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Nov 20, 2009:

9:31 PM Changeset [6110] by scheusso
merging 6109 from particles2 to presentation2
8:59 PM Changeset [6109] by cdaniel
New Explosion added (bigger than actual rocket explosion)
8:15 PM Changeset [6108] by scheusso
merged steering branch to presentation2 branch
5:20 PM Changeset [6107] by rgrieder
Merged particles2 branch to presentation2.
5:13 PM Changeset [6106] by rgrieder
Created merger branch for the HS09 presentation.
4:55 PM Changeset [6105] by rgrieder
Merged console branch back to trunk.
4:44 PM Changeset [6104] by rgrieder
Smoother IOConsole exit function
4:05 PM Changeset [6103] by rgrieder
Cleanup in IOConsole
11:11 AM Changeset [6102] by rgrieder
Changed "source" parameter of AmbientSound to "ambientSource" to …
1:02 AM Changeset [6101] by scheusso
rocket now steerable also on client AIController shoots again now ;)

Nov 19, 2009:

9:01 PM Changeset [6100] by rgrieder
Added a sound for the engine (forward active mode) by overloading …

Nov 18, 2009:

5:23 PM Changeset [6099] by cdaniel
New Explosion (explosion4.particle) for the Rocket.
5:19 PM Changeset [6098] by cdaniel
Fixed Rocket.cc (starts now in correct direction when played with …
5:13 PM Changeset [6097] by youngk
Changed default menu sound to mainmenu.ogg
5:13 PM Changeset [6096] by youngk
Converted mainmenu sound into OGG-Vorbis
4:54 PM Changeset [6095] by cdaniel
Fixed rocket.mesh (front shows now in -z direction)
4:48 PM Changeset [6094] by youngk
Oops… Put the files in the wrong folder.
4:47 PM Changeset [6093] by youngk
Patched sound.oxw to adapt to new sounds.
4:42 PM Changeset [6092] by cdaniel
4:39 PM Changeset [6091] by wirthmi
The weapon is firing where the mouse is pointing. Uncoupling of the …
4:22 PM Changeset [6090] by youngk
Converted existing songs and sounds to OGG-Vorbis. Added and deleted a few.
3:26 PM Changeset [6089] by rgrieder
Fixed IOConsole on tardis (some ANSI escape sequences were not working)
2:18 PM Changeset [6088] by youngk
More or less nicely working sound module. Cross-Fading works well …
1:34 PM Changeset [6087] by scheusso
changes in PlayerInfo and Rocket (and scene) not yet working in …
1:32 PM Changeset [6086] by cdaniel
11:14 AM Changeset [6085] by rgrieder
Not including the whole binary director for the doxygen documentation. …
11:13 AM Changeset [6084] by rgrieder
- Fixed typing error in a cmake file causing a rebuild of the …
9:41 AM Changeset [6083] by scheusso
fixed doxyfile (bullet had been moved from src/bullet to …

Nov 17, 2009:

10:57 PM Changeset [6082] by scheusso
some fixes in Rocket there are two new function ins PlayerInfo: …
11:58 AM Changeset [6081] by scheusso
more improvements
11:54 AM Changeset [6080] by scheusso
some improvements in steering, but not yet good
10:59 AM Changeset [6079] by scheusso
trying to make CE change possible
4:13 AM Ticket #344 (Design a skin for the GUI) created by bknecht
At the moment we use a very low resolution GUI design for our CEGUI, …
1:36 AM Changeset [6078] by landauf
delete weaponpacks which were defined in xml but don't fit onto the …

Nov 16, 2009:

10:26 PM Changeset [6077] by cdaniel
5:58 PM Changeset [6076] by scheusso
some fixes in the weaponsystem and weaponsettings3.oxi
11:29 AM Changeset [6075] by rgrieder
Ogre plugins are only required when having graphics. This should speed …
10:37 AM Changeset [6074] by rgrieder
Don't say a word..

