrick
Removing some unused variables and taking care of some other warnings …
4:18 PM content/Scenarios created by bknecht
4:12 PM content/ContentState edited by bknecht
(diff)
10:06 AM Changeset [8951] by jo
Removing interface - no actual need for it, since only two classes are …

Nov 25, 2011:

3:09 PM Changeset [8950] by jo

Nov 23, 2011:

4:16 PM Changeset [8949] by eceline
level Spacerace2 works now
4:06 PM Changeset [8948] by willis
debugging
3:55 PM Changeset [8947] by fmauro
Improved readability of lua code
3:13 PM Changeset [8946] by fmauro
asteroidBelt function added
2:52 PM Changeset [8945] by baermatt
Some bugfixes for the singleplayer config menu.
2:24 PM content/LevelHowTo edited by jo
small update on xml (diff)
2:14 PM Changeset [8944] by eceline
level file added
2:13 PM Changeset [8943] by willis
Added Keybinding for toggleFormationFlight
1:47 PM Ticket #383 (Make munition dependent on the spaceship's type) created by jo
The amount of ammo should depend on the spaceship type. Example: At …

Nov 18, 2011:

6:52 PM Changeset [8942] by jo
Pawn&SpaceShip Colouring via XML works. Quick&Dirty implementation …

Nov 16, 2011:

5:02 PM Changeset [8941] by jo
Object colouring added - according to current team implementation. …
4:20 PM Changeset [8940] by eceline
level Spacerace2
4:08 PM Changeset [8939] by willis
moved formationflight to Masterable.* from Artificialcontroller, added …
3:46 PM Changeset [8938] by baermatt
Added some basic but yet static level configuration support.
2:55 PM Changeset [8937] by smerkli
merged masterserverfix corretly now.
2:53 PM Changeset [8936] by smerkli
merged masterserverfix
2:32 PM Changeset [8935] by smerkli
merged changes from masterserver2 branch into newer trunk here.
2:07 PM Changeset [8934] by eceline
spaceracemanager
2:02 PM Changeset [8933] by smerkli
1:20 PM pps/main edited by decapitb
(diff)

Nov 13, 2011:

11:21 PM Changeset [8932] by jo
Finetuning the triggers such that the HydrogenFarmer is practically …
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