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May 4, 2010:

10:44 PM Changeset [6857] by dafrick
Documented and simplified DistanceMultiTrigger.
10:16 PM Changeset [6856] by dafrick
Documented and simplified MultiTriggerContainer.
9:54 PM Changeset [6855] by dafrick
Done documenting MultiTrigger. Also some simplification and resilience …
11:12 AM Changeset [6854] by solex
added Drone back into CMakesLists

May 3, 2010:

11:52 PM Changeset [6853] by dafrick
Started documenting, also changed some of the implementation to avoid …
10:33 PM Changeset [6852] by kolibri7
modified it, but the game crashes, something is wrong with while(…)
9:52 PM Changeset [6851] by dafrick
Some bugfixes in MultiTrigger. All MultiTrigger features should work …
6:41 PM Changeset [6850] by solex
master/slave interaction of bots now correct - getting closer to …
5:03 PM Changeset [6849] by scurcio
update hudnavigation /addObject, removeObject
4:57 PM Changeset [6848] by jo
enhanced level, Teamspawnpoints - almost playable version
4:51 PM Changeset [6847] by gasserlu
drone follows Owner
4:46 PM Changeset [6846] by smerkli
Chatbox done, with cursor goodness and everything. Thanks for the help
4:28 PM Changeset [6845] by benedict
:P
4:23 PM Changeset [6844] by ebeier
4:21 PM Changeset [6843] by kolibri7
fix of the problem of getting the right scale; cast to WorldEntity …
4:16 PM Changeset [6842] by benedict
removed temp folder because not needed. the template files contain …
3:01 PM Changeset [6841] by benedict
added pickup images —This line, and those below, will be ignored— M …
2:59 PM Changeset [6840] by benedict
finished the pickup templates and added them to …
2:39 PM Changeset [6839] by scheusso
another tab ….
2:29 PM Changeset [6838] by kolibri7
implemented the XMLPort for additional lod information.
2:10 PM Changeset [6837] by smerkli
Changed EditBox to StaticText in ChatBox.layout
1:47 PM Changeset [6836] by rgrieder
1:44 PM Changeset [6835] by rgrieder
New chat branch with GUI changes from the trunk.
1:40 PM Changeset [6834] by gnadler
Success: Now rocket spawns somewhere around the ship and the …
1:38 PM Changeset [6833] by gasserlu
DroneController edited
1:25 PM Changeset [6832] by gasserlu
dronecontroller upload
1:14 PM Changeset [6831] by benedict
sorry, forgot to add some files :D
1:13 PM Changeset [6830] by benedict
this is some middle-in-work stuff. just oploading it to work on an …
11:38 AM Changeset [6829] by scheusso
no tabs ;)
11:34 AM Changeset [6828] by scheusso
level pointer for the baseobject
11:20 AM Changeset [6827] by scheusso
rocket does spawn and is visible now however speed and scaling not yet …
2:35 AM Changeset [6826] by landauf
excluded bsp renderer from compilation until linux compile problems …
12:27 AM Changeset [6825] by landauf
fixed warnings in BZN bsp renderer

May 2, 2010:

11:51 PM Changeset [6824] by landauf
added CMakeLists.txt for bsp renderer. compiles, but with a shitload …
11:49 PM Changeset [6823] by landauf
added ogre sample files for BZN bsp renderer (from ogre 1.6.5, but i …
11:32 PM Changeset [6822] by landauf
renamed fps directory as bsp
11:28 PM Changeset [6821] by landauf
BZN bsp renderer: removed JarDebug.h includes and deleted main.cpp and …
11:24 PM Changeset [6820] by landauf
removed JarDebug from BZN bsp renderer
11:11 PM Changeset [6819] by landauf
copy paste of all BZN bsp renderer files
11:02 PM Changeset [6818] by gnadler
latest try (see the forum thread for more info…) now Orxonox starts, …
9:55 PM Changeset [6817] by gnadler
made a mistake in previous update, but still not working…
9:50 PM Changeset [6816] by gnadler
updated ~SimpleRocket but still doesn't work
1:39 PM Changeset [6815] by gnadler
trying to destroy RocketController within SimpleRocket destroyer but …

May 1, 2010:

6:15 PM Changeset [6814] by gnadler
tried to fix ~RocketController() as well as that the rocket is not …
12:37 PM Changeset [6813] by gnadler
RocketController now creates rocket. compiles. but rocket doesn't spawn.