Nov 15, 2009:

11:44 PM Changeset [6073] by rgrieder
Found more tabs in the trunk.
10:40 PM Changeset [6072] by rgrieder
Removed some tabs.
10:36 PM Changeset [6071] by rgrieder
Improved synchronisability of the sound classes (not yet …
3:53 PM Changeset [6070] by rgrieder
OpenAL sources should be linked to the lifetime of a BaseSound.
3:43 PM Changeset [6069] by rgrieder
Detail changes in the sound classes. Plus fixed the level sound …
1:47 PM Changeset [6068] by rgrieder
Deleted ogre log file.
1:44 PM Changeset [6067] by rgrieder
Merged revisions 6054, 6056 and 6057 to particles2 branch.
1:37 PM Changeset [6066] by rgrieder
Fixed msvc build: file migration problem.
1:15 PM Changeset [6065] by scheusso
cleaned up Rocket mess a bit there is yet a bug if RocketFire is in …
12:28 AM Changeset [6064] by rgrieder
Code looks better symmetrically. Actually it's probably a potential bug..

Nov 14, 2009:

11:18 PM Changeset [6063] by scheusso
removed obsolete mainmenu branch
11:14 PM Changeset [6062] by scheusso
removing old core5 branch
11:13 PM Changeset [6061] by scheusso
merged back a long forgotten revision
10:37 PM Changeset [6060] by landauf
created new branch to work on the console commands

Nov 13, 2009:

2:32 PM Changeset [6059] by cdaniel
12:06 PM Changeset [6058] by rgrieder
Found the firing direction bug: "Fixed goes first" we were told a few …
11:31 AM Changeset [6057] by rgrieder
Moved an inline function to the source in OrxonoxOverlay.
11:23 AM Changeset [6056] by scheusso
OrxonoxOverlay now correctly deregisters in it's old OverlayGroup if …
11:21 AM Changeset [6055] by rgrieder
Resolved projectile targeting problem by introducing a ClassTreeMask. …
11:12 AM Changeset [6054] by scheusso
trying to solve a double free bug (replaced OrxonoxOverlay pointers …
10:30 AM Changeset [6053] by scheusso
creating new menuanimations branch for beni to work on animated menus
5:59 AM Ticket #343 (GUI Animation Engine) created by bknecht
Write an Animation Engine to animate our CEGUI Menus. Smooth …

Nov 12, 2009:

8:00 PM Changeset [6052] by rgrieder
Making use of Ogre::UserDefinedObject by subclassing it in …
7:41 PM Changeset [6051] by rgrieder
Fix for the resource group problem in the GUIManager. This should fix …
2:12 PM Ticket #322 (Smart pointers) closed by landauf
fixed
12:48 PM Changeset [6050] by scheusso
creating new particles2 branch for rocket steering and other stuff
11:33 AM Changeset [6049] by scheusso
some mistake delete your keybindings.ini in order to take advantage of …
11:32 AM Changeset [6048] by scheusso
ESC handling in ingame menu: if theres already an opened GUI sheet …
11:23 AM Changeset [6047] by rgrieder
Forgot to set the internal activity properties of the GameStates.

Nov 11, 2009:

5:55 PM Changeset [6046] by youngk
Made a big change to the sound system: Implemented cross-fading for …
5:39 PM Changeset [6045] by wirthmi
First implementation of direction shooting.
12:33 PM Changeset [6044] by rgrieder
Small fixes in IOConsole, ConfigFileManager and msvc compile flags.

Nov 9, 2009:

3:52 PM Changeset [6043] by rgrieder
Removed GameStates IOConsole, Dedicated and DedicatedClient because …

Nov 6, 2009:

8:21 AM Changeset [6042] by rgrieder
Re added audio files with known licence.

Nov 5, 2009:

11:18 PM Changeset [6041] by rgrieder
Fixed config value naming problem with the soft debug levels.
10:15 PM Changeset [6040] by rgrieder
Also synchronised sandbox_light with current trunk.
9:33 PM Changeset [6039] by rgrieder
Applied crucial fix from console branch
9:22 PM Changeset [6038] by rgrieder
Synchronised sandbox with current code trunk. There should be a few …
1:31 PM Changeset [6037] by rgrieder
Redirected std::cout to a stringstream object in the IOConsole. —> …
9:46 AM Changeset [6036] by scheusso
some changes to make GUI showing/hiding with possible coverage of …
8:19 AM Changeset [6035] by rgrieder
Fixed program termination segfault in the trunk
8:16 AM Changeset [6034] by rgrieder
Fixed program termination segfault
7:35 AM download edited by rgrieder
(diff)

