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Aug 2, 2011:

10:36 PM Changeset [8816] by landauf
fixed bug in auto completion function
5:10 PM Changeset [8815] by landauf
reverting r8813 because it crashes now in all other branches except …
12:15 AM Changeset [8814] by landauf
OrxonoxLoading.overlay is not needed anymore (see r8813)
12:13 AM Changeset [8813] by landauf
removed LoadingScreenSample since sample_loading.jpg doesn't seem to …

Aug 1, 2011:

8:42 PM Changeset [8812] by landauf
removed COUT, CCOUT, and DOUT macros. COUT is now defined as a …
7:09 PM Changeset [8811] by landauf
Replaced COUT() with orxout() in all modules. phew.
4:40 PM Changeset [8810] by landauf
removed CEGuiSample, I think this is not needed anymore
4:37 PM Changeset [8809] by landauf
Replaced COUT() with orxout() in tools and orxonox library. Requires …

Jul 31, 2011:

11:42 PM Changeset [8808] by landauf
Removed debugLevel_ from Shell, using correct variable inherited from …
9:09 PM Changeset [8807] by landauf
Replaced COUT with orxout in network library. Tried to set levels and …
5:15 PM Changeset [8806] by landauf
Replaced COUT with orxout in core. Tried to set levels and contexts in …
11:45 AM Changeset [8805] by landauf
added new output level "message" for output directed to the user

Jul 30, 2011:

11:06 PM Changeset [8804] by landauf
Replaced COUT in util with orxout. Used user_error for Exceptions and …
10:05 PM Changeset [8803] by landauf
no \n needed after executed command in shell. different color for …
9:33 PM Changeset [8802] by landauf
in-game-console is now darker, yields better contrast for colored output
9:31 PM Changeset [8801] by landauf
fixed bug with multiple lines in shell. adjusted colors in IOConsole …
9:25 PM Changeset [8800] by jo
Some work on the level. Pawndeath trigger doesn't work.
7:51 PM Changeset [8799] by landauf
Code related to config values for output is now implemented in …
3:55 PM Changeset [8798] by landauf
adjusted output levels for ogre and cegui messages added config value …
10:39 AM Changeset [8797] by landauf
removed onlyLastLineChanged() callback from ShellListener, since it's …
12:54 AM Changeset [8796] by landauf
adjusted the rest of the code to the new output system, but some …

Jul 29, 2011:

10:26 PM Changeset [8795] by landauf
Shell and its derivatives are now based on the new output system

Jul 28, 2011:

10:35 PM Changeset [8794] by landauf
added BaseWriter, a common base class of ConsoleWriter, LogWriter, and …
5:24 PM Changeset [8793] by jo
Destructor update.

Jul 27, 2011:

9:21 PM Changeset [8792] by jo
Yeay, works. The pickuping efficiency isn't as good as expected though.

Jul 26, 2011:

11:41 PM Changeset [8791] by jo
Bug is triggered in AIController.cc @ line 243. Can't find the reason …
11:21 PM Changeset [8790] by dafrick
Removing hudimprovements branch. (Is already in trunk)
11:06 AM Changeset [8789] by landauf
some small details, allow direct usage of OutputStream()
12:05 AM Changeset [8788] by landauf
changed includes from Debug.h to Output.h doesn't compile.

Jul 25, 2011:

11:53 PM Changeset [8787] by landauf
removed Debug.h and OutputHandler. removed test namespace from new …
11:18 PM Changeset [8786] by jo
Bots can fetch pickups. Waypointmanagement is unstable yet.
11:07 PM Changeset [8785] by landauf
moved ggz2 branch to archive
10:27 PM Changeset [8784] by landauf
moved toonshader branch to archive. hi lieni, still alive? ;)
10:17 PM Changeset [8783] by landauf
moved old branches from tags to archive
10:13 PM Changeset [8782] by landauf
created archive directory for unmerged branches
10:02 PM Changeset [8781] by landauf
removed old branches
8:03 PM Changeset [8780] by landauf
added ConsoleWriter
6:28 PM Changeset [8779] by landauf
small changes regarding context functions and orxout()
3:00 PM Changeset [8778] by landauf
guess we can afford a small macro in this case
2:47 PM Changeset [8777] by landauf
output contexts are now defined as functions instead of global …
1:05 PM Changeset [8776] by landauf
in OutputManager: getInstance now only creates an instance of …
12:01 AM Changeset [8775] by landauf
fixed problem with static initialization in old implementation of the …

Jul 24, 2011:

11:50 PM Changeset [8774] by landauf
added LogWriter and MemoryWriter
10:40 PM Changeset [8773] by jo
Just to show a bug in the level.
4:09 PM Changeset [8772] by landauf
send the lines of a message as a vector to the output listeners
1:22 AM Changeset [8771] by landauf
added function to register new output contexts. OutputManager owns …

Jul 21, 2011:

6:07 PM Changeset [8770] by jo
That was no English :-). Now worldentities can be identified and added …
5:36 PM Changeset [8769] by jo
Moved intern waypoint functionallity from the waypointController to …

Jul 20, 2011:

11:27 PM Changeset [8768] by dafrick
Removing obsolete branches.
11:27 PM Changeset [8767] by dafrick
Some cleanup…

Jul 19, 2011:

10:27 PM Changeset [8766] by jo
Backup before taking the next step.
9:26 PM Changeset [8765] by landauf
added draft for the the new output system

Jul 18, 2011:

11:07 PM Changeset [8764] by jo
Got the bug.
10:59 PM Changeset [8763] by jo
New implementation. New bug. Bots use only yellow energy munition …

Jul 17, 2011:

11:43 PM Changeset [8762] by jo
Weaponsetup now generic. Munition management has not jet been implemented.

Jul 15, 2011:

10:49 AM Changeset [8761] by jo
Error due to block scope (variables didn't reset in the inner while loops).

Jul 14, 2011:

11:06 PM Changeset [8760] by jo
Reverted weaponsetting.
10:46 PM Changeset [8759] by jo
Could this be a probable weaponsetting?
10:29 PM Changeset [8758] by jo
Code clean up.

Jul 13, 2011:

9:42 PM Changeset [8757] by jo
ai && weapons. Trying to identify each weapon installed on a spaceship.
7:53 PM Changeset [8756] by jo
Updating 'Fight in our back'. Spaceship is steerable now. New …
7:31 PM Changeset [8755] by jo
Updating the weaponsettings. Swallow and further spaceships deal …
4:58 PM Changeset [8754] by fabriceh

Jul 11, 2011:

2:14 PM Changeset [8753] by deganig
2:14 PM Changeset [8752] by deganig
2:13 PM Changeset [8751] by deganig
2:12 PM Changeset [8750] by deganig
2:12 PM Changeset [8749] by deganig
oxonox hud concept
2:11 PM Changeset [8748] by deganig
2:11 PM Changeset [8747] by deganig
orxonox content für HUD concept
2:10 PM Changeset [8746] by deganig
2:10 PM Changeset [8745] by deganig
2:10 PM Changeset [8744] by deganig
2:09 PM Changeset [8743] by deganig
2:06 PM Changeset [8742] by deganig

Jul 10, 2011:

9:53 PM Changeset [8741] by jo
Correction of camera bug.
5:46 PM Changeset [8740] by landauf
fixed some warnings, added vs to ignore list
10:41 AM Changeset [8739] by landauf
created new branch to work on the console- and log-output

Jul 9, 2011:

7:45 PM Changeset [8738] by landauf
added "scale" for radar viewables. scale is relative, 1.0 means …
12:05 PM Changeset [8737] by landauf
fixed radar flashing red after killing an enemy with the steerable rocket

Jul 7, 2011:

7:17 PM Changeset [8736] by jo
Bots use boost now.
3:59 PM Changeset [8735] by jo
Adjust weapon behaviour if bot dies and is respawned with a different …

Jul 6, 2011:

10:50 PM Changeset [8734] by dafrick
Fix for AI and rockets.

Jul 5, 2011:

11:59 PM Changeset [8733] by jo
Further narrowing down. The bug is triggered, when a bot calls fire(3) …
10:57 PM Changeset [8732] by jo
doFire() is definitely the error's source.
10:39 PM Changeset [8731] by jo
Narrowed down: Bug triggered in the doFire() function in …
10:16 PM Changeset [8730] by jo
Going back one step (version without hud bug). Bots have better …

Jul 4, 2011:

2:47 AM Changeset [8729] by rgrieder
Merged unity_build branch back to trunk. Features: - Implemented …

Jul 3, 2011:

5:44 PM Changeset [8728] by dafrick
Removing bigships branch.
5:42 PM Changeset [8727] by dafrick
Cleaning up in SpaceShip and Engine. Fixed several bugs. Kicked …
5:23 PM code/libs edited by landauf
(diff)
5:22 PM code/Buildsystem edited by landauf
(diff)
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