Apr 30, 2010:

5:50 PM dev/LinuxUbuntu edited by dafrick
(diff)
4:42 PM Changeset [6812] by jo
adding 3rd party: killers, making the gametype playable for larger …
2:39 PM Changeset [6811] by gnadler
2:34 PM Changeset [6810] by gnadler
2:34 PM Changeset [6809] by gnadler

Apr 29, 2010:

4:05 PM Changeset [6808] by hallerja
Weapon model and texture changes
3:40 PM Changeset [6807] by dafrick
DistanceMultiTrigger fix. Thanks to Fabian.
3:27 PM Changeset [6806] by gionc
updated skybox generator
3:26 PM Changeset [6805] by dafrick
Possible bug fix.
2:21 PM Changeset [6804] by gionc
updated skyboxgenerator
2:10 PM Changeset [6803] by gnadler
1:52 PM Changeset [6802] by cdaniel
QuestGUI can now be opened/closed by pressing Key F3…
1:35 PM Changeset [6801] by cdaniel
New Quest Level - still in early test phase :P
1:16 PM Changeset [6800] by dafrick
Created a new class of triggers called Multitriggers. MultiTriggers …
12:57 PM Changeset [6799] by dafrick
Adjusted the priority of some outputs which I found to be rather anoying.
12:04 AM Changeset [6798] by hallerja
Changes at weapon models and textures

Apr 27, 2010:

5:54 PM Changeset [6797] by rgrieder
svn:eol-style "native" for all text-based files.
5:01 PM Changeset [6796] by sfluecki
Neues update

Apr 26, 2010:

5:02 PM Changeset [6795] by solex
death of master results in forming a new formation. Correct response …
5:01 PM Changeset [6794] by kolibri7
Trying to get the real scaleFactor, but it doesn't work yet…
4:53 PM Changeset [6793] by smerkli
done for today.
4:39 PM Changeset [6792] by benedict
Adding other pickup gimp files and some restructuring.
4:35 PM Changeset [6791] by smerkli
Chat works lowlevel, shortcut is set to B. needs ui now.
4:27 PM Changeset [6790] by dafrick
Adding some content. (Pickups gimp-files)
4:16 PM Changeset [6789] by dafrick
Creating a source directory in contentcreation to serve as a …
4:09 PM Changeset [6788] by smerkli
stuff works, but keybinding still does only work in the build folder
4:07 PM Changeset [6787] by kolibri7
LoD information via XML partly implemented
4:05 PM Changeset [6786] by kolibri7
4:04 PM Changeset [6785] by gnadler
4:03 PM Changeset [6784] by gnadler
4:01 PM Changeset [6783] by gnadler
3:59 PM Changeset [6782] by gasserlu
drone, dronecontroller implemented
3:46 PM Changeset [6781] by gnadler
3:45 PM Changeset [6780] by gnadler
3:40 PM Changeset [6779] by gnadler
3:40 PM Changeset [6778] by gnadler
2:48 PM Changeset [6777] by smerkli
Brought implementation further, now starting to link into main program.
2:37 PM Changeset [6776] by smerkli
Added ChatInputHandler facilities and started implementing them.
1:00 PM Changeset [6775] by hallerja
missile texture 1

Apr 23, 2010:

11:46 AM Changeset [6774] by rgrieder
Activated Strict.lua That means you can no longer assign to or access …
11:41 AM Changeset [6773] by rgrieder
Eliminated all unnecessary global Lua variables and replaced them …

Apr 22, 2010:

4:27 PM Changeset [6772] by gionc
update Skybox Generator
4:16 PM Changeset [6771] by gionc
update SkyboxGenerator
3:42 PM Changeset [6770] by hallerja
Missile Texture
3:32 PM Changeset [6769] by erwin
Fixed a possible source for future problems. but still no sounds. Try …
3:09 PM Changeset [6768] by erwin
obsolete, sound5 is current sound dev branch
2:10 PM WikiStart edited by landauf
(diff)

Apr 20, 2010:

8:31 PM Changeset [6767] by youngk
Added descriptions and missing documentation to the classes I edited …
6:20 PM Changeset [6766] by rgrieder
New branch to work on XML controlled CEGUI menus and on game states …
3:01 PM download edited by rgrieder
(diff)
2:24 PM WikiStart edited by bknecht
(diff)
2:21 PM ~archive/News edited by bknecht
(diff)
2:21 PM WikiStart edited by bknecht
(diff)
11:59 AM Changeset in downloads [69] by rgrieder
Added MSVC dependencies v4.1 with the following updates: - Ogre 1.6.5 …
11:11 AM Changeset [6765] by rgrieder
Dependency acceptance update: 5.0 with OGRE 1.7 is now also allowed, …
11:11 AM Changeset [6764] by rgrieder
Hackaround for Visual Studio 2005 (compiler bug).