Nov 4, 2009:

5:47 PM Changeset [6033] by wirthmi
Added the ability to raytrace on fire to find the object to user wants …
5:30 PM Changeset [6032] by scheusso
partially working hiding
4:03 PM Changeset [6031] by youngk
Implemented automatic ambient sound file path fetch according to …
2:31 PM Changeset [6030] by youngk
Added Engine sounds and Nebula sound (all 3d sounds)
2:30 PM Changeset [6029] by youngk
Added Two moods (default and dnb) in addition to new music
2:23 PM Changeset [6028] by dafrick
Fixed typos ind GSDedicated and GSDedicatedClient.
2:20 PM Changeset [6027] by youngk
Was updated due to data directory split up
2:19 PM Changeset [6026] by rgrieder
Forgot to rename a symbol.
2:15 PM Changeset [6025] by scheusso
deleting ingamemenu branch
2:14 PM Changeset [6024] by scheusso
merged ingamemenu branch to menu branch
1:59 PM Changeset [6023] by scheusso
clean cursor handling in GUIManager/lua code change in output level of …
12:51 PM Changeset [6022] by dafrick
Adujusted MainMenu to properly work with the changed InitialiseGUI script.
12:28 PM Changeset [6021] by rgrieder
Renamed CommandLine to CommandLineParse to avoid confusions with the …

Nov 3, 2009:

10:39 PM dev/LinuxUbuntu edited by dafrick
(diff)
10:30 PM dev/LinuxUbuntu edited by dafrick
Added libboost1.37-dev to the list of packets to install. (diff)
10:08 PM Changeset [6020] by scheusso
fixed an issue with the OS/CEGUI mouse pointer
11:53 AM Changeset [6019] by scheusso
Added return to Game button to InGameMenu MainMenu button now requests …

Nov 2, 2009:

11:46 PM Changeset [6018] by scheusso
first version of the InGameMenu (return to main menu doesn't include …
11:42 PM Changeset [6017] by rgrieder
Fix in Shell: No string in outputLines_ should contain '\n'.
6:06 PM Changeset [6016] by rgrieder
Removed console from GSDedicated and GSDedicatedClient.
5:54 PM Changeset [6015] by rgrieder
IOConsole cleanup and added ConsoleWriter to the OutputHandler so that …
1:57 PM Changeset [6014] by rgrieder
IOConsole: More line wrapping fixes

Nov 1, 2009:

3:57 PM Changeset [6013] by rgrieder
IOConsole: Resolved flickering problem and moved status line below …
10:08 AM Changeset [6012] by scheusso
small build fix

Oct 31, 2009:

11:28 PM Changeset [6011] by rgrieder
Fixed funny looking ini-files and an annoying cout.
11:13 PM Changeset [6010] by rgrieder
Sorted out some small stuff in the Shell and hopefully fixed IOConsole …

Oct 30, 2009:

11:25 PM Changeset [6009] by adrfried
fixed usage of size_t in printf
11:14 PM Changeset [6008] by adrfried
include fixed
5:26 PM Changeset [6007] by rgrieder
Fixed IOConsole partly and fixed two problems in PathConfig and …
2:24 PM Changeset [6006] by scheusso
that's probably more what you intended …
2:22 PM Changeset [6005] by scheusso
gcc didn't like the old version ;)
12:39 PM Changeset [6004] by rgrieder
De-singletonised Shell so that both consoles have their own Shell …

Oct 29, 2009:

1:49 PM code/Buildsystem edited by bknecht
(diff)
7:02 AM dev/LinuxSource edited by bknecht
(diff)

Oct 28, 2009:

5:58 PM Changeset [6003] by dafrick
Implemented support for multiple simultaniously showing GUIs. What …
2:38 PM Changeset [6002] by wirthmi
Added a crosshair.
2:38 PM Changeset [6001] by wirthmi
Added a crosshair overlay.
11:18 AM Changeset [6000] by rgrieder
Resolved a bug causing the static initialisation of the OutputHandler …
11:06 AM Changeset [5999] by scheusso
creating new ingamemenu branch
11:03 AM Changeset [5998] by rgrieder
Build fixes for IOConsole (can't test that on Windows…)
11:03 AM Changeset [5997] by scheusso
moving recent tutorial branch to tags
10:47 AM Changeset [5996] by rgrieder
Changed order of declaration/definition in OutputHandler.
10:44 AM Changeset [5995] by rgrieder
Committing some unstable changes to the IOConsole for testing purposes.
9:01 AM content/FMC edited by bknecht
(diff)
8:15 AM dev/LinuxUbuntu edited by bknecht
(diff)
8:05 AM code/Buildsystem edited by bknecht
(diff)
7:44 AM code/tools/CMake edited by bknecht
(diff)
7:36 AM code/tools/CMake edited by bknecht
(diff)
7:36 AM code/tools/CMake edited by bknecht
(diff)
5:11 AM content/RGC edited by bknecht
(diff)
3:07 AM content/GEP edited by bknecht
(diff)

Oct 27, 2009:

2:47 PM Changeset [5994] by rgrieder
Changed Output concept a little bit to allow for more general use. …
9:49 AM content/FMC created by bknecht
9:49 AM content/RGC created by bknecht
9:48 AM content/Humans edited by bknecht
(diff)
9:45 AM content/GEP edited by bknecht
(diff)
9:45 AM content/GEP created by bknecht
9:29 AM content/Jupiter edited by bknecht
(diff)
9:05 AM content/GDA edited by bknecht
(diff)
9:03 AM content/GDA created by bknecht
9:01 AM content/Jupiter created by bknecht
8:47 AM content/Universe edited by bknecht
(diff)
7:51 AM download edited by bknecht
this order makes more sense to me… (diff)
7:30 AM code/tools/CMake edited by bknecht
(diff)
7:28 AM download edited by bknecht
(diff)
7:26 AM download edited by bknecht
(diff)

Oct 26, 2009:

11:01 PM Changeset [5993] by scheusso
Changed input of NewHumanController from InputListener to normal …
10:55 PM Changeset [5992] by rgrieder
Small stuff, mostly spelling mistakes.

Oct 24, 2009:

11:35 PM Changeset [5991] by rgrieder
Replaced the load of macros in Debug.h with just two, doing almost …

Oct 23, 2009:

2:14 PM Changeset [5990] by rgrieder
Merged revisions from data png branch to the trunk (got the wrong …
1:17 PM Changeset [5989] by dave
ghost weapons added
1:01 PM Changeset [5988] by dave
Ghost files added
1:00 PM Changeset [5987] by dave
Files for Ghost Ship added

Oct 22, 2009:

11:32 PM Changeset [5986] by scheusso
added a new feature to the IOConsole: you can now search the history …
1:36 PM Changeset [5985] by scheusso
KEY HOME and END now also work on my laptop ;)
12:51 AM Changeset [5984] by rgrieder
Fixed bug in InputManager that occurred when entering and leaving (or …

Oct 21, 2009:

10:25 PM Changeset [5983] by rgrieder
IOConsole basically working though there are some unresolved issues …
5:28 PM Changeset [5982] by youngk
Ambient Sounds are now locationally triggerable, i.e if the player …
5:17 PM Changeset [5981] by wirthmi
Made NewHumanController an InputHandler so we can control the crosshair.
4:06 PM Changeset [5980] by scheusso
fixed a logical error in OverlayGroup/OrxonoxOverlay (visibility of …
3:41 PM Changeset [5979] by wirthmi
Added and activated new controller called NewHumanController.
1:47 PM Changeset [5978] by dafrick
GUIOverlay is more talkative, resp. it tells you now, whether it is …
1:45 PM Changeset [5977] by youngk
Changed selection of ambient sounds. (Deleted files with unclear licensing)
1:20 PM Changeset [5976] by dafrick
Added questsystem test-level.
10:40 AM pps/main edited by youngk
cmueri was spelled as cbueri (diff)
9:26 AM Changeset [5975] by rgrieder
Escape key should work as well now in the IOConsole input. And fixed …
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