Apr 19, 2010:

6:09 PM Changeset [6763] by rgrieder
Using our own error handler (including the debugger) for Lua code …
5:45 PM Changeset [6762] by rgrieder
Changes from last revision —> diff file for external libraries updated.
4:49 PM Changeset [6761] by rgrieder
Fixed "error in error handler" problem that occurred within CEGUILua …
4:35 PM Changeset [6760] by dafrick
Deleting pickup4 branch, you know the drill…
4:35 PM Changeset [6759] by dafrick
Deleting ppspickups2 branch, since it's obsolete as well.
4:34 PM Changeset [6758] by dafrick
Deleting ppspickups1 branch, since it's obsolete now.
4:33 PM Changeset [6757] by dafrick
Creating new pickup branch for me.
4:32 PM Changeset [6756] by dafrick
Creating new pps pickups branch for Eric and Benedict.
4:12 PM Changeset [6755] by dafrick
Fixed Segfault upon dropping of InvisiblePickup, while it was being used.
2:34 PM Changeset [6754] by rgrieder
Fixed bug in SingleplayerMenu that happened when starting a level manually.
11:14 AM Changeset [6753] by rgrieder
Some more hackery for the PlayerInfo↔GUIOverlay relation. Seems to …
9:37 AM Changeset [6752] by rgrieder
Fixed PickupManager::getPawn() method against NULL pointers. (Doesn't …

Apr 17, 2010:

10:04 PM Changeset [6751] by rgrieder
Removed FORCEINLINE from Singleton.h: There seems to be unexpected …
1:26 PM Changeset [6750] by dafrick
PickupInventory working again, just had to change TaharezLook to …

Apr 16, 2010:

8:13 PM Changeset [6749] by rgrieder
Background wasn't transparent upon start up —> black screen when …
8:09 PM Changeset [6748] by rgrieder
A GUISheet can assign its field "loadAlong" any strings designating …
3:01 PM Changeset [6747] by rgrieder
Added onShow and onHide as overridable methods to GUISheet.lua and …
2:50 PM Changeset [6746] by rgrieder
Merged gamestates2 branch back to trunk. This brings in some heavy …
1:42 PM Changeset [6745] by rgrieder
Branch now compiling with GCC as well: Added an removed a few …
1:41 PM Changeset [6744] by rgrieder
Boost_VERSION was missing on Tardis because of manual configuration
1:07 PM Changeset [6743] by rgrieder
- Bugfix in keyESC. - Default behaviour for GUI sheet InputStates is …
12:53 PM Changeset [6742] by rgrieder
Fixed typo.
12:50 PM Changeset [6741] by rgrieder
Removed obsolete InputState from GSMainMenu.
12:48 PM Changeset [6740] by rgrieder
Trivial bug fix.
12:24 PM Changeset [6739] by rgrieder
Applied background image changes to GSMainMenu.cc
12:22 PM Changeset [6738] by rgrieder
Cosmetic changes in InputManager.
12:22 PM Changeset [6737] by rgrieder
Background image of the GUI is now managed by GUIManager and kept in a …
12:11 PM Changeset [6736] by rgrieder
All CEGUI calls that can execute Lua code should be protected against …
12:06 PM Changeset [6735] by rgrieder
Removed getInstancePtr() from all Singletons. Use "exists()" (check) …

Apr 15, 2010:

4:06 PM Changeset [6734] by hallerja
Missile and plasma drop models
3:42 PM Changeset [6733] by erwin
Added some hacks, now the source is playing, but there are no …
3:35 PM Changeset [6732] by scheusso
correcting initial speed of projectiles
2:47 PM Changeset [6731] by dafrick
PickupCollection is broken for now because to make it work drastic …
1:57 PM Changeset [6730] by erwin
Transfer changes again
1:32 PM Changeset [6729] by erwin
Commit changes to transfer to netbook
1:15 PM Changeset [6728] by dafrick
No more seg faults with pickups (at least that's what I hope. ;))

Apr 14, 2010:

10:42 PM code/GametypeCreation edited by jo
(diff)
10:36 PM code/GametypeCreation edited by jo
adding some links (diff)
10:11 PM content/ContentCreationTuts edited by jo
adding new tutorial (diff)
7:54 PM Changeset [6727] by scheusso
HUDRadar now working again
2:19 PM Changeset [6726] by erwin
Some more atempts to fix maybe it's platform specific…

Apr 13, 2010:

11:31 PM code/GametypeCreation edited by jo
learning wikisyntax :-) should look more beautiful now (diff)
11:05 PM code/GametypeCreation created by jo
test
10:39 PM Changeset [6725] by dafrick
Resolved bug, that caused orxonox to crash whenever a level with …
10:11 PM Changeset [6724] by rgrieder
svn:eol-style "native" for all text-based files.
10:09 PM Changeset [6723] by rgrieder
Using /MP instead of /MP2 for MSVC. That way the number of processes …
6:17 PM Changeset [6722] by rgrieder
Renamed showGUI and hideGUI to showMenuSheet and hideMenuSheet.
5:58 PM Changeset [6721] by rgrieder
Fixed cross hair showing in in game menu.
3:58 PM Changeset [6720] by rgrieder
"init" lua function —> "onLoad" to make it clear that it is a user …
3:56 PM Changeset [6719] by rgrieder
Fixed error reporting problem in LuaState.cc when parsing LuaStateInit.lua.
3:55 PM Changeset [6718] by rgrieder
Moved BasicGUI.lua to GUISheet.lua and derived MenuSheet.lua as well …
2:35 PM Changeset [6717] by scheusso
removing some includes
2:31 PM Changeset [6716] by scheusso
removed some bindings to map
2:14 PM Changeset [6715] by scheusso
removing map files
2:10 PM Changeset [6714] by scheusso
creating map tag in order to ditch it
10:49 AM Changeset [6713] by dafrick
Adjusted SpeedPickup such that the Engine is the actual PickupCarrier …
10:46 AM Changeset [6712] by dafrick
Merged pickup_representation_templates into one. Merged pickups.oxi …
10:16 AM Changeset [6711] by dafrick
Merged pickup4 branch back to trunk.
9:50 AM Changeset [6710] by dafrick
Merged ppspickups2 branch into trunk.
9:32 AM Changeset [6709] by dafrick
Merged ppspickups1 into trunk.
9:07 AM Changeset [6708] by dafrick
Some cleanup.
8:46 AM Changeset [6707] by dafrick
Found bug in PickupSpawner.
12:41 AM Changeset [6706] by dafrick
Small adaptations in SpeedPickup.
12:09 AM Changeset [6705] by dafrick
Minor cleanup.

Apr 12, 2010:

11:23 PM Changeset [6704] by rgrieder
"filename" —> "name" table entry for GUI sheets.
11:01 PM Changeset [6703] by dafrick
Removed warning (and possible error, I'm not sure) in MultiStateEngine.
10:26 PM Changeset [6702] by dafrick
Added arrow texture and material. Created some images for the …
10:24 PM Changeset [6701] by dafrick
Added a new health pickup.
9:10 PM Changeset [6700] by dafrick
Rudimentary version of PickupInventory appears to be working now, …
5:32 PM Changeset [6699] by smerkli
shit works xD
5:08 PM Changeset [6698] by smerkli
ChatHistory is not being constructed, no idea why.
5:04 PM Changeset [6697] by jo
boost feature added
4:52 PM Changeset [6696] by solex
Master now limiting its formation size and revokes it with a …
4:18 PM Changeset [6695] by solex
master now lists slaves
4:08 PM Changeset [6694] by ebeier
added some speedpickup templates
4:06 PM Changeset [6693] by smerkli
questions resolved, ready for in-game testing.
4:00 PM Changeset [6692] by jo
some bugs removed, with friendlyfire option
3:48 PM Changeset [6691] by kolibri7
implementing the XMLPort function for LoD; getting some erreors from gcc…
3:30 PM Changeset [6690] by smerkli
Few changes before the questions, completing doxy stuff.
3:17 PM Changeset [6689] by benedict
fixed some issues with the templates
3:15 PM Changeset [6688] by smerkli
Completed and tested the code as far as I could, now preparing questions.
2:57 PM Changeset [6687] by ebeier
inverted pickup images
2:52 PM Changeset [6686] by jo
first version- not playable yet
2:21 PM Changeset [6685] by benedict
created small, medium and huge invisibility pickup tempaltes
1:55 PM Changeset [6684] by benedict
minor changes in intendation & commenting
1:24 PM Changeset [6683] by solex
master/slave behavior enhancments
1:11 PM Changeset [6682] by smerkli
added chatlistener method for debugging (ChatListener.cc)

Apr 11, 2010:

4:29 PM Changeset [6681] by ebeier
added svn:eol-style native
4:21 PM Changeset [6680] by ebeier
Added two more images/materials for Pickups (Shield/Invisibility)

Apr 9, 2010:

11:12 PM code/doc/Pickups edited by dafrick
(diff)
8:30 PM Changeset [6679] by dafrick
Fixed annoying bug in PickupInventory (typos ;) ), use and drop …

Apr 6, 2010:

3:04 PM Changeset [6678] by scheusso
disable mipmapping for hudtextures/materials
3:04 PM Changeset [6677] by scheusso
this removes problems with the HUDSpeedBar on some machines (by …
11:00 AM Changeset [6676] by rgrieder
Removed some msvc float warnings.
Note: See TracTimeline for information about the timeline view.